Patents by Inventor Shigenobu Arai

Shigenobu Arai has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9923606
    Abstract: An information reading system performs near field communication with an information storage medium. The information reading system includes: an antenna structure including a plurality of antenna coils, each arranged across at least one of the others and each having a reading area; and a computer processor configured to perform near field communication with the information storage medium in each reading area, thereby reading information from the information storage medium in proximity to the reading area.
    Type: Grant
    Filed: September 21, 2015
    Date of Patent: March 20, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Masaru Shimomura, Shigenobu Arai
  • Patent number: 9716533
    Abstract: An information processing system includes an information storage medium and an information processing apparatus for performing near field communication with the information storage medium. The information processing apparatus includes: at least one antenna coil; and a computer processor configured to: perform near field communication with the information storage medium via the antenna coil, thereby reading information from the information storage medium in proximity to the antenna coil; detect an orientation of the information storage medium that can perform the near field communication; and perform predetermined processing using the information read from the information storage medium and the orientation of the information storage medium.
    Type: Grant
    Filed: September 21, 2015
    Date of Patent: July 25, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Masaru Shimomura, Shigenobu Arai
  • Publication number: 20160087693
    Abstract: An information processing system includes an information storage medium and an information processing apparatus for performing near field communication with the information storage medium. The information processing apparatus includes: at least one antenna coil; and a computer processor configured to: perform near field communication with the information storage medium via the antenna coil, thereby reading information from the information storage medium in proximity to the antenna coil; detect an orientation of the information storage medium that can perform the near field communication; and perform predetermined processing using the information read from the information storage medium and the orientation of the information storage medium.
    Type: Application
    Filed: September 21, 2015
    Publication date: March 24, 2016
    Inventors: Masaru SHIMOMURA, Shigenobu ARAI
  • Publication number: 20160087692
    Abstract: An information reading system performs near field communication with an information storage medium. The information reading system includes: an antenna structure including a plurality of antenna coils, each arranged across at least one of the others and each having a reading area; and a computer processor configured to perform near field communication with the information storage medium in each reading area, thereby reading information from the information storage medium in proximity to the reading area.
    Type: Application
    Filed: September 21, 2015
    Publication date: March 24, 2016
    Inventors: Masaru SHIMOMURA, Shigenobu ARAI
  • Patent number: 6669566
    Abstract: In a game processor GP that enable a player to play a plurality of games interrelated to each other, flash memory 12 stores a plurality of game programs PG interrelated to each other. SRAM 13 readably and writably stores backup data DG representing the progress of each of games A, B, and C. The player selects one of the game programs PG through a controller 70 to start game play. A deciding unit (CPU) 61 decides whether there is backup data DG for any game related to the game specific to the selected game. Based on a decision as to the backup data DG, a game program changer changes part of the game program PG.
    Type: Grant
    Filed: January 26, 2001
    Date of Patent: December 30, 2003
    Assignee: Nintendo Co., Ltd.
    Inventors: Yutaka Iijima, Takuma Matsunada, Takao Ohara, Motofumi Yoshino, Teruyuki Yoshioka, Shigenobu Arai, Takuji Hotta, Kazuichi Hirai
  • Publication number: 20010024975
    Abstract: In a game processor GP that enable a player to play a plurality of games interrelated to each other, flash memory 12 stores a plurality of game programs PG interrelated to each other. SRAM 13 readably and writably stores backup data DG representing the progress of each of games A, B, and C. The player selects one of the game programs PG through a controller 70 to start game play. A deciding unit (CPU) 61 decides whether there is backup data DG for any game related to the game specific to the selected game. Based on a decision as to the backup data DG, a game program changer changes part of the game program PG.
    Type: Application
    Filed: January 26, 2001
    Publication date: September 27, 2001
    Inventors: Yutaka Iijima, Takuma Matsunada, Takao Ohara, Motofumi Yoshino, Teruyuki Yoshioka, Shigenobu Arai, Takuji Hotta, Kazuichi Hirai