Patents by Inventor Seiki Saito

Seiki Saito has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10974143
    Abstract: A terminal device includes a memory that stores, characters in a game, a plurality of slots into which action reservations for the characters are to be registered, an action sequence for each of the slots, and effects, a display, a receiver that receives a request of an action reservation for a first character, and a processor that outputs, to the memory, the request when the processor determines the first character is in an active state in which the character is allowed to register the action reservation. The memory registers the first character in an earliest slot in the action sequence among the slots in which no other characters have been registered. The processor causes the first character to execute an action associated with the slot according to the action sequence. The effect associated with the first character is applied to the executed action.
    Type: Grant
    Filed: August 18, 2017
    Date of Patent: April 13, 2021
    Assignee: SEGA CORPORATION
    Inventors: Kenji Taguchi, Akihiro Nakamura, Motonobu Shinotsuka, Toshifumi Imai, Yusuke Takiguchi, Naoko Maekawa, Seiki Saito, Makoto Niina, Toshiyuki Mukaiyama
  • Publication number: 20170340967
    Abstract: A terminal device includes a memory that stores, characters in a game, a plurality of slots into which action reservations for the characters are to be registered, an action sequence for each of the slots, and effects, a display, a receiver that receives a request of an action reservation for a first character, and a processor that outputs, to the memory, the request when the processor determines the first character is in an active state in which the character is allowed to register the action reservation. The memory registers the first character in an earliest slot in the action sequence among the slots in which no other characters have been registered. The processor causes the first character to execute an action associated with the slot according to the action sequence. The effect associated with the first character is applied to the executed action.
    Type: Application
    Filed: August 18, 2017
    Publication date: November 30, 2017
    Applicant: KABUSHIKI KAISHA SEGA Games doing business as SEGA Games Co., Ltd.
    Inventors: Kenji Taguchi, Akihiro Nakamura, Motonobu Shinotsuka, Toshifumi Imai, Yusuke Takiguchi, Naiko Maekawa, Seiki Saito, Makoto Niina, Toshiyuki Mukaiyama
  • Patent number: 9539505
    Abstract: A game device having a touch panel to accept an input by a flick operation according to a contact operation and a slide operation on the touch panel, instructs a flick operation by displaying on the touch panel a screen that instructs a flick operation from a predetermined position in a predetermined direction on the touch panel at a predetermined timing, detects a contact start position on the touch panel by the flick operation, detects the slide direction from the contact start position on the touch panel by the flick operation, detects the contact timing on the touch panel by the flick operation and determines whether to accept or reject the flick operation based on a comparison between the detected contact start position and the predetermined position, a comparison between the detected slide direction and the predetermined direction, and a comparison between the detected contact timing and the predetermined timing.
    Type: Grant
    Filed: August 22, 2014
    Date of Patent: January 10, 2017
    Assignee: KABUSHIKI KAISHA SEGA
    Inventors: Tomoharu Tanaka, Minami Kumazawa, Seiki Saito, Toshiyuki Mukaiyama
  • Publication number: 20140364222
    Abstract: A game device having a touch panel to accept an input by a flick operation according to a contact operation and a slide operation on the touch panel, instructs a flick operation by displaying on the touch panel a screen that instructs a flick operation from a predetermined position in a predetermined direction on the touch panel at a predetermined timing, detects a contact start position on the touch panel by the flick operation, detects the slide direction from the contact start position on the touch panel by the flick operation, detects the contact timing on the touch panel by the flick operation and determines whether to accept or reject the flick operation based on a comparison between the detected contact start position and the predetermined position, a comparison between the detected slide direction and the predetermined direction, and a comparison between the detected contact timing and the predetermined timing.
    Type: Application
    Filed: August 22, 2014
    Publication date: December 11, 2014
    Inventors: Tomoharu TANAKA, Minami KUMAZAWA, Seiki SAITO, Toshiyuki MUKAIYAMA
  • Patent number: 8524940
    Abstract: It is possible to produce oseltamivir safely and stably in large quantities by using as a starting material tartaric acid, mannitol or arabinose, via dihydroxyhexenoic acid ester of the formula (4c): (wherein R1, R2 and R6 are same or different and are each alkyl, aryl, substituted aryl, aralkyl, substituted aralkyl or aromatic heterocyclic group, and R1 and R2 are not methyl simultaneously).
    Type: Grant
    Filed: December 6, 2011
    Date of Patent: September 3, 2013
    Assignee: National University Corporation Okayama University
    Inventors: Teruhiko Ishikawa, Seiki Saito, Takayuki Kudoh, Kotaro Suto, Hironori Nishiuchi, Makoto Okada, Masatoshi Taniguchi
  • Publication number: 20120130092
    Abstract: It is possible to produce oseltamivir safely and stably in large quantities by using as a starting material tartaric acid, mannitol or arabinose, via dihydroxyhexenoic acid ester of the formula (4c).
    Type: Application
    Filed: December 6, 2011
    Publication date: May 24, 2012
    Inventors: Teruhiko Ishikawa, Seiki Saito, Takayuki Kudoh, Kotaro Suto, Hironori Nishiuchi, Makoto Okada, Masatoshi Taniguchi
  • Patent number: 4128878
    Abstract: A computer system having a "program call instruction" which enables the use of a common program in a plurality of main program systems. The program call instruction has a pair of address parts (A) and (B), the first address part (A) is transferred to the program counter which indicates the current excuted program address and the second address part is transferred to the second push down stack. Before excuting the program call instruction the content of the program counter is transferred to the first push down stack. In excuting the common program, the content of the program counter and the output of the second push down stack are compared and when they coincide the output of the first push down stack is transferred to the program counter to return to a main program.
    Type: Grant
    Filed: July 11, 1977
    Date of Patent: December 5, 1978
    Assignee: Oki Electric Industry, Co., Ltd.
    Inventors: Hiroshi Yasuhara, Seiki Saito