Patents by Inventor Si Ying Diana Hu
Si Ying Diana Hu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240238675Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.Type: ApplicationFiled: March 28, 2024Publication date: July 18, 2024Inventors: Anvith Ekkati, Purna Sowmya Munukutla, Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Si ying Diana Hu
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Patent number: 11969651Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.Type: GrantFiled: December 18, 2020Date of Patent: April 30, 2024Assignee: NIANTIC, INC.Inventors: Anvith Ekkati, Purna Sowmya Munukutla, Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Si ying Diana Hu
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Publication number: 20240078701Abstract: A system and method for determining a location of a client device is described herein. In particular, a client device receives images captured by a camera at the client device. The client device identifies features in the images. The features may be line junctions, lines, curves, or any other features found in images. The client device retrieves a 3D map of the environment from the map database and compares the identified features to the 3D map of the environment, which includes map features such as map line junctions, map lines, map curves, and the like. The client device identifies a correspondence between the features identified from the images and the map features and determines a location of the client device in the real world based on the correspondence. The client device may display visual data representing a location in a virtual world corresponding to the location in the real world.Type: ApplicationFiled: November 8, 2023Publication date: March 7, 2024Inventors: Anvith Ekkati, Rong Yuan, Siddhant Jain, Si ying Diana Hu
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Patent number: 11847792Abstract: A system and method for determining a location of a client device is described herein. In particular, a client device receives images captured by a camera at the client device. The client device identifies features in the images. The features may be line junctions, lines, curves, or any other features found in images. The client device retrieves a 3D map of the environment from the map database and compares the identified features to the 3D map of the environment, which includes map features such as map line junctions, map lines, map curves, and the like. The client device identifies a correspondence between the features identified from the images and the map features and determines a location of the client device in the real world based on the correspondence. The client device may display visual data representing a location in a virtual world corresponding to the location in the real world.Type: GrantFiled: December 18, 2020Date of Patent: December 19, 2023Assignee: NIANTIC, INC.Inventors: Anvith Ekkati, Rong Yuan, Siddhant Jain, Si ying Diana Hu
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Patent number: 11833420Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.Type: GrantFiled: September 22, 2022Date of Patent: December 5, 2023Assignee: NIANTIC, INC.Inventors: Peter James Turner, Jaime Ivan Cervantes, Si ying Diana Hu
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Patent number: 11794101Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.Type: GrantFiled: July 22, 2022Date of Patent: October 24, 2023Assignee: NIANTIC, INC.Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
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Publication number: 20230022262Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.Type: ApplicationFiled: September 22, 2022Publication date: January 26, 2023Inventors: Peter James Turner, Jaime Ivan Cervantes, Si ying Diana Hu
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Patent number: 11540096Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.Type: GrantFiled: December 18, 2020Date of Patent: December 27, 2022Assignee: Niantic, Inc.Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
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Patent number: 11497995Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.Type: GrantFiled: May 19, 2021Date of Patent: November 15, 2022Assignee: Niantic, Inc.Inventors: Peter Turner, Jaime Ivan Cervantes, Si ying Diana Hu
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Publication number: 20220355195Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.Type: ApplicationFiled: July 22, 2022Publication date: November 10, 2022Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
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Publication number: 20220351476Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment and a location sensor to capture location data describing a geolocation of the client device. The client device creates a three-dimensional (3-D) map with the image data and the location data for use in generating virtual objects to augment reality. The client device transmits the created 3-D map to an external server that may utilize the 3-D map to update a world map stored on the external server. The external server sends a local portion of the world map to the client device. The client device determines a distance between the client device and a mapping point to generate a computer-mediated reality image at the mapping point to be displayed on the client device.Type: ApplicationFiled: July 19, 2022Publication date: November 3, 2022Inventors: Ross Edward Finman, Si ying Diana Hu
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Patent number: 11430189Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment and a location sensor to capture location data describing a geolocation of the client device. The client device creates a three-dimensional (3-D) map with the image data and the location data for use in generating virtual objects to augment reality. The client device transmits the created 3-D map to an external server that may utilize the 3-D map to update a world map stored on the external server. The external server sends a local portion of the world map to the client device. The client device determines a distance between the client device and a mapping point to generate a computer-mediated reality image at the mapping point to be displayed on the client device.Type: GrantFiled: December 2, 2020Date of Patent: August 30, 2022Assignee: Niantic, Inc.Inventors: Ross Edward Finman, Si ying Diana Hu
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Patent number: 11420116Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.Type: GrantFiled: February 25, 2020Date of Patent: August 23, 2022Assignee: Niantic, Inc.Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
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Publication number: 20210268376Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.Type: ApplicationFiled: May 19, 2021Publication date: September 2, 2021Inventors: Peter Turner, Jaime Ivan Cervantes, Si ying Diana Hu
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Patent number: 11077365Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.Type: GrantFiled: June 24, 2019Date of Patent: August 3, 2021Assignee: Niantic, Inc.Inventors: Peter Turner, Jaime Ivan Cervantes, Si ying Diana Hu
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Publication number: 20210187391Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.Type: ApplicationFiled: December 18, 2020Publication date: June 24, 2021Inventors: Anvith Ekkati, Purna Sowmya Munukutla, Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Si ying Diana Hu
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Publication number: 20210190538Abstract: A system and method for determining a location of a client device is described herein. In particular, a client device receives images captured by a camera at the client device. The client device identifies features in the images. The features may be line junctions, lines, curves, or any other features found in images. The client device retrieves a 3D map of the environment from the map database and compares the identified features to the 3D map of the environment, which includes map features such as map line junctions, map lines, map curves, and the like. The client device identifies a correspondence between the features identified from the images and the map features and determines a location of the client device in the real world based on the correspondence. The client device may display visual data representing a location in a virtual world corresponding to the location in the real world.Type: ApplicationFiled: December 18, 2020Publication date: June 24, 2021Inventors: Anvith Ekkati, Rong Yuan, Siddhant Jain, Si ying Diana Hu
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Publication number: 20210105593Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.Type: ApplicationFiled: December 18, 2020Publication date: April 8, 2021Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
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Publication number: 20210082202Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment and a location sensor to capture location data describing a geolocation of the client device. The client device creates a three-dimensional (3-D) map with the image data and the location data for use in generating virtual objects to augment reality. The client device transmits the created 3-D map to an external server that may utilize the 3-D map to update a world map stored on the external server. The external server sends a local portion of the world map to the client device. The client device determines a distance between the client device and a mapping point to generate a computer-mediated reality image at the mapping point to be displayed on the client device.Type: ApplicationFiled: December 2, 2020Publication date: March 18, 2021Inventors: Ross Edward Finman, Si ying Diana Hu
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Patent number: 10904723Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.Type: GrantFiled: August 5, 2020Date of Patent: January 26, 2021Assignee: Niantic, Inc.Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner