Patents by Inventor Scott Riley Collins

Scott Riley Collins has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11216166
    Abstract: A media system stores immersive videos and embedded affordances for each immersive video. Each embedded affordance has a temporal range, a spatial location, and a corresponding reward. A viewer selects and plays a first immersive video. While playing the first stored immersive video, the viewer navigates to different spatial portions of the first immersive video using a spatial visibility window. The viewer activates a first embedded affordance of the first immersive video according to the spatial location and temporal range of the first embedded affordance. In response, the platform initiates the reward corresponding to the first embedded affordance. The reward includes a reward token deposited into an account corresponding to the viewer. The viewer later uses a redemption user interface to redeem a plurality of reward tokens from the account (including the deposited reward token) for a single aggregated reward.
    Type: Grant
    Filed: October 6, 2020
    Date of Patent: January 4, 2022
    Assignee: Zeality Inc.
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske
  • Publication number: 20210019040
    Abstract: A media system stores immersive videos and embedded affordances for each immersive video. Each embedded affordance has a temporal range, a spatial location, and a corresponding reward. A viewer selects and plays a first immersive video. While playing the first stored immersive video, the viewer navigates to different spatial portions of the first immersive video using a spatial visibility window. The viewer activates a first embedded affordance of the first immersive video according to the spatial location and temporal range of the first embedded affordance. In response, the platform initiates the reward corresponding to the first embedded affordance. The reward includes a reward token deposited into an account corresponding to the viewer. The viewer later uses a redemption user interface to redeem a plurality of reward tokens from the account (including the deposited reward token) for a single aggregated reward.
    Type: Application
    Filed: October 6, 2020
    Publication date: January 21, 2021
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske
  • Patent number: 10795557
    Abstract: A social media platform stores immersive videos and embedded affordances for each immersive video. Each embedded affordance has a temporal location, a spatial location, and a corresponding reward. A viewer selects and plays a first immersive video. While playing the first stored immersive video, the viewer navigates to different spatial portions of the first immersive video using a spatial visibility window. The viewer activates a first embedded affordance of the first immersive video according to the spatial and temporal location of the first embedded affordance. In response, the platform initiates the reward corresponding to the first embedded affordance. The reward includes a reward token deposited into an account corresponding to the viewer. The viewer later uses a redemption user interface to redeem a plurality of reward tokens from the account (including the deposited reward token) for a single aggregated reward.
    Type: Grant
    Filed: March 5, 2019
    Date of Patent: October 6, 2020
    Assignee: Zeality Inc.
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske
  • Patent number: 10770113
    Abstract: A computing device has memory, a microphone, and an image sensor. A process plays an immersive video in a user interface region, which displays a portion of the immersive video according to a user selected visibility window. While playing the immersive video, the user adjusts the window, and the process records information that identifies placement of the window within the immersive video. The process records audio provided by the user and records video of the user. The process uses the information that identifies placement of the window to form a customized video including what was displayed in the window while playing the immersive video. The customized video also includes a visual overlay in a peripheral portion of the customized video, which includes the recorded video of the user. The customized video also includes an audio overlay using the recorded audio. The process transmits the customized video to another computer.
    Type: Grant
    Filed: July 22, 2016
    Date of Patent: September 8, 2020
    Assignee: Zeality Inc.
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II
  • Publication number: 20190196696
    Abstract: A social media platform stores immersive videos and embedded affordances for each immersive video. Each embedded affordance has a temporal location, a spatial location, and a corresponding reward. A viewer selects and plays a first immersive video. While playing the first stored immersive video, the viewer navigates to different spatial portions of the first immersive video using a spatial visibility window. The viewer activates a first embedded affordance of the first immersive video according to the spatial and temporal location of the first embedded affordance. In response, the platform initiates the reward corresponding to the first embedded affordance. The reward includes a reward token deposited into an account corresponding to the viewer. The viewer later uses a redemption user interface to redeem a plurality of reward tokens from the account (including the deposited reward token) for a single aggregated reward.
