Patents by Inventor Seth John Sivak

Seth John Sivak has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10232259
    Abstract: An apparatus, method and computer-readable storage medium for efficiently collecting doobers. A game area may be presented in a graphical user interface on a display device. The game area may include a game character associated with a first player, regions and objects within the regions. The character may move within the regions and interact with the objects. One or more doobers may be presented in the game area, and the doober(s) may be identified as collected by the first player in response to one or more inputs to the graphical user interface by the first player. The doober(s) may be marked as collected if an input is within a particular distance from the doober(s).
    Type: Grant
    Filed: July 18, 2017
    Date of Patent: March 19, 2019
    Assignee: Zynga Inc.
    Inventor: Seth John Sivak
  • Patent number: 9962612
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Grant
    Filed: May 31, 2016
    Date of Patent: May 8, 2018
    Assignee: Zynga Inc.
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Publication number: 20170368454
    Abstract: Systems, methods and media for controlling online video games are disclosed. For example, a controller system can receive first data associated with a game played at a player platform. Second data can be generated based on the first data, where the second data enables a viewer platform to provide a game participation feature(s) associated with the game. The second data can be transmitted from the controller system to the viewer platform. Third data based on the second data can be received at the controller system, where the third data is based on an interaction of a viewer with the game participation feature(s). Fourth data can be generated based on the third data, where the fourth data enables the player platform to alter the game based on the interaction of the viewer with the game participation feature(s). The fourth data can be transmitted from the controller system to the player platform.
    Type: Application
    Filed: June 21, 2017
    Publication date: December 28, 2017
    Inventors: Seth John SIVAK, Jesse David KURLANCHEEK, Damon Brian IANNUZZELLI, William Daniel OGLES, Matthew Devon RILEY, Luke PETRE, Joel Frederick MUKAI
  • Publication number: 20170312628
    Abstract: An apparatus, method and computer-readable storage medium for efficiently collecting doobers. A game area may be presented in a graphical user interface on a display device. The game area may include a game character associated with a first player, regions and objects within the regions. The character may move within the regions and interact with the objects. One or more doobers may be presented in the game area, and the doober(s) may be identified as collected by the first player in response to one or more inputs to the graphical user interface by the first player. The doober(s) may be marked as collected if an input is within a particular distance from the doober(s).
    Type: Application
    Filed: July 18, 2017
    Publication date: November 2, 2017
    Inventor: SETH JOHN SIVAK
  • Patent number: 9707483
    Abstract: An apparatus, method and computer-readable storage medium for efficiently collecting doobers. A game area may be presented in a graphical user interface on a display device. The game area may include a game character associated with a first player, regions and objects within the regions. The character may move within the regions and interact with the objects. One or more doobers may be presented in the game area, and the doober(s) may be identified as collected by the first player in response to one or more inputs to the graphical user interface by the first player. The doober(s) may be marked as collected if an input is within a particular distance from the doober(s).
    Type: Grant
    Filed: May 20, 2015
    Date of Patent: July 18, 2017
    Assignee: Zynga Inc.
    Inventor: Seth John Sivak
  • Patent number: 9623323
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Grant
    Filed: July 11, 2014
    Date of Patent: April 18, 2017
    Assignee: Zynga Inc.
    Inventors: Fareed Bhemaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Publication number: 20160271496
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Application
    Filed: May 31, 2016
    Publication date: September 22, 2016
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Patent number: 9387406
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Grant
    Filed: July 31, 2015
    Date of Patent: July 12, 2016
    Assignee: Zynga Inc.
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Publication number: 20150336002
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Application
    Filed: July 31, 2015
    Publication date: November 26, 2015
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Patent number: 9101833
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Grant
    Filed: August 31, 2012
    Date of Patent: August 11, 2015
    Assignee: Zynga Inc.
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Patent number: 9050530
    Abstract: An apparatus, method and computer-readable storage medium for efficiently collecting doobers. A game window may be presented in a graphical user interface on a display device. The game window may include a game character associated with a first player, regions and objects within the regions. The character may move within the regions and interact with the objects. One or more doobers may be presented in the game window, and the doober(s) may be marked as collected by the first player in response to one or more inputs to the graphical user interface by the first player. The doober(s) may be marked as collected if an input moves a cursor within a particular distance from the doober(s).
    Type: Grant
    Filed: December 31, 2012
    Date of Patent: June 9, 2015
    Assignee: Zynga Inc.
