Patents by Inventor Shunichi Fujita

Shunichi Fujita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240112535
    Abstract: In one aspect, an improved craps system may comprise at least one camera and a dealer station having at least one dealer station memory, at least one dealer station display device, and at least one dealer station processor in communication with the at least one camera. The at least one dealer station processor may be configured to receive the information from the camera regarding the throw of dice and determine, based upon the information, whether the throw complies with one or more requirements for a proper throw of dice.
    Type: Application
    Filed: September 22, 2023
    Publication date: April 4, 2024
    Inventors: Yoko AIKAWA, Hiromichi IKEDA, Hiroatsu IKE, Shinya HASHIDUME, Waduthantiri Rasika Arunapriya DE SILVA, Shunichi FUJITA, Masumi FUJISAWA, Yukinori INAMURA
  • Patent number: 11049366
    Abstract: Provided is a technique for obtaining a more enjoyable game. A game device comprises a determination unit for determining results of a plurality of games randomly, a sorting unit for sorting, on the basis of the results, a sequence in which the plurality of games are to be started, and a starting unit for starting the games in the sorted sequence.
    Type: Grant
    Filed: December 10, 2015
    Date of Patent: June 29, 2021
    Assignee: SEGA SAMMY CREATION INC.
    Inventor: Shunichi Fujita
  • Publication number: 20200175817
    Abstract: A gaming apparatus comprises a control unit, and a display unit. In a first game, the control unit changes display of the display unit by sequentially displaying a first symbol on the display unit, and stops the changing of display at a predetermined timing. In a second game, the control unit changes display of the display unit by sequentially displaying a second symbol on the display unit, and stops the changing of display at a predetermined timing, after the first symbol has been displayed at the time of the stop of display changing in the first game. The control unit grants a bonus on condition that a position where the first symbol is displayed in the first game and a position where the second symbol is displayed in the second game have a predetermined positional relationship. The gaming apparatus can provide a technique relating to a game with more fun.
    Type: Application
    Filed: March 2, 2016
    Publication date: June 4, 2020
    Inventor: Shunichi Fujita
  • Patent number: 10546458
    Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.
    Type: Grant
    Filed: October 5, 2018
    Date of Patent: January 28, 2020
    Assignee: Aruze Gaming Hong Kong Limited
    Inventors: Shunichi Fujita, Kazuyuki Endo
  • Publication number: 20190228611
    Abstract: Provided is a technique for obtaining a more enjoyable game. A game device comprises a determination unit for determining results of a plurality of games randomly, a sorting unit for sorting, on the basis of the results, a sequence in which the plurality of games are to be started, and a starting unit for starting the games in the sorted sequence.
    Type: Application
    Filed: December 10, 2015
    Publication date: July 25, 2019
    Inventor: Shunichi Fujita
  • Publication number: 20190096187
    Abstract: A game device comprises a control unit and a display unit. The control unit modifies a display on the display unit during a first game by displaying some of a plurality of symbols comprising a first symbol sequentially on the display unit, and stops modifying the display at a predetermined timing. When the first symbol is displayed, the control unit modifies the display on the display unit during a second game by displaying some of a plurality of symbols while displaying a second symbol in a display position in which the first symbol is displayed, and stops modifying the display at a predetermined timing. When the display position of the first symbol and the display position of the second symbol during the second game have a predetermined positional relationship, the control unit grants an award, thereby providing a more entertaining game.
    Type: Application
    Filed: March 4, 2016
    Publication date: March 28, 2019
    Inventor: Shunichi Fujita
  • Publication number: 20040053679
    Abstract: A gaming machine and a method for playing a game includes a base game and a bonus game. The gaming machine includes a display for displaying a plurality of game elements during the base game and a controller, coupled to the display, for controlling the display during the base game and the bonus game as a function of input by a player. An occurrence of a triggering event is detected during the base game, and responsively the bonus game is entered. The triggering event is defined by a predetermined number of a bonus game element appearing on the display during the base game. A bonus is awarded to the player during the bonus game.
    Type: Application
    Filed: September 16, 2002
    Publication date: March 18, 2004
    Inventors: James Getz, Shunichi Fujita, Simon Hayag, Lei Pi, John G. Schmitz, Kazuhiro Senoo, Sean Turner