Patents by Inventor Satoko Naito

Satoko Naito has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7113975
    Abstract: A server device for net game is provided with a party organizing section 101 for organizing a plurality of members participating in a virtual party, a question preparing section 102 for preparing a specified number of questions to be presented to organized mobile communication terminals, a matching section 104 for selecting two members from those participating in the party based on answers to the prepared questions and a congeniality evaluation parameter value, a question drafting section 105 for letting the selected two members to draft a specified number of questions and possible answers corresponding to the questions, an access setting section 106 for enabling an access time and an imaginary access place to be set based on answers to the drafted questions and the congeniality evaluation parameter value, and an access judging section 107 for judging whether the two selected members have accessed at the set time and imaginary place and giving mailboxes.
    Type: Grant
    Filed: January 14, 2002
    Date of Patent: September 26, 2006
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Katsuhiro Goto, Hiromoto Yotsugi, Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito
  • Patent number: 6881148
    Abstract: Network game system for playing a game with the aim of a achieving a predetermined goal. The game is played, via data terminals operated by member players, in a game space provided on a game server, while communicating with the game server on the network. The game server includes a recruiting information generating section for generating, upon receipt from a member player of referral information specifying the mail address of the data terminal of a non-member player, recruiting information including information specifying the member player, an enrollment processing section for performing enrollment processing upon receiving application information in response to recruiting information sent to the mail address of the non-member, and an advantage conferring section for conferring to the referring member player advantages useful in achieving the goal of the game.
    Type: Grant
    Filed: November 8, 2001
    Date of Patent: April 19, 2005
    Assignee: Konami Computer Entertainment Studios, Inc.
    Inventors: Hirotomo Yotsugi, Masatoshi Yamaoka, Satoko Naito, Norio Nakayama, Katsuhiro Goto, Kazuhiro Namba
  • Patent number: 6855057
    Abstract: A network game having bi-directional characteristics by means of a network, wherein prescribed data corresponding to a game result is transmitted to a game-player and the game result is provided with general applicability and future development possibilities. The character training game system consists of a web (WWW) server 1 located on the Internet and a mobile telephone device 20. The server 1 comprises a character training-type game device 10. This game device 10 comprises internal hardware and software for a character training game, for example, at the least, a training processing section 100, and a transmission and reception control section 112 for controlling data reception and transmission processing with respect to the Internet. The network center 30 mediates the connection between the mobile telephone device 20 and the Internet. Game images from the game device 10 are displayed on the monitor of the mobile telephone device 20, and a game is developed by sending back response data by operating keys.
    Type: Grant
    Filed: March 29, 2001
    Date of Patent: February 15, 2005
    Assignee: KCEO Inc.
    Inventors: Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito, Katsuhiro Goto, Hirotomo Yotsugi
  • Publication number: 20020096831
    Abstract: A server device for net game is provided with a party organizing section 101 for organizing a plurality of members participating in a virtual party, a question preparing section 102 for preparing a specified number of questions to be presented to organized mobile communication terminals, a matching section 104 for selecting two members from those participating in the party based on answers to the prepared questions and a congeniality evaluation parameter value, a question drafting section 105 for letting the selected two members to draft a specified number of questions and possible answers corresponding to the questions, an access setting section 106 for enabling an access time and an imaginary access place to be set based on answers to the drafted questions and the congeniality evaluation parameter value, and an access judging section 107 for judging whether the two selected members have accessed at the set time and imaginary place and giving mailboxes.
    Type: Application
    Filed: January 14, 2002
    Publication date: July 25, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Katsuhiro Goto, Hirotomo Yotsugi, Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito
  • Publication number: 20020055386
    Abstract: Members are increased efficiently by providing a referring mode for recruitment of non-members as one of means to achieve a game goal. The present invention provides a net game system for playing a game with the aim of achieving a predetermined goal, said game being played, via data terminals 3 operated by member players, in a game space provided on a game server 1, while communicating with the net server on the network 2.
    Type: Application
    Filed: November 8, 2001
    Publication date: May 9, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Hirotomo Yotsugi, Masatoshi Yamaoka, Satoko Naito, Norio Nakayama, Katsuhiro Goto, Kazuhiro Namba
  • Publication number: 20010027130
    Abstract: A network game having bi-directional characteristics by means of a network, wherein prescribed data corresponding to a game result is transmitted to a game-player and the game result is provided with general applicability and future development possibilities. The character training game system consists of a web (WWW) server 1 located on the Internet and a mobile telephone device 20. The server 1 comprises a character training-type game device 10. This game device 10 comprises internal hardware and software for a character training game, for example, at the least, a training processing section 100, and a transmission and reception control section 112 for controlling data reception and transmission processing with respect to the Internet. The network center 30 mediates the connection between the mobile telephone device 20 nd the Internet. Game images from the game device 10 are displayed on the monitor of the mobile telephone device 20, and a game is developed by sending back response data by operating keys.
    Type: Application
    Filed: March 29, 2001
    Publication date: October 4, 2001
    Applicant: KCEO INC.
    Inventors: Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito, Katsuhiro Goto, Hirotomo Yotsugi
  • Patent number: 6244956
    Abstract: A pitcher character and a batter character are displayed on a browser image. The pitcher character throws a ball at a random speed in a random course. A behavior of the batter character is controlled through operation of a mouse by a player. Specifically, the player predicts a ball passing position and moves a pointer of the mouse to set a meet cursor at the predicted position on the browser image. The batter character swings a bat at the timing of the player clicking the mouse Depending on an overlap state between the meet cursor and the ball, it is judged whether or not the player has hit a home run. Resultant data of a game is sent to a server system along with identification information of the player. The server system totalizes resultant data to derive the total record per player, and produces a game award to be given to each player whose total record deserves it.
    Type: Grant
    Filed: July 28, 2000
    Date of Patent: June 12, 2001
    Assignee: Konami Computer Entertainment Co., Ltd.
    Inventors: Norio Nakayama, Kazuhiro Nanba, Masatoshi Yamaoka, Satoko Naito