    Type: Application
    Filed: March 5, 2019
    Publication date: June 27, 2019
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske
  • Patent number: 10222958
    Abstract: A social media platform for immersive media stores immersive videos (e.g., 360 video) and embedded affordances for the immersive videos. The platform includes a publisher user interface that enables publisher users to upload immersive videos to the database and embed affordances into the immersive videos at locations that are defined both spatially and temporally. Each affordance is discoverable by viewer users, has an interactive user interface, and has one or more corresponding rewards. The platform includes a viewer user interface that enables viewer users to select and play immersive videos and navigate to different portions of a playing immersive video using a visibility window, which displays a respective selected portion of the playing immersive video based on placement of the visibility window. In response to a first user action to activate a first affordance of the playing immersive video, the platform initiates a reward corresponding to the first affordance.
    Type: Grant
    Filed: November 18, 2016
    Date of Patent: March 5, 2019
    Assignee: Zeality Inc.
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske
  • Patent number: 10020025
    Abstract: A computing system has memory, a microphone, and an image sensor. A process displays an immersive media customization user interface, and plays a 360 video. In response to a first user action, the process captures a freeze frame of the 360 video at a specific moment. In response to a second user action, the process starts recording a customized video of the captured freeze frame in real time according to a dynamically adjustable visibility window of the captured freeze frame. While recording the customized video, a user adjusts the visibility window. After recording, a user annotates the customized video, including one or more of: adding a visual overlay in a portion of the customized video, where the visual overlay is a recorded video of the user; adding an audio overlay (e.g., user comments); and adding text or an image. The process transmits the customized video to another computing system.
    Type: Grant
    Filed: October 3, 2016
    Date of Patent: July 10, 2018
    Assignee: Zeality Inc.
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II
  • Publication number: 20180025751
    Abstract: A computing device has memory, a microphone, and an image sensor. A process plays an immersive video in a user interface region, which displays a portion of the immersive video according to a user selected visibility window. While playing the immersive video, the user adjusts the window, and the process records information that identifies placement of the window within the immersive video. The process records audio provided by the user and records video of the user. The process uses the information that identifies placement of the window to form a customized video including what was displayed in the window while playing the immersive video. The customized video also includes a visual overlay in a peripheral portion of the customized video, which includes the recorded video of the user. The customized video also includes an audio overlay using the recorded audio. The process transmits the customized video to another computer.
    Type: Application
    Filed: July 22, 2016
    Publication date: January 25, 2018
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II
  • Publication number: 20180025752
    Abstract: A computing system has memory, a microphone, and an image sensor. A process displays an immersive media customization user interface, and plays a 360 video. In response to a first user action, the process captures a freeze frame of the 360 video at a specific moment. In response to a second user action, the process starts recording a customized video of the captured freeze frame in real time according to a dynamically adjustable visibility window of the captured freeze frame. While recording the customized video, a user adjusts the visibility window. After recording, a user annotates the customized video, including one or more of: adding a visual overlay in a portion of the customized video, where the visual overlay is a recorded video of the user; adding an audio overlay (e.g., user comments); and adding text or an image. The process transmits the customized video to another computing system.
    Type: Application
    Filed: October 3, 2016
    Publication date: January 25, 2018
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harington, II
  • Publication number: 20180024724
    Abstract: A social media platform for immersive media stores immersive videos (e.g., 360 video) and embedded affordances for the immersive videos. The platform includes a publisher user interface that enables publisher users to upload immersive videos to the database and embed affordances into the immersive videos at locations that are defined both spatially and temporally. Each affordance is discoverable by viewer users, has an interactive user interface, and has one or more corresponding rewards. The platform includes a viewer user interface that enables viewer users to select and play immersive videos and navigate to different portions of a playing immersive video using a visibility window, which displays a respective selected portion of the playing immersive video based on placement of the visibility window. In response to a first user action to activate a first affordance of the playing immersive video, the platform initiates a reward corresponding to the first affordance.
    Type: Application
    Filed: November 18, 2016
    Publication date: January 25, 2018
    Inventors: Dipak Mahendra Patel, Arlene Joy Ganancial Santos, Scott Riley Collins, Bryan Daniel Bor, Adam Mark Dubov, Timothy George Harrington, II, Jason Sperske