Patents by Inventor Scott Forbes

Scott Forbes has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11741789
    Abstract: A system and method for operating a game of chance. A gaming system includes one or more game displays, a user interface, at least one processor running executable instructions related to a game of chance and memory in communication with said at least one processor. The game of chance including a two-part game wherein at least one part of the two-part games includes a video reel game and includes the generation of random sub-events wherein two or more of said random sub-events are required to trigger another game part including a bonus game, a secondary game, a free game round, a “hold and spin” round, or other game event. The plurality of volatility stabilizing sub-events (VSS) required to trigger another game part serve to reduce the frequency of significant player “cold streaks” during game play.
    Type: Grant
    Filed: January 31, 2022
    Date of Patent: August 29, 2023
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Scott Forbes Sims, Keith Matthew Kruczynski, Randy Tallon, Kritaya Kridakorn Na Ayuthaya, Eric Colvin
  • Patent number: 11699328
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Grant
    Filed: December 23, 2021
    Date of Patent: July 11, 2023
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Publication number: 20220172569
    Abstract: A system and method for operating a game of chance. A gaming system includes one or more game displays, a user interface, at least one processor running executable instructions related to a game of chance and memory in communication with said at least one processor. The game of chance including a two-part game wherein at least one part of the two-part games includes a video reel game and includes the generation of random sub-events wherein two or more of said random sub-events are required to trigger another game part including a bonus game, a secondary game, a free game round, a “hold and spin” round, or other game event. The plurality of volatility stabilizing sub-events (VSS) required to trigger another game part serve to reduce the frequency of significant player “cold streaks” during game play.
    Type: Application
    Filed: January 31, 2022
    Publication date: June 2, 2022
    Inventors: David Colvin, Scott Forbes Sims, Keith Matthew Kruczynski, Randy Tallon, Kritaya Kridakorn Na Ayuthaya, Eric Colvin
  • Publication number: 20220122420
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Application
    Filed: December 23, 2021
    Publication date: April 21, 2022
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Patent number: 11257328
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: February 22, 2022
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Patent number: 11257329
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: February 22, 2022
    Assignee: GAMING ARTS, LLC
    Inventors: David Colvin, Scott Forbes Sims, Keith Matthew Kruczynski, Randy Tallon, Kritaya Kridakorn Na Ayuthaya, Eric Colvin
  • Publication number: 20210343118
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Application
    Filed: July 13, 2021
    Publication date: November 4, 2021
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Publication number: 20210343119
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. A bonus trigger model also serves to reduce “cold streaks” during which players may lose interest.
    Type: Application
    Filed: July 13, 2021
    Publication date: November 4, 2021
    Inventors: David Colvin, Scott Forbes Sims, Keith Matthew Kruczynski, Randy Tallon, Kritaya Kridakorn Na Ayuthaya
  • Patent number: 11100756
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. One version of the system and method is facilitated by a slot-based primary game incorporating certain pre-established symbols (e.g., dice) that diminish (or increase) health values of the prize blocks.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: August 24, 2021
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Publication number: 20210090402
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. One version of the system and method is facilitated by a slot-based primary game incorporating certain pre-established symbols (e.g., dice) that diminish (or increase) health values of the prize blocks.
    Type: Application
    Filed: May 28, 2020
    Publication date: March 25, 2021
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Patent number: 10692329
    Abstract: A system and method for operating a game of chance. A gaming system includes a primary game display and secondary game display with the secondary game display mapped with prize blocks arranged in a grid that may generally mimic a primary game grid. The prize blocks can be represented as characters, articles, numeral values, symbols and the like. Each prize block is assigned a prize value and a health value. When the health value of a prize block is exhausted based on primary game outcomes, the prize block is destroyed and removed awarding its corresponding prize value. New prize blocks fill the void left by removed prize blocks or the void remains as a space without any assigned prize value. One version of the system and method is facilitated by a slot-based primary game incorporating certain pre-established symbols (e.g., dice) that diminish (or increase) health values of the prize blocks.
    Type: Grant
    Filed: September 19, 2019
    Date of Patent: June 23, 2020
    Assignee: Gaming Arts, LLC
    Inventors: David Colvin, Justin Thomas Ficarrotta, Joshua Ewing Porter, Scott Forbes Sims, William Chong, Dan Charron, Keith Matthew Kruczynski
  • Patent number: 8472430
    Abstract: A method and system for prioritizing data packets relating to a conversation over a VoIP communication channel is provided. An individual client or a service provider may specify priority information corresponding to incoming conversations. When several calling clients send data packets to one called client, the predefine priority information of the called client may be exchanged as part of contextual information. Based on the predefined priority information, priority levels are assigned to the received data packets. Subsequently, an existing communication channel may be terminated, interrupted, altered, and/or suspended in order to transmit data packets with higher priority than other data packets. A new communication channel may be established for a two-way communication, or a one-way communication between two clients.
    Type: Grant
    Filed: April 3, 2006
    Date of Patent: June 25, 2013
    Assignee: Microsoft Corporation
    Inventors: David Milstein, Linda Criddle, Scott Forbes
  • Publication number: 20120321210
    Abstract: This invention relates generally to systems and methods thematic map creation. In one embodiment, a method includes, but is not limited to, receiving at least one indication of at least one region associated with at least one image; determining at least one parameter value for the at least one region; and providing at least one enhancement for the at least one region based on the at least one parameter value.
