Patents by Inventor Stefan Mitterhoefer

Stefan Mitterhoefer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10546446
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.
    Type: Grant
    Filed: November 23, 2015
    Date of Patent: January 28, 2020
    Assignee: IGT Canada Solutions ULC
    Inventors: Lukas Angermayer, Stefan Mitterhoefer, Stefan Keilwert
  • Publication number: 20170148250
    Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.
    Type: Application
    Filed: November 23, 2015
    Publication date: May 25, 2017
    Applicant: IGT Canada Solutions ULC
    Inventors: Lukas Angermayer, Stefan Mitterhoefer, Stefan Keilwert