Patents by Inventor Samuel Menaker
Samuel Menaker has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11941916Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.Type: GrantFiled: March 24, 2023Date of Patent: March 26, 2024Assignee: Sportsbox.ai Inc.Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
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Patent number: 11935330Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.Type: GrantFiled: March 24, 2023Date of Patent: March 19, 2024Assignee: Sportsbox.ai Inc.Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
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Publication number: 20240087367Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to initiate a payment transaction for an object offered by a merchant that corresponds with the recommendation.Type: ApplicationFiled: November 21, 2023Publication date: March 14, 2024Applicant: Sportsbox.ai Inc.Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
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Publication number: 20230342969Abstract: Systems and methods are disclosed for computer vision and AI technology for implementing a temporal-based two-dimensional (2D) human pose estimation method for golf swing analysis using temporal information to improve the accuracy of fast-moving and partially self-occluded key points. The system may, for example, determine a bounding box to incorporate with an image received from a user device; initiate a 2D inference process on the image to generate a final 2D image; provide a final 2D image and set of confidence scores for each corresponding with the key point of the image to a three-dimensional (3D) inference process and Perspective-n-Point (PnP) process; using output from the 3D inference process and the PNP process, generate a 3D image that is altered in accordance with a distance value between the user device and the camera; and provide the 3D image to the user device.Type: ApplicationFiled: April 21, 2023Publication date: October 26, 2023Applicant: Sportsbox.ai Inc.Inventors: Zhongyu JIANG, Haorui JI, Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
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Publication number: 20230267768Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.Type: ApplicationFiled: May 1, 2023Publication date: August 24, 2023Applicant: Sportsbox.ai Inc.Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
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Publication number: 20230245366Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.Type: ApplicationFiled: April 3, 2023Publication date: August 3, 2023Applicant: AI Thinktank LLCInventors: Michael Rye KENNEWICK, Sr., Samuel MENAKER, Rich KENNEWICK
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Publication number: 20230230418Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.Type: ApplicationFiled: March 24, 2023Publication date: July 20, 2023Applicant: Sportsbox.ai Inc.Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
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Publication number: 20230230419Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.Type: ApplicationFiled: March 24, 2023Publication date: July 20, 2023Applicant: Sportsbox.ai Inc.Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
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Patent number: 11640725Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.Type: GrantFiled: April 14, 2022Date of Patent: May 2, 2023Assignee: Sportsbox.ai Inc.Inventors: Samuel Menaker, Jeehae Lee, Michael Rye Kennewick, Sr.
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Patent number: 11620783Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.Type: GrantFiled: May 27, 2022Date of Patent: April 4, 2023Assignee: AI Thinktank LLCInventors: Michael Rye Kennewick, Sr., Samuel Menaker, Rich Kennewick
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Patent number: 11620858Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.Type: GrantFiled: April 14, 2022Date of Patent: April 4, 2023Assignee: Sportsbox.ai Inc.Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
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Patent number: 11615648Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.Type: GrantFiled: April 14, 2022Date of Patent: March 28, 2023Assignee: Sportsbox.ai Inc.Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
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Publication number: 20220383578Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.Type: ApplicationFiled: May 27, 2022Publication date: December 1, 2022Applicant: AI Thinktank LLCInventors: Michael Rye KENNEWICK, SR., Samuel MENAKER, Rich KENNEWICK
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Publication number: 20220379170Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.Type: ApplicationFiled: April 14, 2022Publication date: December 1, 2022Applicant: Sportsbox.ai Inc.Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
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Publication number: 20220379166Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.Type: ApplicationFiled: April 14, 2022Publication date: December 1, 2022Applicant: Sportsbox.ai Inc.Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
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Publication number: 20220379167Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.Type: ApplicationFiled: April 14, 2022Publication date: December 1, 2022Applicant: Sportsbox.ai Inc.Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
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Patent number: 9495957Abstract: A mobile system is provided that includes speech-based and non-speech-based interfaces for telematics applications. The mobile system identifies and uses context, prior information, domain knowledge, and user specific profile data to achieve a natural environment for users that submit requests and/or commands in multiple domains. The invention creates, stores and uses extensive personal profile information for each user, thereby improving the reliability of determining the context and presenting the expected results for a particular question or command. The invention may organize domain specific behavior and information into agents, that are distributable or updateable over a wide area network.Type: GrantFiled: August 25, 2014Date of Patent: November 15, 2016Assignee: Nuance Communications, Inc.Inventors: Chris Weider, Richard Kennewick, Mike Kennewick, Philippe Di Cristo, Robert A. Kennewick, Samuel Menaker, Lynn Elise Armstrong
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Publication number: 20140365222Abstract: A mobile system is provided that includes speech-based and non-speech-based interfaces for telematics applications. The mobile system identifies and uses context, prior information, domain knowledge, and user specific profile data to achieve a natural environment for users that submit requests and/or commands in multiple domains. The invention creates, stores and uses extensive personal profile information for each user, thereby improving the reliability of determining the context and presenting the expected results for a particular question or command. The invention may organize domain specific behavior and information into agents, that are distributable or updateable over a wide area network.Type: ApplicationFiled: August 25, 2014Publication date: December 11, 2014Applicant: VOICEBOX TECHNOLOGIES CORPORATIONInventors: CHRIS WEIDER, RICHARD KENNWICK, MIKE KENNWICK, PHILIPPE DI CRISTO, ROBERT A. KENNEWICK, SAMUEL MENAKER, LYNN ELISE ARMSTRONG
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Patent number: 8849652Abstract: A mobile system is provided that includes speech-based and non-speech-based interfaces for telematics applications. The mobile system identifies and uses context, prior information, domain knowledge, and user specific profile data to achieve a natural environment for users that submit requests and/or commands in multiple domains. The invention creates, stores and uses extensive personal profile information for each user, thereby improving the reliability of determining the context and presenting the expected results for a particular question or command. The invention may organize domain specific behavior and information into agents, that are distributable or updateable over a wide area network.Type: GrantFiled: May 20, 2013Date of Patent: September 30, 2014Assignee: VoiceBox Technologies CorporationInventors: Chris Weider, Richard Kennewick, Mike Kennewick, Philippe Di Cristo, Robert A. Kennewick, Samuel Menaker, Lynn Elise Armstrong
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Publication number: 20130253929Abstract: A mobile system is provided that includes speech-based and non-speech-based interfaces for telematics applications. The mobile system identifies and uses context, prior information, domain knowledge, and user specific profile data to achieve a natural environment for users that submit requests and/or commands in multiple domains. The invention creates, stores and uses extensive personal profile information for each user, thereby improving the reliability of determining the context and presenting the expected results for a particular question or command. The invention may organize domain specific behavior and information into agents, that are distributable or updateable over a wide area network.Type: ApplicationFiled: May 20, 2013Publication date: September 26, 2013Applicant: VoiceBox Technologies, Inc.Inventors: Chris Weider, Richard Kennewick, Mike Kennewick, Robert A. Kennewick, Philippe Di Cristo, Samuel Menaker, Lynn Elise Armstrong