Patents by Inventor Shih Sang Chiu

Shih Sang Chiu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230273706
    Abstract: Some examples of the disclosure are directed to methods for spatial placement of avatars in a communication session. In some examples, while a first electronic device is presenting a three-dimensional environment, the first electronic device may receive an input corresponding to a request to enter a communication session with a second electronic device. In some examples, in response to receiving the input, the first electronic device may scan an environment surrounding the first electronic device. In some examples, the first electronic device may identify a placement location in the three-dimensional environment at which to display a virtual object representing a user of the second electronic device. In some examples, the first electronic device displays the virtual object representing the user of the second electronic device at the placement location in the three-dimensional environment. Some examples of the disclosure are directed to methods for spatial refinement in the communication session.
    Type: Application
    Filed: February 24, 2023
    Publication date: August 31, 2023
    Inventors: Connor A. SMITH, Benjamin H. BOESEL, David H. HUANG, Jeffrey S. NORRIS, Jonathan PERRON, Jordan A. CAZAMIAS, Miao REN, Shih-Sang CHIU
  • Patent number: 11698677
    Abstract: In accordance with various implementations, a method is performed at an electronic device with one or more processors, a non-transitory memory, and a display. The method includes determining an engagement score that characterizes a level of engagement between a user and a first object. The first object is located at a first location on the display. The method includes determining an interruption priority value that characterizes a relative importance of signaling a presence of a second object to the user. The second object is detectable by the electronic device. In some implementations, the method includes presenting the second object according to one or more output modalities of the electronic device. The method includes, in response to determining that the engagement score and the interruption priority value collectively together satisfy an interruption condition, presenting a notification.
    Type: Grant
    Filed: May 18, 2021
    Date of Patent: July 11, 2023
    Assignee: APPLE INC.
    Inventors: Shih Sang Chiu, David H. Y. Huang, Benjamin Hunter Boesel
  • Publication number: 20230152935
    Abstract: In some embodiments, an electronic device updates the spatial arrangement of one or more virtual objects in a three-dimensional environment. In some embodiments, an electronic device updates the positions of multiple virtual objects together. In some embodiments, an electronic device displays objects in a three-dimensional environment based on an estimated location of a floor in the three-dimensional environment. In some embodiments, an electronic device moves (e.g., repositions) objects in a three-dimensional environment.
    Type: Application
    Filed: September 16, 2022
    Publication date: May 18, 2023
    Inventors: Christopher D. MCKENZIE, Nathan GITTER, Alexis H. PALANGIE, Shih-Sang CHIU, Benjamin H. BOESEL, Dorian D. DARGAN, Zoey C. Taylor
  • Publication number: 20230095282
    Abstract: In one implementation, a method for displaying a first pairing affordance that is world-locked to a first peripheral device. The method may be performed by an electronic device including a non-transitory memory, one or more processors, a display, and one or more input devices. The method includes detecting the first peripheral device within a three-dimensional (3D) environment via a computer vision technique. The method includes receiving, via the one or more input devices, a first user input that is directed to the first peripheral device within the 3D environment. The method includes, in response to receiving the first user input, displaying, on the display, the first pairing affordance that is world-locked to the first peripheral device within the 3D environment.
    Type: Application
    Filed: September 22, 2022
    Publication date: March 30, 2023
    Inventors: Benjamin R. Blachnitzky, Aaron M. Burns, Anette L. Freiin von Kapri, Arun Rakesh Yoganandan, Benjamin H. Boesel, Evgenii Krivoruchko, Jonathan Ravasz, Shih-Sang Chiu
  • Publication number: 20230100689
    Abstract: In some embodiments, an electronic device facilitates cursor interactions in different regions in a three-dimensional environment. In some embodiments, an electronic device facilitates cursor interactions in content. In some embodiments, an electronic device facilitates cursor movement. In some embodiments, an electronic device facilitates interaction with multiple input devices. In some embodiments, a computer system facilitates cursor movement based on movement of a hand of a user of the computer system and a location of a gaze of the user in the three-dimensional environment. In some embodiments, a computer system facilitates cursor selection and scrolling of content in the three-dimensional environment.
