Patents by Inventor Scott Shimmin
Scott Shimmin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10885739Abstract: A parallel AI hybrid game that allows a player to play an entertainment game of skill against an Artificially Intelligent Non-Player Character (AI NPC) which is modified by wagering results. In operation, the player and the AI NPC utilize different respective pseudo random or random number generators to generate respective wagering outcomes.Type: GrantFiled: June 11, 2018Date of Patent: January 5, 2021Inventors: Miles Arnone, Frank Cire, Scott Shimmin, Eric Meyerhofer, David Chang, Clifford Kaylin
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Patent number: 10885747Abstract: Systems and methods for operating a screen activity moderated skill wagering interleaved game are disclosed. A screen activity moderated skill wagering game is provides an entertainment game and a gambling game. The entertainment game is provided by an entertainment system and is managed by a game world operating system. The gambling game is provided by a real credit operating system. The screen activity moderated skill wagering interleaved game also provides screen activity moderation to adjust gambling activity based on the level of screen activity within the entertainment game. During periods of high intensity game play within the entertainment game, the screen activity moderated skill wagering interleaved game in some embodiments adjusts the gambling activity within the gambling game inversely based on the level of screen activity.Type: GrantFiled: January 29, 2019Date of Patent: January 5, 2021Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Eric Meyerhofer, Frank Cire, Scott Shimmin, Caitlyn Ross
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Patent number: 10839642Abstract: A gambling hybrid game that provides game history validation. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The entertainment system engine stores game history information in response to a trigger event and provides at least a portion of the stored game history information to a game world engine. The game world engine stores received portion of the game history information. When a request for game history verification is received by the game world engine, the game world engine retrieves the game history information from the entertainment system engine and used the portion of the game history information stored by the game world engine to verify the game history information from the entertainment system engine.Type: GrantFiled: April 15, 2019Date of Patent: November 17, 2020Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin, Eric Meyerhofer
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Publication number: 20200250929Abstract: An electronic gaming machine is provided. In an entertainment game, utilization of an entertainment game element by a player may trigger a wager in accordance with a gambling proposition. Based on the outcome of the wager, the player may be awarded an intermediate in-game resource for use in the entertainment game. The intermediate in-game resource may be used by the player to acquire an entertainment game resource or element that may be used to enhance the player's play of the entertainment game.Type: ApplicationFiled: April 14, 2020Publication date: August 6, 2020Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin
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Patent number: 10621820Abstract: An electronic gaming machine is provided. In an entertainment game, utilization of an entertainment game element by a player may trigger a wager in accordance with a gambling proposition. Based on the outcome of the wager, the player may be awarded an intermediate in-game resource for use in the entertainment game. The intermediate in-game resource may be used by the player to acquire an entertainment game resource or element that may be used to enhance the player's play of the entertainment game.Type: GrantFiled: March 13, 2018Date of Patent: April 14, 2020Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin
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Patent number: 10553075Abstract: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.Type: GrantFiled: March 13, 2018Date of Patent: February 4, 2020Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Caitlyn Ross, Scott Shimmin
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Publication number: 20190236896Abstract: A gambling hybrid game that provides game history validation. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The entertainment system engine stores game history information in response to a trigger event and provides at least a portion of the stored game history information to a game world engine. The game world engine stores received portion of the game history information. When a request for game history verification is received by the game world engine, the game world engine retrieves the game history information from the entertainment system engine and used the portion of the game history information stored by the game world engine to verify the game history information from the entertainment system engine.Type: ApplicationFiled: April 15, 2019Publication date: August 1, 2019Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin, Eric Meyerhofer
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Publication number: 20190156636Abstract: Systems and methods for operating a screen activity moderated skill wagering interleaved game are disclosed. A screen activity moderated skill wagering game is provides an entertainment game and a gambling game. The entertainment game is provided by an entertainment system and is managed by a game world operating system. The gambling game is provided by a real credit operating system. The screen activity moderated skill wagering interleaved game also provides screen activity moderation to adjust gambling activity based on the level of screen activity within the entertainment game. During periods of high intensity game play within the entertainment game, the screen activity moderated skill wagering interleaved game in some embodiments adjusts the gambling activity within the gambling game inversely based on the level of screen activity.Type: ApplicationFiled: January 29, 2019Publication date: May 23, 2019Inventors: Miles Arnone, Eric Meyerhofer, Frank Cire, Scott Shimmin, Caitlyn Ross
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Patent number: 10262491Abstract: A gambling hybrid game that provides game history validation. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The entertainment system engine stores game history information in response to a trigger event and provides at least a portion of the stored game history information to a game world engine. The game world engine stores received portion of the game history information. When a request for game history verification is received by the game world engine, the game world engine retrieves the game history information from the entertainment system engine and used the portion of the game history information stored by the game world engine to verify the game history information from the entertainment system engine.Type: GrantFiled: November 27, 2017Date of Patent: April 16, 2019Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin, Eric Meyerhofer
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Publication number: 20190073867Abstract: Systems and methods for providing an interactive media based gambling hybrid game. Interactive media is provided to a player with the interactive media having a storyline and a plurality of storyline branches for the storyline. Player interactions with the interactive media are received and a determination is made when a real credit gambling event occurs based on the received player interactions. An outcome of the gambling event is determined and a storyline branch from among the plurality of storyline branches is determined on the basis of the outcome of the gambling event and presented to the player.Type: ApplicationFiled: November 6, 2018Publication date: March 7, 2019Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Scott Shimmin
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Patent number: 10192406Abstract: Systems and methods for operating a screen activity moderated skill wagering interleaved game are disclosed. A screen activity moderated skill wagering game is provides an entertainment game and a gambling game. The entertainment game is provided by an entertainment system and is managed by a game world operating system. The gambling game is provided by a real credit operating system. The screen activity moderated skill wagering interleaved game also provides screen activity moderation to adjust gambling activity within the gambling game based on the level of screen activity within the entertainment game. During periods of high intensity game play within the entertainment game, the screen activity moderated skill wagering interleaved game in some embodiments adjusts the gambling activity within the gambling game inversely based on the level of screen activity.Type: GrantFiled: December 28, 2015Date of Patent: January 29, 2019Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Eric Meyerhofer, Frank Cire, Scott Shimmin, Caitlyn Ross
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Publication number: 20180345151Abstract: A system providing separation between a computing device and a server that is constructed to execute a wager. The wager is initiated by, and the result of the wager is to be communicated to, the computing device in an environment that is separate from the server and its systems and functions based on a fantasy sports game. A controller is used to interface between the server and the computing device in its separate environment. The controller receives data from the computing device and uses that data to trigger wagers in the server. The controller receives wager outcomes from the server and converts those wager outcomes into instructions that are used to control the computing device, thus separating the computing device and the server.Type: ApplicationFiled: August 13, 2018Publication date: December 6, 2018Inventors: Miles Arnone, Eric Meyerhofer, Scott Shimmin
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Patent number: 10121311Abstract: Systems and methods for providing an interactive media based gambling hybrid game. Interactive media is provided to a player with the interactive media having a storyline and a plurality of storyline branches for the storyline. Player interactions with the interactive media are received and a determination is made when a real credit gambling event occurs based on the received player interactions. An outcome of the gambling event is determined and a storyline branch from among the plurality of storyline branches is determined on the basis of the outcome of the gambling event and presented to the player.Type: GrantFiled: May 4, 2015Date of Patent: November 6, 2018Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Scott Shimmin
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Publication number: 20180308311Abstract: An electronic gaming machine is provided. In an entertainment game, utilization of an entertainment game element by a player may trigger a wager in accordance with a gambling proposition. Based on the outcome of the wager, the player may be awarded an intermediate in-game resource for use in the entertainment game. The intermediate in-game resource may be used by the player to acquire an entertainment game resource or element that may be used to enhance the player's play of the entertainment game.Type: ApplicationFiled: March 13, 2018Publication date: October 25, 2018Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin
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Publication number: 20180300987Abstract: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.Type: ApplicationFiled: March 13, 2018Publication date: October 18, 2018Inventors: Miles Arnone, Frank Cire, Caitlyn Ross, Scott Shimmin
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Publication number: 20180293838Abstract: A parallel AI hybrid game that allows a player to play an entertainment game of skill against an Artificially Intelligent Non-Player Character (AI NPC) which is modified by wagering results. In operation, the player and the AI NPC utilize different respective pseudo random or random number generators to generate respective wagering outcomes.Type: ApplicationFiled: June 11, 2018Publication date: October 11, 2018Inventors: Miles Arnone, Frank Cire, Scott Shimmin, Eric Meyerhofer, David Chang, Clifford Kaylin
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Patent number: 10046243Abstract: Systems in accordance with embodiments of the invention provide separation between a computing device and a server that is constructed to execute a wager in accordance with a gambling proposition and contains the auditable systems and functions enabling gaming regulatory body approval. However, the wager is initiated by, and the result of the wager is to be communicated to, the computing device in an environment that is separate from the server and its auditable systems and functions. A controller is used to interface between the server and the computing device in its separate environment. The controller receives data from the computing device and uses that data to trigger wagers in the server. The controller receives wager outcomes from the server and converts those wager outcomes into instructions that are used to control the computing device, thus separating the computing device and the server.Type: GrantFiled: May 8, 2015Date of Patent: August 14, 2018Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Eric Meyerhofer, Scott Shimmin
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Patent number: 9997016Abstract: A parallel AI hybrid game that allows a player to play a hybrid game against an Artificially Intelligent Non-Player Character (AI NPC). In operation, the player and the AI NPC utilize different respective pseudo random or random number generators to generate respective wagering outcomes.Type: GrantFiled: August 28, 2015Date of Patent: June 12, 2018Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Scott Shimmin, Eric Meyerhofer, David Chang, Clifford Kaylin
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Publication number: 20180082526Abstract: A gambling hybrid game that provides game history validation. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The entertainment system engine stores game history information in response to a trigger event and provides at least a portion of the stored game history information to a game world engine. The game world engine stores received portion of the game history information. When a request for game history verification is received by the game world engine, the game world engine retrieves the game history information from the entertainment system engine and used the portion of the game history information stored by the game world engine to verify the game history information from the entertainment system engine.Type: ApplicationFiled: November 27, 2017Publication date: March 22, 2018Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Scott Shimmin, Eric Meyerhofer
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Patent number: 9916728Abstract: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.Type: GrantFiled: March 20, 2017Date of Patent: March 13, 2018Assignee: Gamblit Gaming, LLCInventors: Miles Arnone, Frank Cire, Caitlyn Ross, Scott Shimmin