Patents by Inventor Seong Won Ryu

Seong Won Ryu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10607317
    Abstract: Provided is a method of removing noise from a sparse depth map. The method includes setting, as nodes, sample points in a sparse depth map including depth information at a certain position of an image plane, constructing a mesh by connecting the set nodes, and removing noise from the meshed node, based on connection information between the meshed node and neighboring nodes adjacent thereto and color information about a color image corresponding to the sparse depth map. A depth value is allocated to each of the sample points.
    Type: Grant
    Filed: November 7, 2017
    Date of Patent: March 31, 2020
    Assignee: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Han Shin Lim, Ik Soon Kim, Hae Dong Kim, Seong Won Ryu, Chan Ho Park, Jun Suk Lee, Kyung Ho Jang, Jae Pil Heo
  • Publication number: 20180130185
    Abstract: Provided is a method of removing noise from a sparse depth map. The method includes setting, as nodes, sample points in a sparse depth map including depth information at a certain position of an image plane, constructing a mesh by connecting the set nodes, and removing noise from the meshed node, based on connection information between the meshed node and neighboring nodes adjacent thereto and color information about a color image corresponding to the sparse depth map. A depth value is allocated to each of the sample points.
    Type: Application
    Filed: November 7, 2017
    Publication date: May 10, 2018
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Han Shin LIM, Ik Soon KIM, Hae Dong KIM, Seong Won RYU, Chan Ho PARK, Jun Suk LEE, Kyung Ho JANG, Jae Pil HEO
  • Patent number: 9602808
    Abstract: There is provided a stereoscopic display system that can provide a high resolution, a wide field-of-view, and wearing comfort. The system includes an image generating device configured to display images and decrease a display area on which the images are displayed, an image transmission device configured to transmit the image displayed on the decreased display area, and an image output device configured to enlarge the transmitted image and output a mixed image in which the enlarged image and real-view information are mixed. Therefore, the invention can satisfy main requirements on, for example, resolution, field-of-view, weight, in HMD/FMD/EGD technology, and provide a natural immersive stereoscopic image.
    Type: Grant
    Filed: December 24, 2013
    Date of Patent: March 21, 2017
    Assignee: ELECTRONICS & TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Ung Yeon Yang, Seong Won Ryu, Ki Hong Kim
  • Publication number: 20160180601
    Abstract: An apparatus and method for pre-visualizing a performance stage using text and performing simulation thereon. The apparatus for pre-visualizing text-based performance includes a text parsing unit configured to parse received text and output a result of text parsing, a visual information extracting and converting unit configured to receive the result of text parsing, extract visual information, and convert the extracted visual information, a virtual space generating and object disposing unit configured to dispose an object in a virtual space generated by using the converted visual information, a virtual performance stage output unit configured to output a virtual performance stage including the object, and a simulation unit configured to perform performance simulation on the virtual performance stage upon receiving a command.
    Type: Application
    Filed: November 20, 2015
    Publication date: June 23, 2016
    Inventors: Su Ran PARK, Hyun Bin KIM, Seong Won RYU, Ki Suk LEE
  • Publication number: 20150097767
    Abstract: Provided are a virtual experience book system and a method for operating the same, the system including a virtual experience book producing device configured to generate 3D virtual image content in consideration of a plurality of objects extracted from text information of a story, and a virtual experience book control device configured to detect a body motion of a user while displaying the 3D virtual image content, and control a represented image of the 3D virtual image content so that a viewpoint is switched or arrangement locations of 3D models are changed according to the detected body motion.
    Type: Application
    Filed: April 8, 2014
    Publication date: April 9, 2015
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Su Ran PARK, Hyun Bin KIM, Seong Won RYU, Ki Suk LEE
  • Publication number: 20150067537
    Abstract: Provided are an SNS-based content creating system and method. The SNS-based content creating system includes a terminal configured to share a content creation information or a content correction information with the other terminal through the SNS and a visualization object managing server configured to manage the database, wherein the terminal comprises a user input unit configured to receive text information, a text processor configured to recommend a visualization candidate material for the text information by using a database, a visualization processor configured to create or correct content, based on selection information about the recommended visualization candidate material and a network processor configured to transmit the content to other terminal.
    Type: Application
    Filed: May 2, 2014
    Publication date: March 5, 2015
    Applicant: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Ki Suk LEE, Hyun Bin KIM, Seong Won RYU, Su Ran PARK, Ki Hong KIM, Gil Haeng LEE
  • Publication number: 20140333734
    Abstract: There is provided a stereoscopic display system that can provide a high resolution, a wide field-of-view, and wearing comfort. The system includes an image generating device configured to display images and decrease a display area on which the images are displayed, an image transmission device configured to transmit the image displayed on the decreased display area, and an image output device configured to enlarge the transmitted image and output a mixed image in which the enlarged image and real-view information are mixed. Therefore, the invention can satisfy main requirements on, for example, resolution, field-of-view, weight, in HMD/FMD/EGD technology, and provide a natural immersive stereoscopic image.
    Type: Application
    Filed: December 24, 2013
    Publication date: November 13, 2014
    Applicant: Electronics & Telecommunications Research Institute
    Inventors: Ung Yeon YANG, Seong Won RYU, Ki Hong KIM
  • Publication number: 20130162630
    Abstract: A method and apparatus for displaying a stereoscopic image using pixel mapping are provided. The method for displaying the stereoscopic image generates pixel mapping data obtained by mapping a viewpoint position of an observer with pixel information on a screen corresponding to the viewpoint position of the observer using barrier information and panel information, and displays stereoscopic image contents in a pixel area on the screen corresponding to the discerned viewpoint position of the observer based on the generated pixel mapping data. Accordingly, it is possible to prevent distortion of the stereoscopic image by preventing mutually different viewpoints from being mixed.