    Type: Application
    Filed: September 24, 2022
    Publication date: March 30, 2023
    Inventors: Shih-Sang CHIU, Christopher D. MCKENZIE, Pol PLA I CONESA, Jonathan RAVASZ
  • Publication number: 20230092282
    Abstract: In some embodiments, an electronic device uses different algorithms for moving objects in a three-dimensional environment based on the directions of such movements. In some embodiments, an electronic device modifies the size of an object in the three-dimensional environment as the distance between that object and a viewpoint of the user changes. In some embodiments, an electronic device selectively resists movement of an object when that object comes into contact with another object in a three-dimensional environment. In some embodiments, an electronic device selectively adds an object to another object in a three-dimensional environment based on whether the other object is a valid drop target for that object. In some embodiments, an electronic device facilitates movement of multiple objects concurrently in a three-dimensional environment. In some embodiments, an electronic device facilitates throwing of objects in a three-dimensional environment.
    Type: Application
    Filed: September 21, 2022
    Publication date: March 23, 2023
    Inventors: Benjamin H. BOESEL, Shih-Sang CHIU, Jonathan RAVASZ, Trevor J. MCINTYRE, Stephen O. LEMAY, Christopher D. MCKENZIE
  • Patent number: 11557102
    Abstract: In some embodiments, an electronic device automatically updates the orientation of a virtual object in a three-dimensional environment based on a viewpoint of a user in the three-dimensional environment. In some embodiments, an electronic device automatically updates the orientation of a virtual object in a three-dimensional environment based on viewpoints of a plurality of users in the three-dimensional environment. In some embodiments, the electronic device modifies an appearance of a real object that is between a virtual object and the viewpoint of a user in a three-dimensional environment. In some embodiments, the electronic device automatically selects a location for a user in a three-dimensional environment that includes one or more virtual objects and/or other users.
    Type: Grant
    Filed: September 17, 2021
    Date of Patent: January 17, 2023
    Assignee: Apple Inc.
    Inventors: Alexis Henri Palangie, Peter D. Anton, Stephen O. Lemay, Christopher D. Mckenzie, Israel Pastrana Vicente, Dorian D. Dargan, Shih-Sang Chiu, Jonathan Perron, Tong Chen
  • Patent number: 11520456
    Abstract: In some embodiments, an electronic device emphasizes and/or deemphasizes user interfaces based on the gaze of a user. In some embodiments, an electronic device defines levels of immersion for different user interfaces independently of one another. In some embodiments, an electronic device resumes display of a user interface at a previously-displayed level of immersion after (e.g., temporarily) reducing the level of immersion associated with the user interface. In some embodiments, an electronic device allows objects, people, and/or portions of an environment to be visible through a user interface displayed by the electronic device. In some embodiments, an electronic device reduces the level of immersion associated with a user interface based on characteristics of the electronic device and/or physical environment of the electronic device.
    Type: Grant
    Filed: September 25, 2021
    Date of Patent: December 6, 2022
    Assignee: Apple Inc.
    Inventors: Ieyuki Kawashima, Stephen O. Lemay, William A. Sorrentino, III, Alan C. Dye, M. Evans Hankey, Julian Jaede, Jonathan P. Ive, Kristi E. Bauerly, Benjamin Hunter Boesel, Shih-Sang Chiu, David H. Huang
  • Publication number: 20220229524
    Abstract: In some embodiments, an electronic device selectively performs operations in response to user inputs depending on whether the inputs are preceded by detecting a ready state. In some embodiments, an electronic device processes user inputs based on an attention zone associated with the user. In some embodiments, an electronic device enhances interactions with user interface elements at different distances and/or angles with respect to a gaze of a user. In some embodiments, an electronic device enhances interactions with user interface elements for mixed direct and indirect interaction modes. In some embodiments, an electronic device manages inputs from two of the user's hands and/or presents visual indications of user inputs. In some embodiments, an electronic device enhances interactions with user interface elements in a three-dimensional environment using visual indications of such interactions. In some embodiments, an electronic device redirects a selection input from one user interface element to another.
