Patents by Inventor Saul S. Kato

Saul S. Kato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6538652
    Abstract: A system, method, and apparatus is disclosed for creating a three-dimensional visual representation of an object having multiple resolutions by retrieving a vertex list for the object, determining a collapse order for the vertices identified in the vertex list, reordering the vertices identified in the vertex list responsive to the determined collapse order, and creating a vertex collapse list responsive to the collapse order, where the vertex collapse list specifies, for a target vertex, a neighbor vertex to collapse to. The vertex list may comprise 3D coordinates of vertices without referring to other vertex attributes or, in alternate embodiments, the vertex list may refer to other vertex attributes such as colors or normals. A runtime manager is disclosed which dynamically manages the polygon counts for objects and frames based upon the location, velocity, and area of the object. Polygon counts are also adjusted based upon a target frame rate and a target polygon count.
    Type: Grant
    Filed: February 15, 2002
    Date of Patent: March 25, 2003
    Inventor: Saul S. Kato
  • Patent number: 6462738
    Abstract: A control mesh of polygonal approximations is generated from one of a variety of conventional object representation schemes. The control mesh is a uniform representation of the object to be rendered comprising edge information and reconstruction data for the polygons comprising the control mesh. Reconstruction data includes surface normal data, and surface hint data. Surface hint data includes information regarding whether a vertex is a sharp point, or whether an edge should be represented as a hard edge. Resolution levels are calculated for all of the vertices of all of the polygons in the control mesh. Resolution levels specify the appropriate level of resolution for a triangle or other polygon responsive to the topology of the object and the camera angle currently being used in the application. Responsive to calculating the resolution levels, the polygons are subdivided responsive to the resolution levels.
    Type: Grant
    Filed: December 17, 1999
    Date of Patent: October 8, 2002
    Assignee: Spatial Technology, Inc.
    Inventor: Saul S. Kato
  • Patent number: 6421051
    Abstract: A system, method, and apparatus is disclosed for creating a three-dimensional visual representation of an object having multiple resolutions by retrieving a vertex list for the object, determining a collapse order for the vertices identified in the vertex list, reordering the vertices identified in the vertex list responsive to the determined collapse order, and creating a vertex collapse list responsive to the collapse order, where the vertex collapse list specifies, for a target vertex, a neighbor vertex to collapse to. The vertex list may comprise 3D coordinates of vertices without referring to other vertex attributes or, in alternate embodiments, the vertex list may refer to other vertex attributes such as colors or normals. A runtime manager is disclosed which dynamically manages the polygon counts for objects and frames based upon the location, velocity, and area of the object. Polygon counts are also adjusted based upon a target frame rate and a target polygon count.
    Type: Grant
    Filed: February 2, 1999
    Date of Patent: July 16, 2002
    Assignee: Spatial Corporation
    Inventor: Saul S. Kato
  • Publication number: 20020075263
    Abstract: A system, method, and apparatus is disclosed for creating a three-dimensional visual representation of an object having multiple resolutions by retrieving a vertex list for the object, determining a collapse order for the vertices identified in the vertex list, reordering the vertices identified in the vertex list responsive to the determined collapse order, and creating a vertex collapse list responsive to the collapse order, where the vertex collapse list specifies, for a target vertex, a neighbor vertex to collapse to. The vertex list may comprise 3D coordinates of vertices without referring to other vertex attributes or, in alternate embodiments, the vertex list may refer to other vertex attributes such as colors or normals. A runtime manager is disclosed which dynamically manages the polygon counts for objects and frames based upon the location, velocity, and area of the object. Polygon counts are also adjusted based upon a target frame rate and a target polygon count.
    Type: Application
    Filed: February 15, 2002
    Publication date: June 20, 2002
    Inventor: Saul S. Kato
  • Patent number: RE42406
    Abstract: A system, method, and apparatus is disclosed for creating a three-dimensional visual representation of an object having multiple resolutions by retrieving a vertex list for the object, determining a collapse order for the vertices identified in the vertex list, reordering the vertices identified in the vertex list responsive to the determined collapse, order, and creating a vertex collapse list responsive to the collapse order, where the vertex collapse list specifies, for a target vertex, a neighbor vertex to collapse to. The vertex list may comprise 3D coordinates of vertices without referring to other vertex attributes or, in alternate embodiments, the vertex list may refer to other vertex attributes such as colors or normals. A runtime manager is disclosed which dynamically manages the polygon counts for objects and frames based upon the location, velocity, and area of the object. Polygon counts are also adjusted based upon a target frame rate and a target polygon count.
    Type: Grant
    Filed: March 25, 2005
    Date of Patent: May 31, 2011
    Assignee: Sugarloaf Acquisitions, LLC
    Inventor: Saul S. Kato