Patents by Inventor Sean C. Martin

Sean C. Martin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240126804
    Abstract: A method at a client device includes displaying media library information corresponding to a set of media items. The media items include one or more local media items, the one or more local media items including media items stored at the client device, and one or more remote media items, the one or more remote media items including media items stored at a remote system and not at the client device. The method also includes displaying, concurrently with displaying the media library information, affordances identifying the remote media items; detecting user interaction with an affordance identifying a respective remote media item; and in response to detecting the user interaction, initiating a process for downloading a copy of the respective remote media item to the client device for storage at the client device.
    Type: Application
    Filed: December 22, 2023
    Publication date: April 18, 2024
    Inventors: Christopher John SANDERS, Thomas M. ALSINA, Imran CHAUDHRI, Patrice O. GAUTIER, Sean Boland KELLY, Timothy B. MARTIN, Lucas C. NEWMAN, Jeffrey L. ROBBIN, Andrew M. WADYCKI
  • Patent number: 11024212
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Grant
    Filed: February 27, 2018
    Date of Patent: June 1, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Martin S. Lyons, Scott T. Hilbert, Sean C. Martin
  • Publication number: 20180190176
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Application
    Filed: February 27, 2018
    Publication date: July 5, 2018
    Inventors: Martin S. LYONS, Scott T. HILBERT, Sean C. MARTIN
  • Patent number: 9965988
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Grant
    Filed: April 25, 2014
    Date of Patent: May 8, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Scott T. Hilbert, Sean C. Martin
  • Publication number: 20180089939
    Abstract: A method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device.
    Type: Application
    Filed: December 1, 2017
    Publication date: March 29, 2018
    Inventors: Martin S. LYONS, Sean C. MARTIN
  • Patent number: 9865125
    Abstract: Disclosed is a method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; providing a dealer display that presents information to a dealer as game events occur on the player's associated mobile device; enabling a player to access funds from an electronic wallet associated with the player to place an initial bet at the table game; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device; in response to a winning table game outcome, transferring funds to the player; and in response to a losing table game outcome, transferring funds from the player.
    Type: Grant
    Filed: April 18, 2014
    Date of Patent: January 9, 2018
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Sean C. Martin
  • Publication number: 20170301181
    Abstract: Disclosed is a method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; providing a dealer display that presents information to a dealer as game events occur on the player's associated mobile device; enabling a player to access funds from an electronic wallet associated with the player to place an initial bet at the table game; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device; in response to a winning table game outcome, transferring funds to the player; and in response to a losing table game outcome, transferring funds from the player.
    Type: Application
    Filed: April 18, 2014
    Publication date: October 19, 2017
    Applicant: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Sean C. Martin
  • Publication number: 20170263077
    Abstract: Disclosed is a method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; providing a dealer display that presents information to a dealer as game events occur on the player's associated mobile device; enabling a player to access funds from an electronic wallet associated with the player to place an initial bet at the table game; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device; in response to a winning table game outcome, transferring funds to the player; and in response to a losing table game outcome, transferring funds from the player.
    Type: Application
    Filed: May 25, 2017
    Publication date: September 14, 2017
    Inventors: Martin S. LYONS, Sean C. MARTIN
  • Patent number: 9754443
    Abstract: Various embodiments directed to systems and methods that enable remote play of a game hosted by a gaming machine using a mobile device are disclosed herein. In one embodiment, the system includes a network in communication with the gaming machine and the mobile device, and the network includes a first wireless access point located in a first area and a second wireless access point located in a second area of a venue. Also included is a remote gaming server in communication with the gaming machine and mobile device over the network. The remote gaming server enables remote play when the mobile device is connected to the second wireless access point and prevents remote play when the mobile device is connected to the first wireless access point.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: September 5, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Joseph R. Hedrick, Martin S. Lyons, Sean C. Martin
  • Patent number: 9659437
    Abstract: Disclosed is a method for enabling cross platform persistent gaming sessions using a mobile device in a system that includes a game server, a network, one or more gaming machines, and one or more mobile devices. The method includes: associating a player's mobile device with one of the one or more gaming machines at which the player has a gaming session; presenting a player with an option to move their gaming experience to their mobile device when the player leaves the associated gaming machine if a gaming session is in progress; enabling the player to use its mobile device to continue playing a game after the player has left a proximity of the associated gaming machine by transferring the game from the associated gaming machine to the player's mobile device; and enabling transfer of funds between the associated gaming machine and the players' mobile device.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: May 23, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Martin S. Lyons, Sean C. Martin, Joseph R. Hedrick, Joseph Lerner
  • Patent number: 9589414
    Abstract: Disclosed is a gaming machine touch screen system incorporating a flat transparent or nearly transparent layer that contains a series of active elements/actuators/chambers that enable a vertical displacement of the touch screen top surface. These active elements displace the top surface of the touch screen upon command of the gaming machine to provide features perceptible to the player's touch.
    Type: Grant
    Filed: April 15, 2014
    Date of Patent: March 7, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Stephen E. Patton, Julia M. Childs, Sean C. Martin, Martin S. Lyons, Michael J. Mitchell, William R. Wadleigh, David B. Schultz, Kimberly J. Cohn, John R. Vallejo, Joanna Musick, Scott T. Hilbert, Dougal Austin, Amy Lynn Monette
  • Publication number: 20160109942
    Abstract: A system, method and apparatus are set forth which adjusts one or more of the brightness, vibrancy and color shift of displayed content based upon the at least approximate age of the viewer. At a display (15) the user's age is at least approximated by accessing an established user data file (835, 837) containing age determining data and/or capturing a facial image (804) of the user and processing the same to determine at least the approximate age of the user. Based upon the age determination the brightness, vibrancy and/or color shift may be adjusted to account for the effects of the aging of the human eye. User overrides (900, 902, 904) may be provided for the user to alter or turn off the adjustments. Adjustment of the brightness, vibrancy and/or color shift may also take into account ambient light conditions.
