Patents by Inventor Shane Cotter

Shane Cotter has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12682723
    Abstract: Systems, methods, and memory devices for setting a state machine to a first or second state that indicates whether a first or second computer-implemented game is selected. A counter indicates a quantity of performances of the first game in which a bonus trigger number matches a game-selected number during performance of instance(s) of the first game. Example implementations can perform an instance of the first game while the state machine is in the first state, after determining whether the first game-selected number matches a bonus trigger number, determine whether to set the state machine to the second state based on a comparison of the counter and a threshold number, set the state machine to the second state when the counter equals the threshold number, perform instance(s) of a second game after the state machine is set to the second state, and set the state machine back to the first state.
    Type: Grant
    Filed: May 9, 2023
    Date of Patent: July 14, 2026
    Assignee: Games Global Operations Limited
    Inventor: Shane Cotter
  • Publication number: 20250362798
    Abstract: A computing device is disclosed that includes an input component, a wireless communication module, a processor and a memory in communication with input component and the wireless communication module wherein the processor is configured to execute instructions for an application stored in the memory. The application includes stored instructions executable to detect a first input received by the input component, wherein the first input corresponds to a user movement, and determine at least one initial condition based on the detected first input. The application further includes stored instructions executable to communicate the at least one initial condition to a physics engine configured to reflect an object controlled by the input component, and determine a target location for the object based on an output provided by the physics engine.
    Type: Application
    Filed: May 24, 2024
    Publication date: November 27, 2025
    Inventor: Shane Cotter
  • Patent number: 12481422
    Abstract: A computing device is disclosed that includes an input component, a wireless communication module, a processor and a memory in communication with input component and the wireless communication module wherein the processor is configured to execute instructions for an application stored in the memory. The application includes stored instructions executable to detect a first input received by the input component, wherein the first input corresponds to a user movement, and determine at least one initial condition based on the detected first input. The application further includes stored instructions executable to communicate the at least one initial condition to a physics engine configured to reflect an object controlled by the input component, and determine a target location for the object based on an output provided by the physics engine.
    Type: Grant
    Filed: May 24, 2024
    Date of Patent: November 25, 2025
    Assignee: Fusion Holdings Ltd.
    Inventor: Shane Cotter
  • Publication number: 20240378965
    Abstract: Systems, methods, and memory devices for setting a state machine to a first or second state that indicates whether a first or second computer-implemented game is selected. A counter indicates a quantity of performances of the first game in which a bonus trigger number matches a game-selected number during performance of instance(s) of the first game. Example implementations can perform an instance of the first game while the state machine is in the first state, after determining whether the first game-selected number matches a bonus trigger number, determine whether to set the state machine to the second state based on a comparison of the counter and a threshold number, set the state machine to the second state when the counter equals the threshold number, perform instance(s) of a second game after the state machine is set to the second state, and set the state machine back to the first state.
    Type: Application
    Filed: May 9, 2023
    Publication date: November 14, 2024
    Inventor: Shane Cotter