    Type: Application
    Filed: July 27, 2012
    Publication date: June 27, 2013
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Hong-Kee KIM, Seong-Won Ryu, Ung-Yeon Yang, Ki-Hong Kim
  • Patent number: 8348733
    Abstract: Provided are an apparatus and method for analyzing a characteristic of a game player in real time. The apparatus includes at least one individual action determiner for calculating a player characteristic value indicating a level or tendency of a game player by giving a first weight to game play data values resulting from game play of the game player, an accuracy determiner for comparing the player characteristic value and a value set by an administrator, and calculating an accuracy value of the individual action determiner, a comprehensive level determiner for calculating a final characteristic value indicating a level or tendency of the game player by giving a second weight to the player characteristic values calculated by the individual action determiners when the accuracy value do not exceed a reference value, and a characteristic value output unit for outputting the final characteristic value.
    Type: Grant
    Filed: October 15, 2010
    Date of Patent: January 8, 2013
    Assignee: Electronics and Telecommunications Research Institute
    Inventors: Hang Kee Kim, Chang Joon Park, Seong Won Ryu, Hun Joo Lee, Ki Suk Lee, Kang Min Sohn
  • Publication number: 20110148885
    Abstract: Disclosed are an apparatus and a method for editing animation data of a virtual object using a model. The animation data editing apparatus using the model according to the embodiment of the present invention allows motion information acquired by measuring a real model to be used by computer graphic software for animation or modeling so as to produce a computer graphic model corresponding to the real model into an animation by being adjusted and modified by a designer on the basis of measured motion information.
    Type: Application
    Filed: December 17, 2010
    Publication date: June 23, 2011
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Seong Won RYU, Ki Suk Lee, Hang Kee Kim, Hun Joo Lee, Chang Joon Park
  • Publication number: 20110151953
    Abstract: Provided are an apparatus and method for analyzing a characteristic of a game player in real time. The apparatus includes at least one individual action determiner for calculating a player characteristic value indicating a level or tendency of a game player by giving a first weight to game play data values resulting from game play of the game player, an accuracy determiner for comparing the player characteristic value and a value set by an administrator, and calculating an accuracy value of the individual action determiner, a comprehensive level determiner for calculating a final characteristic value indicating a level or tendency of the game player by giving a second weight to the player characteristic values calculated by the individual action determiners when the accuracy value do not exceed a reference value, and a characteristic value output unit for outputting the final characteristic value.
    Type: Application
    Filed: October 15, 2010
    Publication date: June 23, 2011
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Hang Kee Kim, Chang Joon Park, Seong Won Ryu, Hun Joo Lee, Ki Suk Lee, Kang Min Sohn
  • Publication number: 20110143838
    Abstract: The present invention relates to an apparatus and a method for game design evaluation. The apparatus for game design evaluation includes a operation information input unit that receives the game operation signals of the user, a gamer status input unit that receives status information of the user while the game is played, a gamer status detector that analyzes information collected through the game status information input unit, and a game design evaluator that stores detected data to be used in commercial game software and performs analysis in various manners. With the present invention, it can acquire the degree of the user's interest, taste, and stress through the face and motion of the gamer and the brainwave status of the gamer, the keyboard and mouse input of the user, and the status information in the current playing game and evaluate the design of game contents based on them.
    Type: Application
    Filed: September 14, 2010
    Publication date: June 16, 2011
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Ki-Suk LEE, Hang-Kee Kim, Hun-Joo Lee, Seong-Won Ryu, Chang-Joon Park
  • Publication number: 20090150898
    Abstract: A multithreading framework supporting dynamic load balancing, the multithreading framework being used to perform multi-thread programming, the multithreading framework includes a job scheduler for performing parallel processing by redefining a processing order of one or more unit jobs, transmitted from a predetermined application, based on unit job information included in the respective unit jobs, and transmitting the unit jobs to a thread pool based on the redefined processing order, a device enumerator for detecting a device in which the predetermined application is executed and defining resources used inside the application, a resource manager for managing the resources related to the predetermined application executed using the job scheduler or the device enumerator, and a plug-in manager for managing a plurality of modules which performs various types of functions related to the predetermined application in a plug-in manner, and providing such plug-in modules to the job scheduler.
    Type: Application
    Filed: November 7, 2008
    Publication date: June 11, 2009
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Kang Min Sohn, Yong Nam Chung, Seong Won Ryu, Chang Joon Park, Kwang Ho Yang
  • Publication number: 20030231182
    Abstract: In a virtual character control system, a character form mesh linked to articulation information of a character including articulations and at least one item mesh linked to the articulation information are stored in a set format. A temporary mesh generator selects an item mesh attached to the character from among the at least one item mesh according to item removal information, and combines the selected item mesh and the character form mesh to generate a temporary mesh. A character motion controller performs mesh skinning on the temporary mesh according to character motion control information to link the character form mesh and the item mesh to the character motion control information, thereby very effectively controlling motion of the virtual character.
    Type: Application
    Filed: April 17, 2003
    Publication date: December 18, 2003
    Inventors: Tae-Joon Park, Chang-Woo Chu, Soon-Hyoung Pyo, Byoung-Tae Choi, Seong-Won Ryu, Hang-Kee Kim