Patents by Inventor Satoshi Sekiguchi
Satoshi Sekiguchi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Publication number: 20140113730Abstract: A computer-readable storage medium non-transitorily storing a game program for causing a computer that includes a processor and a memory to execute a game played by a player using a game content for which a parameter that can be increased to an upper limit value is set, the game program causing the computer to perform the following processes: an offer process of offering the player with the game content; a recording process of recording the offered game content as an owned game content that the player owns; and an upper limit setting process of selecting one owned game content and another owned game content set to the same type as the one owned game content from among a plurality of owned game contents that the player owns, and re-setting an upper limit value of a parameter set for the one owned game content to a new upper limit value by combining the one owned game content with the other owned game content.Type: ApplicationFiled: October 22, 2013Publication date: April 24, 2014Applicant: DeNA Co., Ltd.Inventors: Yuzo TAKAGI, Takehiro KUSANO, Satoshi SEKIGUCHI, Wataru TAKAHASHI, Yuuki ABE, Minehiro NAGATA
-
Publication number: 20140073436Abstract: A game processing server apparatus, to which plural terminal devices each being operated by a player are connected via a network, configured to provide a game service to the plural terminal devices, includes a player management unit which manages an association of a target player with other plural players; and an event management unit which controls a generation of a predetermined event, manages an event generation status for each of the target player and the players associated with the target player, determines whether a specific event is already generated for the target player and the players associated with the target player by referring to the event generation status for each of the target player and the players associated with the target player, determines, based on the determined result, an event to be generated for the target player.Type: ApplicationFiled: November 13, 2013Publication date: March 13, 2014Applicant: DeNA Co., Ltd.Inventors: Yuzo TAKAGI, Takehiro KUSANO, Satoshi SEKIGUCHI, Wataru TAKAHASHI, Yuuki ABE, Minehiro NAGATA
-
Publication number: 20130345401Abstract: Disclosed is a novel means that enables mass production of highly safe fibrinogen at low cost. The transgenic silkworm of the present invention expresses the fibrinogen subunit A?, B? and ? chains in the silk gland cells and produces fibrinogen having coagulation activity in the cocoon filament. Preferably, the transgenic silkworm expresses the subunits in the middle silk gland cells and produces fibrinogen in the sericin layer of the cocoon filament. By recovering fibrinogen from the cocoon of the transgenic silkworm of the present invention, highly safe fibrinogen can be mass-produced at low cost.Type: ApplicationFiled: March 2, 2012Publication date: December 26, 2013Applicant: IMMUNO-BIOLOGICAL LABORATORIES CO., LTD.Inventors: Satoshi Sekiguchi, Manabu Takahisa, Masahiro Tomita
-
Patent number: 8608572Abstract: A game processing server apparatus, to which plural terminal devices each being operated by a player are connected via a network, configured to provide a game service to the plural terminal devices, includes a player management unit which manages an association of a target player with other plural players; and an event management unit which controls a generation of a predetermined event, manages an event generation status for each of the target player and the players associated with the target player, determines whether a specific event is already generated for the target player and the players associated with the target player by referring to the event generation status for each of the target player and the players associated with the target player, determines, based on the determined result, an event to be generated for the target player.Type: GrantFiled: December 27, 2012Date of Patent: December 17, 2013Assignee: DeNA Co., Ltd.Inventors: Yuzo Takagi, Takehiro Kusano, Satoshi Sekiguchi, Wataru Takahashi, Yuuki Abe, Minehiro Nagata
-
Publication number: 20130324265Abstract: A non-transitory computer-readable storage medium storing a game program, the game program causing a computer to execute a process, including: an event occurrence process to cause occurrence of an event for allowing a player to obtain an item; an occurrence count acquisition process to acquire the number of times the event has occurred; a number determination process to determine the number of other players different from the player based on the number of times the event has occurred; and a consecutive event occurrence process to cause an event for allowing players to obtain an item to occur in a consecutive manner after the event for allowing the player to obtain the item, the number of the players being the determined number or less.Type: ApplicationFiled: January 4, 2013Publication date: December 5, 2013Applicant: DeNA Co., Ltd.Inventors: Yuzo Takagi, Takehiro Kusano, Satoshi Sekiguchi, Wataru Takahashi, Yuuki Abe, Minehiro Nagata