    Type: Application
    Filed: December 12, 2011
    Publication date: December 20, 2012
    Inventors: Michael Scott Forbes, Therese Louise Connor
  • Patent number: 8228824
    Abstract: A method and system for processing contextual information relating to an exchange of a conversation over a communication channel is provided. Several users, and/or service providers are allowed to specify a set of rules relating to a conversation channel. Contextual information, including information relating to the specified set of rules and conditions of the users, is exchanged among the users and/or several service providers when one user requests to initiate a communication channel. The received contextual information is processed to extract a set of rules and the current conditions of users. If the current conditions of the users satisfy the set of rules, a corresponding communication channel is established among the users. However, additional contextual information may be received and processed whenever there is a change in the contextual information during the conversation. Appropriate actions to the existing communication channel may be determined based on the changes.
    Type: Grant
    Filed: April 6, 2006
    Date of Patent: July 24, 2012
    Assignee: Microsoft Corporation
    Inventors: David Milstein, David Howell, Kuansan Wang, Linda Criddle, Michael D Malueg, Philip Andrew Chou, Scott Forbes, Timothy M Moore
  • Patent number: 7747568
    Abstract: A method and system for collecting contextual information in order to provide a requested service is provided. A service provider and a user may exchange a conversation and/or contextual information relating to a service over a communication channel. Based on the received user contextual information, the server may determine an appropriate source for obtaining more information relating to the requested service from the user. The server contacts the appropriate source and obtains information from it. Additionally, the server identifies the user interfaces for collecting more information relating to the requested service from the user. The server may transmit a set of contextual information, such as embedded instructions for invoking the user interfaces on a user's device, over the communication channel. While the user interacts with the user interfaces, new user's contextual information may be obtained by the server.
    Type: Grant
    Filed: April 7, 2006
    Date of Patent: June 29, 2010
    Assignee: Microsoft Corporation
    Inventors: David Howell, David Milstein, Kuansan Wang, Linda Criddle, Michael D Malueg, Scott Forbes, Gursharan Sidhu
  • Publication number: 20070265990
    Abstract: A system and method for collecting contextual information from several parties and generating an analyzed response to the contextual information is provided. Multiple sets of contextual information may be received from one or more clients. Relevant contextual information may be identified and pushed into a module which is configured to aggregate the relevant contextual information until it meets its threshold within a predetermined period. A set of events relating to the relevant contextual information may be generated to execute appropriate actions. The appropriate actions may include notifying a potential problem or an issue, providing a known solution, and so on. In this manner, contextual data from multiple parties can be analyzed to identify potential issues/problems that are frequently reported.
    Type: Application
    Filed: May 10, 2006
    Publication date: November 15, 2007
    Applicant: Miscrosoft Corporation
    Inventors: Gursharan Sidhu, Kuansan Wang, Michael Malueg, Scott Forbes
  • Publication number: 20070237149
    Abstract: Generally described, the present invention provides the ability to process digital voice conversations to identify data packets containing content of interest and to further process the identified data packets. More specifically, mining profiles may be developed identifying particular types of content that is to be mined and further identifying what is to be done when data packets containing such content is located. A system may search a digital voice conversation for the data packets containing the content and perform processing on the data packets once identified.
    Type: Application
    Filed: April 10, 2006
    Publication date: October 11, 2007
    Applicant: Microsoft Corporation
    Inventors: David Milstein, Kuansan Wang, Linda Criddle, Lon-Chan Chu, Michael Malueg, Scott Forbes
  • Publication number: 20070239428
    Abstract: A method and system for processing contextual information relating to an exchange of a conversation over a communication channel is provided. Several users, and/or service providers are allowed to specify a set of rules relating to a conversation channel. Contextual information, including information relating to the specified set of rules and conditions of the users, is exchanged among the users and/or several service providers when one user requests to initiate a communication channel. The received contextual information is processed to extract a set of rules and the current conditions of users. If the current conditions of the users satisfy the set of rules, a corresponding communication channel is established among the users. However, additional contextual information may be received and processed whenever there is a change in the contextual information during the conversation. Appropriate actions to the existing communication channel may be determined based on the changes.
    Type: Application
    Filed: April 6, 2006
    Publication date: October 11, 2007
    Applicant: Microsoft Corporation
    Inventors: David Milstein, David Howell, Kuansan Wang, Linda Criddle, Michael Malueg, Philip Chou, Scott Forbes, Timothy Moore
  • Publication number: 20070237138
    Abstract: A method for processing speech data packets passed between a plurality of devices in a conversation is disclosed. The method associates priorities with each of the devices in the conversation and processes speech data packets received from the devices according to the priorities. Devices in the conversation are identified, a priority for each device is determined, and the priority for each device is associated with speech data packets transmitted from the device. The priorities may change during the conversation. If more than one speech data packet is received in a time window, the speech data packet with high priority is transmitted. Speech data packets that are not transmitted may be deleted or buffered. If a device is not assigned a priority, a low priority is assigned to speech data packets transmitted from the device.
    Type: Application
    Filed: April 5, 2006
    Publication date: October 11, 2007
    Applicant: Microsoft Corporation
    Inventors: David Milstein, Linda Criddle, Scott Forbes
  • Patent number: D806816
    Type: Grant
    Filed: May 17, 2016
    Date of Patent: January 2, 2018
    Assignee: International Play Company Inc.
    Inventors: Scott Forbes, Michael Griffin, Wes Loberg