Patents by Inventor Srikumar Nair

Srikumar Nair has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9892540
    Abstract: A graphical asset associated with a simulated character of a video game is received. A first image and a second image associated with the simulated character are subsequently received, the first image comprising graphical displacement mapping information for a first topology of image deformation and the second image comprising graphical displacement mapping information for a second topology of deformation. A portion of the graphical asset is then deformed using the graphical displacement mapping information from the first image and the second image to change the 3D geometry of the portion of the graphical asset.
    Type: Grant
    Filed: March 7, 2017
    Date of Patent: February 13, 2018
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Srikumar Nair, Igor Borovikov, Kenneth Tan Kok Yoong
  • Publication number: 20170178381
    Abstract: A graphical asset associated with a simulated character of a video game is received. A first image and a second image associated with the simulated character are subsequently received, the first image comprising graphical displacement mapping information for a first topology of image deformation and the second image comprising graphical displacement mapping information for a second topology of deformation. A portion of the graphical asset is then deformed using the graphical displacement mapping information from the first image and the second image to change the 3D geometry of the portion of the graphical asset.
    Type: Application
    Filed: March 7, 2017
    Publication date: June 22, 2017
    Inventors: Srikumar Nair, Igor Borovikov, Kenneth Tan Kok Yoong
  • Publication number: 20170132849
    Abstract: A request is received to assign a first graphical asset and a second graphical asset associated with a three-dimensional (3D) geometry of a simulated character of a video game to the same physical location on the 3D geometry. A graphical conflict between the first graphical asset and the second graphical asset is detected, where the graphical conflict indicates that at least a portion of the first graphical asset and at least a portion of the second graphical asset graphically overlap at the same physical location on the 3D geometry. Attributes of the first and second graphical assets at the same physical location on the 3D geometry are compared. One of the first graphical asset or the second graphical asset is then provided for display at the physical location on the 3D geometry.
    Type: Application
    Filed: January 20, 2017
    Publication date: May 11, 2017
    Inventors: Srikumar Nair, Igor Borovikov, Darren Gyles, Brett Tribble
  • Patent number: 9626808
    Abstract: A graphical asset associated with a simulated character of a video game is received. A first image and a second image associated with the simulated character are subsequently received, the first image comprising graphical displacement mapping information for a first topology of image deformation and the second image comprising graphical displacement mapping information for a second topology of deformation. A portion of the graphical asset is then deformed using the graphical displacement mapping information from the first image and the second image to change the 3D geometry of the portion of the graphical asset.
    Type: Grant
    Filed: January 15, 2015
    Date of Patent: April 18, 2017
    Assignee: Electronic Arts Inc.
    Inventors: Srikumar Nair, Igor Borovikov, Kenneth Tan Kok Yoong
  • Patent number: 9626809
    Abstract: A request is received to assign a first graphical asset and a second graphical asset associated with a three-dimensional (3D) geometry of a simulated character of a video game to the same physical location on the 3D geometry. A graphical conflict between the first graphical asset and the second graphical asset is detected, where the graphical conflict indicates that at least a portion of the first graphical asset and at least a portion of the second graphical asset graphically overlap at the same physical location on the 3D geometry. Attributes of the first and second graphical assets at the same physical location on the 3D geometry are compared. One of the first graphical asset or the second graphical asset is then provided for display at the physical location on the 3D geometry.
    Type: Grant
    Filed: January 20, 2017
    Date of Patent: April 18, 2017
    Assignee: Electronic Arts Inc.
    Inventors: Srikumar Nair, Igor Borovikov, Darren Gyles, Brett Tribble
  • Patent number: 9561444
    Abstract: A first graphical asset and a second graphical asset associated with a simulated character of a video game are received. The first graphical asset and the second graphical asset that share a same physical location on the simulated character are paired together. Graphical conflicts between the first graphical asset and the second graphical created as a result of the pairing are then resolved.
    Type: Grant
    Filed: October 23, 2014
    Date of Patent: February 7, 2017
    Assignee: Electronic Arts Inc.
    Inventors: Srikumar Nair, Igor Borovikov, Darren Gyles, Brett Tribble
  • Publication number: 20160035142
    Abstract: A graphical asset associated with a simulated character of a video game is received. A first image and a second image associated with the simulated character are subsequently received, the first image comprising graphical displacement mapping information for a first topology of image deformation and the second image comprising graphical displacement mapping information for a second topology of deformation. A portion of the graphical asset is then deformed using the graphical displacement mapping information from the first image and the second image to change the 3D geometry of the portion of the graphical asset.
    Type: Application
    Filed: January 15, 2015
    Publication date: February 4, 2016
    Inventors: Srikumar Nair, Igor Borovikov, Kenneth Tan Kok Yoong
  • Publication number: 20160030844
    Abstract: A first graphical asset and a second graphical asset associated with a simulated character of a video game are received. The first graphical asset and the second graphical asset that share a same physical location on the simulated character are paired together. Graphical conflicts between the first graphical asset and the second graphical created as a result of the pairing are then resolved.
    Type: Application
    Filed: October 23, 2014
    Publication date: February 4, 2016
    Inventors: Srikumar Nair, Igor Borovikov, Darren Gyles, Brett Tribble