-
Publication number: 20130324256Abstract: A game processing server apparatus, to which plural terminal devices each being operated by a player are connected via a network, configured to provide a game service to the plural terminal devices, includes a player management unit which manages an association of a target player with other of the plural players; and an event management unit which controls a generation of an event for the target player based on a winning probability parameter of the target player indicating a probability of the target player winning the game determined based on player information of the target player and the players associated with the target player.Type: ApplicationFiled: December 27, 2012Publication date: December 5, 2013Applicant: DeNA Co., Ltd.Inventors: Yuzo Takagi, Takehiro Kusano, Satoshi Sekiguchi, Wataru Takahashi, Yuuki Abe, Minehiro Nagata
-
Publication number: 20130324255Abstract: A game processing server apparatus, to which plural terminal devices each being operated by a player are connected via a network, configured to provide a game service to the plural terminal devices, includes a player management unit which manages an association of a target player with other plural players; and an event management unit which controls a generation of a predetermined event, manages an event generation status for each of the target player and the players associated with the target player, determines whether a specific event is already generated for the target player and the players associated with the target player by referring to the event generation status for each of the target player and the players associated with the target player, determines, based on the determined result, an event to be generated for the target player.Type: ApplicationFiled: December 27, 2012Publication date: December 5, 2013Applicant: DeNA Co., Ltd.Inventors: Yuzo TAKAGI, Takehiro KUSANO, Satoshi SEKIGUCHI, Wataru TAKAHASHI, Yuuki ABE, Minehiro NAGATA
-
Publication number: 20130324266Abstract: A computer-readable storage medium non-transitorily storing a game program for causing a computer that includes a processor and a memory to execute a game played by a player using a game content for which a parameter that can be increased to an upper limit value is set, the game program causing the computer to perform the following processes: an offer process of offering the player with the game content; a recording process of recording the offered game content as an owned game content that the player owns; and an upper limit setting process of selecting one owned game content and another owned game content set to the same type as the one owned game content from among a plurality of owned game contents that the player owns, and re-setting an upper limit value of a parameter set for the one owned game content to a new upper limit value by combining the one owned game content with the other owned game content.Type: ApplicationFiled: January 4, 2013Publication date: December 5, 2013Applicant: DENA CO., LTD.Inventors: YUZO TAKAGI, TAKEHIRO KUSANO, SATOSHI SEKIGUCHI, WATARU TAKAHASHI, YUUKI ABE, MINEHIRO NAGATA
-
Publication number: 20130316835Abstract: Various embodiments of the present invention provide a game system that enables a player to easily select an item to be used by a player character. The game system according to an embodiment of the present invention comprises a selection unit configured to select, from player game contents owned by a player, one or more game contents to be used by a player character of the player in a battle with an opponent character, based at least on an effective value calculated by the effective value calculating unit.Type: ApplicationFiled: March 27, 2013Publication date: November 28, 2013Applicant: DeNA Co., Ltd.Inventors: Yuzo Takagi, Yuuki Abe, Satoshi Sekiguchi, Takehiro Kusano
-