    Type: Application
    Filed: January 20, 2022
    Publication date: July 21, 2022
    Inventors: Christopher D. MCKENZIE, Pol PLA I CONESA, Stephen O. LEMAY, William A. SORRENTINO, III, Shih-Sang CHIU, Jonathan RAVASZ, Benjamin Hunter BOESEL, Kristi E. BAUERLY
  • Publication number: 20220155909
    Abstract: In some embodiments, an electronic device emphasizes and/or deemphasizes user interfaces based on the gaze of a user. In some embodiments, an electronic device defines levels of immersion for different user interfaces independently of one another. In some embodiments, an electronic device resumes display of a user interface at a previously-displayed level of immersion after (e.g., temporarily) reducing the level of immersion associated with the user interface. In some embodiments, an electronic device allows objects, people, and/or portions of an environment to be visible through a user interface displayed by the electronic device. In some embodiments, an electronic device reduces the level of immersion associated with a user interface based on characteristics of the electronic device and/or physical environment of the electronic device.
    Type: Application
    Filed: September 25, 2021
    Publication date: May 19, 2022
    Inventors: Ieyuki KAWASHIMA, Stephen O. LEMAY, William A. SORRENTINO, III, Alan C. DYE, M. Evans HANKEY, Julian JAEDE, Jonathan P. IVE, Kristi E. Bauerly, Benjamin Hunter Boesel, Shih-Sang Chiu, David H. Huang
  • Publication number: 20220121344
    Abstract: In some embodiments, an electronic device enhances interactions with virtual objects in a three-dimensional environment. In some embodiments, an electronic device enhances interactions with selectable user interface elements. In some embodiments, an electronic device enhances interactions with slider user interface elements. In some embodiments, an electronic device moves virtual objects in a three-dimensional environment and facilitates accessing actions associated with virtual objects.
    Type: Application
    Filed: September 25, 2021
    Publication date: April 21, 2022
    Inventors: Israel PASTRANA VICENTE, Jonathan R. DASCOLA, Wesley M. HOLDER, Alexis Henri PALANGIE, Aaron Mackay BURNS, Pol PLA I CONESA, William A. SORRENTINO, III, Stephen O. LEMAY, Christopher D. MCKENZIE, Shih-Sang Chiu, Benjamin Hunter Boesel, Jonathan Ravasz
  • Publication number: 20210405743
    Abstract: In one implementation, a method for dynamic media item delivery. The method includes: presenting, via the display device, a first set of media items associated with first metadata; obtaining user reaction information gathered by one or more input devices while presenting the first set of media items; obtaining, via a qualitative feedback classifier, an estimated user reaction state to the first set of media items based on the user reaction information; obtaining one or more target metadata characteristics based on the estimated user reaction state and the first metadata; obtaining a second set of media items associated with second metadata that corresponds to the one or more target metadata characteristics; and presenting, via the display device, the second set of media items associated with the second metadata.
    Type: Application
    Filed: May 18, 2021
    Publication date: December 30, 2021
    Inventors: Benjamin Hunter Boesel, Shih Sang Chiu, Jonathan Perron, David H. Y. Huang
  • Publication number: 20210311608
    Abstract: A method includes displaying a home ER environment characterized by home ER world coordinates, including one or more diorama-view representation of one or more respective ER environments. Each diorama-view representation includes ER objects arranged in a spatial relationship according to corresponding ER world coordinates. In some implementations, in response to detecting an input directed to a first diorama-view representation, the method includes transforming the home ER environment. Transforming the home ER environment includes transforming the spatial relationship between a subset of the ER objects as a function of the home ER world coordinates and corresponding ER world coordinates.
    Type: Application
    Filed: June 17, 2021
    Publication date: October 7, 2021
    Inventors: Bruno M. Sommer, Tucker Bull Morgan, Shih Sang Chiu, Connor Alexander Smith
  • Publication number: 20210097729
    Abstract: In one implementation, a method of resolving focal conflict in a computer-generated reality (CGR) environment is performed by a device including a processor, non-transitory memory, an image sensor, and a display. The method includes capturing, using the image sensor, an image of a scene including a real object in a particular direction at a first distance from the device. The method includes displaying, on the display, a CGR environment including a virtual object in the particular direction at a second distance from the device. In accordance with a determination that the second distance is less than the first distance, the CGR environment includes the virtual object overlaid on the scene. In accordance with a determination that the second distance is greater than the first distance, the CGR environment includes the virtual object with an obfuscation area that obfuscates at least a portion of the real object within the obfuscation area.
    Type: Application
    Filed: June 23, 2020
    Publication date: April 1, 2021
    Inventors: Alexis Henri Palangie, Shih Sang Chiu, Bruno M. Sommer, Connor Alexander Smith, Aaron Mackay Burns