Patents by Inventor Sebastien Metrot

Sebastien Metrot has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240428527
    Abstract: A device may include a processor configured to receive, by a system process and from an application process, a visibility preference for an object type and segment one or more physical objects associated with the object type from an image of a physical environment. The processor is also configured to determine, by the system process, whether to display the one or more segmented physical objects based at least in part on the visibility preference. In response to a determination display the one or more segmented physical objects, the processor is configured to display at least a portion of the image corresponding to the one or more segmented physical objects. In response to a determination not to display the one or more segmented physical objects, the processor is configured to forgo displaying that at least a portion of the image corresponding to the one or more segmented physical objects.
    Type: Application
    Filed: October 19, 2023
    Publication date: December 26, 2024
    Inventors: Peter L. HAJAS, Sebastien METROT, Michael E. BUERLI, Michael A. REITER, Diego TRAZZI, Conner J. BROOKS, Jacob WILSON
  • Publication number: 20230106884
    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.
    Type: Application
    Filed: August 22, 2022
    Publication date: April 6, 2023
    Inventors: Thomas Goossens, Sebastien Metrot
  • Patent number: 11423629
    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.
    Type: Grant
    Filed: December 7, 2018
    Date of Patent: August 23, 2022
    Assignee: Apple Inc.
    Inventors: Thomas Goossens, Sebastien Metrot
  • Publication number: 20190108688
    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.
    Type: Application
    Filed: December 7, 2018
    Publication date: April 11, 2019
    Inventors: Thomas Goossens, Sebastien Metrot
  • Patent number: 10176644
    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.
    Type: Grant
    Filed: June 7, 2015
    Date of Patent: January 8, 2019
    Assignee: Apple Inc.
    Inventors: Thomas Goossens, Sebastien Metrot
  • Publication number: 20160358364
    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.
    Type: Application
    Filed: June 7, 2015
    Publication date: December 8, 2016
    Inventors: Thomas Goossens, Sebastien Metrot
  • Publication number: 20140080606
    Abstract: Disclosed is a method for generating a game level as a function of musical parameters. These parameters comprise the rhythm, the recurrence of motifs, their tonality and the instrumental timbres. The disclosure also pertains to a game comprising means for implementing such a method. The disclosure allows the use of a piece of music which is chosen and/or provided by the player, and makes it possible to provide a game path which is consistent with the moods and the musical preferences of each player.
    Type: Application
    Filed: June 24, 2011
    Publication date: March 20, 2014
    Inventors: Olivier Gillet, Sébastien Metrot