Patent number: 8585508Abstract: A computer-readable storage medium non-transitorily storing a game program for causing a computer that includes a processor and a memory to execute a game played by a player using a game content for which a parameter that can be increased to an upper limit value is set, the game program causing the computer to perform the following processes: an offer process of offering the player with the game content; a recording process of recording the offered game content as an owned game content that the player owns; and an upper limit setting process of selecting one owned game content and another owned game content set to the same type as the one owned game content from among a plurality of owned game contents that the player owns, and re-setting an upper limit value of a parameter set for the one owned game content to a new upper limit value by combining the one owned game content with the other owned game content.Type: GrantFiled: January 4, 2013Date of Patent: November 19, 2013Assignee: DeNA Co., Ltd.Inventors: Yuzo Takagi, Takehiro Kusano, Satoshi Sekiguchi, Wataru Takahashi, Yuuki Abe, Minehiro Nagata
-
Publication number: 20130135977Abstract: An optical-pickup apparatus includes: a first laser-light source to emit a first laser beam to a first optical disc; a first photodetector to output a first monitor signal indicative of intensity of the first laser beam; a second laser-light source to emit a second laser beam to a second optical disc; a second photodetector to output a second monitor signal indicative of intensity of the second laser beam; a signal-selection unit to select the first monitor signal when recording or reading of information is performed for the first optical disc, and select the second monitor signal when recording or reading of information is performed for the second optical disc; and a signal-transmission unit to transmit, via a common transmission path, the first monitor signal or the second monitor signal selected by the single-selection unit to a control circuit configured to control intensity of the first laser and second laser beams.Type: ApplicationFiled: November 14, 2012Publication date: May 30, 2013Inventors: Hajime IIZUKA, Satoshi SEKIGUCHI
-
Publication number: 20090169707Abstract: A process of producing whole wheat flour including the steps of (1) coarsely grinding wheat kernels, (2) separating the resulting ground product into a fine fraction with an average particle size less than a size ranging from 150 to 200 ?m and a coarse fraction with an average particle size more than that of the fine fraction and at or above a size ranging from 150 to 200 ?m, (3) pulverizing the coarse fraction by impact grinding, (4) fractionating the resulting ground product obtained in step (3) to collect a fine fraction with an average particle size less than a size ranging from 150 to 200 ?m, and (5) combining the fine fraction from step (2) and the fine fraction obtained in step (4). Preferably, the coarse fraction obtained in step (2) is subjected to a heat-moisture treatment, and the heat-moisturized fraction is pulverized by impact grinding in step (3).Type: ApplicationFiled: December 28, 2007Publication date: July 2, 2009Applicants: NISSHIN FLOUR MILLING INC., NISSHIN SEIFUN GROUP INC.Inventors: Yasuo ITO, Koji MURAKAMI, Satoshi SEKIGUCHI, Takeshi IWAKURA, Katsuyuki IKEDA
-
Publication number: 20080074983Abstract: An optical pickup device for reading a signal recorded in an optical disc including a first signal recording layer and a second signal recording layer, comprising: a laser diode configured to emit laser light; and a diffraction grating configured to be applied with laser light emitted from the laser diode, and to generate a main beam including zero order light, and a sub beam including plus first order light and minus first order light, such that a ratio of light amount of the sub beam to that of the main beam is substantially 1:7.Type: ApplicationFiled: September 26, 2007Publication date: March 27, 2008Applicants: SANYO ELECTRIC CO., LTD., SANYO OPTEC DESIGN CO., LTD.Inventors: Ryoichi Kawasaki, Satoshi Sekiguchi
-
Patent number: 6207378Abstract: A method for amplifying desired nucleic acid molecules by PCR which comprises the steps of isolating and purifying a group of nucleic acid molecules including desired nucleic acid molecules to be amplified, then carrying out PCR while establishing such a condition that the nucleic acid molecules capable of being amplified, except for primers, present in a PCR reaction solution are constituted by only the desired nucleic acid molecules and that the concentration of each primer used is limited to a level of not more than 100 nM; a method for producing a protein in a cell-free protein-synthesis system containing a cell-free extract which comprises using the nucleic acid of a single kind produced by the method described above and a method for establishing a protein library which comprises the steps of separately carrying out the method for amplifying desired nucleic acid molecules by PCR to obtain at least two kinds of nucleic acid molecules and separately carrying out the foregoing method for producing a proteinType: GrantFiled: August 19, 1998Date of Patent: March 27, 2001Assignee: Nippon Flour Mills Co., Ltd.Inventors: Tsuneo Yamane, Hideo Nakano, Masashi Ouchi, Reiko Okumura, Satoshi Sekiguchi