Patents by Inventor Sameer M. Gupta

Sameer M. Gupta has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10293257
    Abstract: Systems and methods for programmatically generating anamorphic images for presentation in a physical gaming suite (e.g., anamorphic images that are viewable without requiring any external wearable device) are disclosed herein. An example method includes: monitoring, using data received from one or more sensors, viewing characteristics associated with one or more game participants in the physical gaming suite. The method also includes: determining a viewpoint that is based on at least some of the monitored viewing characteristics. The method further includes: based on the viewpoint, generating a anamorphic image for presentation within the physical gaming suite. The method additional includes: providing, to the one or more display devices, data to present the anamorphic image within the physical gaming suite (e.g., near at least one physical object that is included within the physical gaming suite).
    Type: Grant
    Filed: November 8, 2017
    Date of Patent: May 21, 2019
    Assignee: GOLFSTREAM INC.
    Inventors: Sameer M. Gupta, Adnan I. Ansar, Scott A. Basinger, Andres Castano
  • Publication number: 20190134506
    Abstract: Disclosed herein are sport and game simulation systems, and methods of use thereof. One example method is performed at an electronic device and includes: determining that a first ball of a plurality of balls enters an inner zone of a target and in response to determining that the first ball enters the inner zone, assigning a first point value to a game participant associated the first ball. The method also includes determining that a second ball, different from the first ball, of the plurality of balls enters at least one outer zone of the target, and in response to determining that the second ball enters the at least one outer zone, assigning a second point value to a game participant, the second point value being less than the first point value. The method also includes providing instructions to display the first point value and second point value.
    Type: Application
    Filed: December 6, 2018
    Publication date: May 9, 2019
    Inventors: Sameer M. Gupta, Adnan I. Ansar, Scott A. Basinger, Andres Castano
  • Publication number: 20180296918
    Abstract: Systems and methods for programmatically generating anamorphic images for presentation in a physical gaming suite (e.g., anamorphic images that are viewable without requiring any external wearable device) are disclosed herein. An example method includes: monitoring, using data received from one or more sensors, viewing characteristics associated with one or more game participants in the physical gaming suite. The method also includes: determining a viewpoint that is based on at least some of the monitored viewing characteristics. The method further includes: based on the viewpoint, generating a anamorphic image for presentation within the physical gaming suite. The method additional includes: providing, to the one or more display devices, data to present the anamorphic image within the physical gaming suite (e.g., near at least one physical object that is included within the physical gaming suite).
    Type: Application
    Filed: November 8, 2017
    Publication date: October 18, 2018
    Inventors: Sameer M. Gupta, Adnan I. Ansar, Scott A. Basinger, Andres Castano
  • Publication number: 20180065041
    Abstract: Systems and methods for programmatically generating anamorphic images for presentation in a physical gaming suite (e.g., anamorphic images that are viewable without requiring any external wearable device) are disclosed herein. An example method includes: monitoring, using data received from one or more sensors, viewing characteristics associated with one or more game participants in the physical gaming suite. The method also includes: determining a viewpoint that is based on at least some of the monitored viewing characteristics. The method further includes: based on the viewpoint, generating a anamorphic image for presentation within the physical gaming suite. The method additional includes: providing, to the one or more display devices, data to present the anamorphic image within the physical gaming suite (e.g., near at least one physical object that is included within the physical gaming suite).
    Type: Application
    Filed: November 8, 2017
    Publication date: March 8, 2018
    Inventors: Sameer M. Gupta, Adnan I. Ansar, Scott A. Basinger, Andres Castano
  • Patent number: 9849385
    Abstract: Systems and methods for programmatically generating anamorphic images for presentation in a physical gaming suite (e.g., anamorphic images that are viewable without requiring any external wearable device) are disclosed herein. An example method includes: monitoring, using data received from one or more sensors, viewing characteristics associated with one or more game participants in the physical gaming suite. The method also includes: determining a viewpoint that is based on at least some of the monitored viewing characteristics. The method further includes: based on the viewpoint, generating a anamorphic image for presentation within the physical gaming suite. The method additional includes: providing, to the one or more display devices, data to present the anamorphic image within the physical gaming suite (e.g., near at least one physical object that is included within the physical gaming suite).
    Type: Grant
    Filed: March 23, 2016
    Date of Patent: December 26, 2017
    Assignee: GOLFSTREAM INC.
    Inventors: Sameer M. Gupta, Scott A. Basinger, Adnan I. Ansar, Andres Castano
  • Patent number: 9821220
    Abstract: Disclosed herein are sport and game simulation systems, and methods of use thereof. One exemplary method is performed at an electronic device and includes: identifying a current topography of a putting green and a current position of a first user's ball on the putting green. The method also includes: determining, based on the current topography, a best path from the current position of the first user's ball to a target on the putting green. The method additionally includes: sending, to a projecting device that is distinct from the electronic device, instructions to render a representation of the best path on the putting green. In some embodiments, the method further includes: determining a backswing distance and/or speed and a corresponding follow-through distance and/or speed that allows the first user to hit the ball along the best path and providing instructions to render the backswing and follow-through distances on the putting green.
    Type: Grant
    Filed: October 9, 2015
    Date of Patent: November 21, 2017
    Assignee: GOLFSTREAM INC.
    Inventors: Sameer M. Gupta, Darren W. Dummit, Michael P. Brenner
  • Publication number: 20160279516
    Abstract: Systems and methods for programmatically generating anamorphic images for presentation in a physical gaming suite (e.g., anamorphic images that are viewable without requiring any external wearable device) are disclosed herein. An example method includes: monitoring, using data received from one or more sensors, viewing characteristics associated with one or more game participants in the physical gaming suite. The method also includes: determining a viewpoint that is based on at least some of the monitored viewing characteristics. The method further includes: based on the viewpoint, generating a anamorphic image for presentation within the physical gaming suite. The method additional includes: providing, to the one or more display devices, data to present the anamorphic image within the physical gaming suite (e.g., near at least one physical object that is included within the physical gaming suite).
    Type: Application
    Filed: March 23, 2016
    Publication date: September 29, 2016
    Inventors: Sameer M. Gupta, Scott A. Basinger, Adnan I. Ansar, Andres Castano
  • Publication number: 20160158640
    Abstract: Disclosed herein are sport and game simulation systems, and methods of use thereof. One exemplary method is performed at an electronic device and includes: identifying a current topography of a putting green and a current position of a first user's ball on the putting green. The method also includes: determining, based on the current topography, a best path from the current position of the first user's ball to a target on the putting green. The method additionally includes: sending, to a projecting device that is distinct from the electronic device, instructions to render a representation of the best path on the putting green. In some embodiments, the method further includes: determining a backswing distance and/or speed and a corresponding follow-through distance and/or speed that allows the first user to hit the ball along the best path and providing instructions to render the backswing and follow-through distances on the putting green.
    Type: Application
    Filed: October 9, 2015
    Publication date: June 9, 2016
    Inventors: Sameer M. Gupta, Darren W. Dummit, Michael P. Brenner