    Inventor: Seth John Sivak
  • Publication number: 20140323229
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Application
    Filed: July 11, 2014
    Publication date: October 30, 2014
    Inventors: Fareed Bhemaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Patent number: 8838263
    Abstract: The unique advantages of computer-controlled fabrication of a patient-specific orthotic device using an automated fabrication machine capable of following computer instructions to create 3D surface contours and new developments in non-invasive three-dimensional (3D) scanning have made it possible to acquire digital models of freeform surfaces such as the surface anatomy of the human body and to then fabricate such a patient-specific device with high precision. Such a patient-specific device brings significant improvement in patient-specific fit, comfort, and function of medical devices (and, in particular, to orthoses that require a close fit to the wearer's body to act effectively). The combination of these two technologies is ideally suited for the development of patient-specific orthotic devices. A patient specific ankle-foot orthotic device using this technology is disclosed. This exemplary device is used to help stabilize the ankle-foot region, for example, in patients with impaired gait.
    Type: Grant
    Filed: May 27, 2009
    Date of Patent: September 16, 2014
    Assignees: Spaulding Rehabilitation Hospital Corporation, Northeastern University, Technest Holding, Inc.
    Inventors: Mark L. Sivak, Richard G. Ranky, Joseph A. DiPisa, Alyssa Leigh Caddle, Kara Lyn Gilhooly, Lauren Chiara Govoni, Seth John Sivak, Michael Lancia, Paolo Bonato, Constantinos Mavroidis
  • Patent number: 8777751
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: July 15, 2014
    Assignee: Zynga Inc.
    Inventors: Fareed Behmaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Patent number: 8562443
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Grant
    Filed: September 2, 2011
    Date of Patent: October 22, 2013
    Assignee: Zynga Inc.
    Inventors: Fareed Behmaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Publication number: 20130059664
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Application
    Filed: September 26, 2011
    Publication date: March 7, 2013
    Applicant: ZYNGA INC.
    Inventors: Fareed Behmaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Publication number: 20130059662
    Abstract: Individual participants in a multi-participant collaborative computing application may be sent intermittent updates of actions taken by other participants. These updates need not be sent to a participant's device until the participant has interacted with a specified object in the application. The participant's device may then be sent an update including object interactions of the other participants occurring since the participant's previous object interaction. The update may be used to periodically inform the participant of the actions taken by the other participants during the period between the participant's interactions.
    Type: Application
    Filed: September 2, 2011
    Publication date: March 7, 2013
    Applicant: ZYNGA INC.
    Inventors: Fareed Behmaram-Mosavat, Jesse David Kurlancheek, William Daniel Ogles, Craig Anderson Lancaster, Seth John Sivak, Daniel O'Brien
  • Publication number: 20130059634
    Abstract: An apparatus, method and computer-readable storage medium for guiding a player to the completion of a task during game play. The player selects a control device in a graphical user interface device generated by a processor. In response to the selection, a hint is provided to the user in the graphical user interface that presents a game board to a player. The player may use the hint to accomplish the task.
    Type: Application
    Filed: August 31, 2012
    Publication date: March 7, 2013
    Applicant: ZYNGA INC.
    Inventors: Fareed Behmaram-Mosavat, Seth John Sivak, William Lazzaro
  • Publication number: 20090306801
    Abstract: The unique advantages of computer-controlled fabrication of a patient-specific orthotic device using an automated fabrication machine capable of following computer instructions to create 3D surface contours and new developments in non-invasive three-dimensional (3D) scanning have made it possible to acquire digital models of freeform surfaces such as the surface anatomy of the human body and to then fabricate such a patient-specific device with high precision. Such a patient-specific device brings significant improvement in patient-specific fit, comfort, and function of medical devices (and, in particular, to orthoses that require a close fit to the wearer's body to act effectively). The combination of these two technologies is ideally suited for the development of patient-specific orthotic devices. A patient specific ankle-foot orthotic device using this technology is disclosed. This exemplary device is used to help stabilize the ankle-foot region, for example, in patients with impaired gait.
    Type: Application
    Filed: May 27, 2009
    Publication date: December 10, 2009
    Applicants: NORTHEASTERN UNIVERSITY, TECHNEST HOLDINGS INC., SPAULDING REHABILITATION HOSPITAL CORPORATION
    Inventors: Mark L. Sivak, Richard G. Ranky, Joseph A. DiPisa, Alyssa Leigh Caddle, Kara Lyn Gilhooly, Lauren Chiara Govoni, Seth John Sivak, Michael Lancia, Paolo Bonato, Constantinos Mavroidis