    Type: Application
    Filed: April 25, 2014
    Publication date: April 21, 2016
    Applicant: BALLY GAMING, INC.
    Inventors: Martin S. Lyons, Scott T. Hilbert, Sean C. Martin
  • Publication number: 20150228153
    Abstract: Various embodiments directed to systems and methods that enable remote play of a game hosted by a gaming machine using a mobile device are disclosed herein. In one embodiment, the system includes a network in communication with the gaming machine and the mobile device, and the network includes a first wireless access point located in a first area and a second wireless access point located in a second area of a venue. Also included is a remote gaming server in communication with the gaming machine and mobile device over the network. The remote gaming server enables remote play when the mobile device is connected to the second wireless access point and prevents remote play when the mobile device is connected to the first wireless access point.
    Type: Application
    Filed: September 26, 2014
    Publication date: August 13, 2015
    Applicant: Bally Gaming, Inc.
    Inventors: Joseph R. Hedrick, Martin S. Lyons, Sean C. Martin
  • Patent number: 8951121
    Abstract: A multi-game action button deck in a concurrent gaming system is disclosed. The system includes at least one gaming machine in communication with a game server via a network, a display manager, a multi-game action button, and a touch sensor. The display manager is configured to display content related to one or more games to be played on the display areas of the gaming machine, wherein the content includes at least one game display area and a virtual button deck display area associated with each game. The display manager resizes and repositions the streaming video content on the display areas of the gaming machine depending on the game themes that are selected and the number of games that are selected. The multi-game action button is displayed on the virtual button deck, wherein the multi-game action button has multiple touch areas to control different combinations of games.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: February 10, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly, Sean C. Martin
  • Publication number: 20140302915
    Abstract: Disclosed is a method for enabling a mobile augmented reality (AR) table betting system to facilitate game play with a table game and one or more players each using a mobile device. The method includes: enabling a player to register at an available betting spot on the table game using the player's mobile device; providing a dealer display that presents information to a dealer as game events occur on the player's associated mobile device; enabling a player to access funds from an electronic wallet associated with the player to place an initial bet at the table game; commencing game play at the table game; enabling a player to place an subsequent bet or game decision at the table game using the player's mobile device; in response to a winning table game outcome, transferring funds to the player; and in response to a losing table game outcome, transferring funds from the player.
    Type: Application
    Filed: April 18, 2014
    Publication date: October 9, 2014
    Applicant: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Sean C. Martin
  • Publication number: 20140287820
    Abstract: Disclosed are games, gaming machines, gaming systems and methods including a predetermined award presented in a manner in which a player's skill at the game appears to affect the amount of the award without actually having an effect on its amount.
    Type: Application
    Filed: May 23, 2014
    Publication date: September 25, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: David Bunch, Bryan M. Kelly, Sean C. Martin, Roderick Ang, Martin S. Lyons
  • Publication number: 20140235320
    Abstract: Disclosed is a gaming machine touch screen system incorporating a flat transparent or nearly transparent layer that contains a series of active elements/actuators/chambers that enable a vertical displacement of the touch screen top surface. These active elements displace the top surface of the touch screen upon command of the gaming machine to provide features perceptible to the player's touch.
    Type: Application
    Filed: April 15, 2014
    Publication date: August 21, 2014
    Applicant: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Stephen E. Patton, Julia M. Childs, Sean C. Martin, Martin S. Lyons, Michael J. Mitchell, William R. Wadleigh, David B. Schultz, Kimberly J. Cohn, John R. Vallejo, Joanna Musick, Scott T. Hilbert, Dougal Austin, Amy Lynn Monette
  • Patent number: 8734232
    Abstract: Disclosed are games, gaming machines, gaming systems and methods including a predetermined award presented in a manner in which a player's skill at the game appears to affect the amount of the award without actually having an effect on its amount.
    Type: Grant
    Filed: October 3, 2011
    Date of Patent: May 27, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: David Bunch, Bryan M. Kelly, Sean C. Martin, Roderick Ang, Martin S. Lyons
  • Publication number: 20140094298
    Abstract: A multi-game action button deck in a concurrent gaming system is disclosed. The system includes at least one gaming machine in communication with a game server via a network, a display manager, a multi-game action button, and a touch sensor. The display manager is configured to display content related to one or more games to be played on the display areas of the gaming machine, wherein the content includes at least one game display area and a virtual button deck display area associated with each game. The display manager resizes and repositions the streaming video content on the display areas of the gaming machine depending on the game themes that are selected and the number of games that are selected. The multi-game action button is displayed on the virtual button deck, wherein the multi-game action button has multiple touch areas to control different combinations of games.
    Type: Application
    Filed: September 28, 2012
    Publication date: April 3, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: Martin S. Lyons, Bryan M. Kelly, Sean C. Martin
  • Publication number: 20140094272
    Abstract: Disclosed is a method for enabling cross platform persistent gaming sessions using a mobile device in a system that includes a game server, a network, one or more gaming machines, and one or more mobile devices. The method includes: associating a player's mobile device with one of the one or more gaming machines at which the player has a gaming session; presenting a player with an option to move their gaming experience to their mobile device when the player leaves the associated gaming machine if a gaming session is in progress; enabling the player to use its mobile device to continue playing a game after the player has left a proximity of the associated gaming machine by transferring the game from the associated gaming machine to the player's mobile device; and enabling transfer of funds between the associated gaming machine and the players' mobile device.
    Type: Application
    Filed: September 28, 2012
    Publication date: April 3, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Martin S. Lyons, Sean C. Martin, Randy Hedrick, Joseph Lerner