Patents by Inventor Shiyu Rimoto

Shiyu Rimoto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6503144
    Abstract: A computer readable program product stores a program of a ball-playing type game which can smoothly express the continuous action of a player before and after a player obtains a ball when throwing the ball in any direction in accordance with operation of the user in the ball-playing game. An input operation of the user is accepted before the fielder receives the ball, a series of motions up to the fielder catching the ball and throwing it is judged in response to any input operation, and the motion is used to change the display up until the catching and throwing before the fielder catches the ball.
    Type: Grant
    Filed: July 31, 2000
    Date of Patent: January 7, 2003
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
  • Patent number: 6482086
    Abstract: After a batter hits a ball, the height of the ball moving on a trajectory passing through present movement positions is judged. For example, future movement positions respectively positioned on a time axis ahead of the present movement positions are indicated on the ground by elliptical marks. The peak of the height becomes a boundary, and before the peak, the mark has a first color and the size of the mark is enlarged in a rising process of the ball, and after the peak, the mark has a second color and the size of the mark is reduced in a falling process of the ball. Therefore, the real pleasure of the operation by the combination of the operation support of a computer and the operation skill of the user himself can be obtained.
    Type: Grant
    Filed: September 27, 2000
    Date of Patent: November 19, 2002
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
  • Patent number: 6482090
    Abstract: After a batter hits a ball, the height of the ball moving on a trajectory passing through present movement positions is judged. For example, future movement positions positioned on a time axis ahead of the present movement positions are indicated on the ground by elliptical marks. The peak of the height becomes a boundary, and in the rising process of the ball, the mark is displayed in, for example, a star shape and blue, and in the falling process of the ball, the mark is displayed in, for example, an elliptical shape and red. Therefore, enjoyment of operations by the combination of the operation support of a computer and the operation skill of the user himself can be obtained.
    Type: Grant
    Filed: September 27, 2000
    Date of Patent: November 19, 2002
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Toshiaki Nagashima
  • Patent number: 6478678
    Abstract: After a batter hits a ball, the height of the ball moving on a trajectory passing through present movement positions is judged. For example, future movement positions positioned on a time axis ahead of the present movement positions are indicated on the ground by elliptical marks. The peak of the height becomes a boundary, and in a rising process of the ball, the mark is displayed in a first color, and in a falling process of the ball, the mark is displayed in a second color. Therefore, the enjoyment of operations by the combination of the operation support of a computer and the operation skill of the user himself can be obtained.
    Type: Grant
    Filed: September 27, 2000
    Date of Patent: November 12, 2002
    Assignee: Square Co., Inc.
    Inventors: Shiyu Rimoto, Toshiaki Nagashima
  • Patent number: 6471585
    Abstract: Input of a manipulation by a user is accepted before a player receives the ball. Upon occurrence of input of a manipulation, motion of the player including catching and throwing of the ball is determined in response to the input of the manipulation. By using the motion, transitions of display is made from a state before a catch of the ball by the player to a throw of the ball.
    Type: Grant
    Filed: July 28, 2000
    Date of Patent: October 29, 2002
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
  • Patent number: 6340332
    Abstract: A computer readable program product storing a program of a ball-playing type game which can smoothly express the continuous action of a player before and after a player obtains a ball when throwing the ball in any direction in accordance with operation of the user in the ball-playing game, wherein an input operation of the user is accepted from before the fielder receives the ball, a series of motions up to the fielder catching the ball and throwing it is judged in response to any input operation, and the motion is used to change the display up until the catching and throwing before the fielder catches the ball, such a program, and a ball-playing type game apparatus and method.
    Type: Grant
    Filed: July 28, 2000
    Date of Patent: January 22, 2002
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
  • Patent number: 6334813
    Abstract: A ball game is provided, wherein the place to which the ball is moved can be input and designated according to the most suitable timing while balancing the movement of displayed players and the ease of the operation by the user. A button operation by the user can be accepted before the fielder receives the ball and, in the case that there is a button operation, the location corresponding to the operated button is judged. Then, the motion of the catching and the throwing of the ball by the fielder is judged so as to use the motion in order to process the motion before the fielder catches the ball. Finally, the display is shifted to the movement of the throwing the ball in the direction of the designated location.
    Type: Grant
    Filed: July 28, 2000
    Date of Patent: January 1, 2002
    Assignee: Square Co., Ltd.
    Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
  • Patent number: 6257983
    Abstract: A computer readable program product stores a program for processing of cursor display, which enables fine adjustment of the cursor position in the strike zone and batting zone, and improves the operability. The state of a joystick is expressed by tilt data (x), and the value of the tilt data is entered into a function Fh(x) to find a displacement from a reference position O of a strike zone to a target position of movement of the cursor. The amount of change of the value of the function Fh(x) when the value of the tilt data changes from 5/6 to 1 is made smaller than the amount of change of the value of the function Fh(x) when the value of the tilt data changes from 0 to 1/6. The amount of change of the target position of movement corresponding to the amount of change of the joystick is made smaller the larger the tilt angle of the joystick. As a result, fine adjustment of the target position of movement is facilitated the larger the tilt angle becomes.
    Type: Grant
    Filed: August 4, 2000
    Date of Patent: July 10, 2001
    Assignee: Square Co., Ltd.
    Inventor: Shiyu Rimoto