Patents by Inventor Scott T. Hilbert

Scott T. Hilbert has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10482705
    Abstract: A gaming system includes one or more input devices, audio output devices, visual display devices, and information processors. At least one visual display device visually depicts a plurality of visual presentations and at least one audio output device renders audio selectively mixed from corresponding audio components of the visual presentations. At least one processor receives and processes information from at least one input device to determine a region of focused attention by the player with respect to the visual display devices. Using the region of focused attention, a corresponding primary visual presentation is determined from the plurality of visual presentations. The corresponding audio components of the plurality of presentations are selectively mixed such that the audio component of the primary visual presentation is dominant on at least one audio output device. The plurality of visual presentations may also be rearranged or altered to visually highlight the primary visual presentation.
    Type: Grant
    Filed: August 11, 2015
    Date of Patent: November 19, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Scott T. Hilbert, Martin Lyons, Anthony J. Baerlocher, Joel Jaffe, Kenneth Shawn Soong
  • Patent number: 10474316
    Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.
    Type: Grant
    Filed: October 31, 2017
    Date of Patent: November 12, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Scott T. Hilbert, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian, Pratima Mary Yedluri
  • Patent number: 10058772
    Abstract: The gaming system, gaming device and gaming method provides a plurality of sequential player events in which the player must take an action in a designated period of time and where the player has less time to take the action in each subsequent event.
    Type: Grant
    Filed: July 10, 2014
    Date of Patent: August 28, 2018
    Assignee: IGT
    Inventors: Scott A. Caputo, Dwayne A. Davis, Scott T. Hilbert, Michael M. Oberberger, Alexandria E. Sutich
  • Publication number: 20180190176
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Application
    Filed: February 27, 2018
    Publication date: July 5, 2018
    Inventors: Martin S. LYONS, Scott T. HILBERT, Sean C. MARTIN
  • Patent number: 9965988
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: May 8, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Scott T. Hilbert, Sean C. Martin
  • Publication number: 20180052582
    Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.
    Type: Application
    Filed: October 31, 2017
    Publication date: February 22, 2018
    Inventors: Scott T. HILBERT, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji RAJPUT, Prateek Kumar BAISHKHIYAR, Ravi SUBRAMANIAN, Pratima Mary YEDLURI
  • Publication number: 20170323522
    Abstract: Various embodiments directed to systems and methods that enable cross platform persistent gaming sessions using a mobile device in a mobile device-enhanced system are disclosed herein. In one embodiment, a method for reformatting original graphical content designed for presentation on a gaming machine for presentation on a mobile computing device for which the original graphical content was not originally designed may include transmitting display information associated with a display on the mobile computing device to the gaming machine. The method may include receiving, by the gaming machine, the display information transmitted by the mobile computing device. The method may include determining a resolution or aspect ratio associated with the original graphical content. The method may include reformatting the original graphical content based on the resolution or aspect ratio associated with the original graphical content and the display information received from the mobile computing device.
    Type: Application
    Filed: July 24, 2017
    Publication date: November 9, 2017
    Inventors: Scott T. HILBERT, Joseph R. HEDRICK
  • Patent number: 9811236
    Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: November 7, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Scott T. Hilbert, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian, Pratima Mary Yedluri
  • Patent number: 9767642
    Abstract: Various embodiments directed to systems and methods that enable cross platform persistent gaming sessions using a mobile device in a mobile device-enhanced system are disclosed herein. In one embodiment, a method for reformatting original graphical content designed for presentation on a gaming machine for presentation on a mobile computing device for which the original graphical content was not originally designed may include transmitting display information associated with a display on the mobile computing device to the gaming machine. The method may include receiving, by the gaming machine, the display information transmitted by the mobile computing device. The method may include determining a resolution or aspect ratio associated with the original graphical content. The method may include reformatting the original graphical content based on the resolution or aspect ratio associated with the original graphical content and the display information received from the mobile computing device.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: September 19, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Scott T. Hilbert, Joseph R. Hedrick
  • Patent number: 9589414
    Abstract: Disclosed is a gaming machine touch screen system incorporating a flat transparent or nearly transparent layer that contains a series of active elements/actuators/chambers that enable a vertical displacement of the touch screen top surface. These active elements displace the top surface of the touch screen upon command of the gaming machine to provide features perceptible to the player's touch.
    Type: Grant
    Filed: April 15, 2014
    Date of Patent: March 7, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Stephen E. Patton, Julia M. Childs, Sean C. Martin, Martin S. Lyons, Michael J. Mitchell, William R. Wadleigh, David B. Schultz, Kimberly J. Cohn, John R. Vallejo, Joanna Musick, Scott T. Hilbert, Dougal Austin, Amy Lynn Monette
  • Publication number: 20170046906
    Abstract: A gaming system includes one or more input devices, audio output devices, visual display devices, and information processors. At least one visual display device visually depicts a plurality of visual presentations and at least one audio output device renders audio selectively mixed from corresponding audio components of the visual presentations. At least one processor receives and processes information from at least one input device to determine a region of focused attention by the player with respect to the visual display devices. Using the region of focused attention, a corresponding primary visual presentation is determined from the plurality of visual presentations. The corresponding audio components of the plurality of presentations are selectively mixed such that the audio component of the primary visual presentation is dominant on at least one audio output device. The plurality of visual presentations may also be rearranged or altered to visually highlight the primary visual presentation.
    Type: Application
    Filed: August 11, 2015
    Publication date: February 16, 2017
    Inventors: SCOTT T. HILBERT, MARTIN LYONS, ANTHONY J. BAERLOCHER, JOEL JAFFE, KENNETH SHAWN SOONG
  • Publication number: 20160109942
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Application
    Filed: April 25, 2014
    Publication date: April 21, 2016
    Applicant: BALLY GAMING, INC.
    Inventors: Martin S. Lyons, Scott T. Hilbert, Sean C. Martin
  • Patent number: D825668
    Type: Grant
    Filed: September 24, 2015
    Date of Patent: August 14, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Joseph R. Hedrick, Gordon Myers, Scott T. Hilbert
  • Patent number: D872188
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: January 7, 2020
    Assignee: BALLY GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D872189
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: January 7, 2020
    Assignee: BALLY GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D873921
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: January 28, 2020
    Assignee: BALLY GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D880609
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: April 7, 2020
    Assignee: BALLY GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D880612
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: April 7, 2020
    Assignee: SG GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D880613
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: April 7, 2020
    Assignee: SG GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke
  • Patent number: D880614
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: April 7, 2020
    Assignee: SG GAMING, INC.
    Inventors: Vernon Bernard, Robert J. Glenn, II, Scott T. Hilbert, Christian Kulujian, Paul M. Lesley, Gordon Myers, Karl Wudtke