Patents by Inventor Stefania Axo

Stefania Axo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11602287
    Abstract: Aspects include identifying each of a plurality of audio sources proximate to a user wearing a headset. The audio sources include a primary audio source and a plurality of background audio sources. Aspects include causing the headset to play a set of audio sources to the user by causing each audio source of the set to be unfiltered by the headset. Aspects include determining an acceptance level of the user. Aspects also include determining a background noise filtering adjustment based on the acceptance level and the set of audio sources being played by the headset to the user. Aspects also include causing the headset to adjust a filtering of one or more of the plurality of background audio sources by the headset based on the background noise filtering adjustment.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: March 14, 2023
    Assignee: International Business Machines Corporation
    Inventors: Stefania Axo, Mark Christopher Wallen, Keith Joseph Miller, Yang Liu, Richard Polhemus
  • Patent number: 11210968
    Abstract: A computer system interacts with a user with a behavioral state. An activity performed by an entity with a behavioral state is determined. A virtual character corresponding to the entity and performing the determined activity of the entity is generated and displayed. A mental state of the entity responsive to the virtual character is detected. In response to detection of a positive mental state of the entity, one or more natural language terms are provided to the entity corresponding to the activity performed by the virtual character. Embodiments of the present invention further include a method and program product for interacting with a user with a behavioral state in substantially the same manner described above.
    Type: Grant
    Filed: September 18, 2018
    Date of Patent: December 28, 2021
    Assignee: International Business Machines Corporation
    Inventors: Lawrence A. Clevenger, Stefania Axo, Leigh Anne H. Clevenger, Krishna R. Tunga, Mahmoud Amin, Bryan Gury, Christopher J. Penny, Mark C. Wallen, Zhenxing Bi, Yang Liu
  • Publication number: 20210298647
    Abstract: Aspects include identifying each of a plurality of audio sources proximate to a user wearing a headset. The audio sources include a primary audio source and a plurality of background audio sources. Aspects include causing the headset to play a set of audio sources to the user by causing each audio source of the set to be unfiltered by the headset. Aspects include determining an acceptance level of the user. Aspects also include determining a background noise filtering adjustment based on the acceptance level and the set of audio sources being played by the headset to the user. Aspects also include causing the headset to adjust a filtering of one or more of the plurality of background audio sources by the headset based on the background noise filtering adjustment.
    Type: Application
    Filed: March 31, 2020
    Publication date: September 30, 2021
    Inventors: Stefania Axo, Mark Christopher Wallen, Keith Joseph Miller, Yang Liu, Richard Polhemus
  • Publication number: 20200090542
    Abstract: A computer system interacts with a user with a behavioral state. An activity performed by an entity with a behavioral state is determined. A virtual character corresponding to the entity and performing the determined activity of the entity is generated and displayed. A mental state of the entity responsive to the virtual character is detected. In response to detection of a positive mental state of the entity, one or more natural language terms are provided to the entity corresponding to the activity performed by the virtual character. Embodiments of the present invention further include a method and program product for interacting with a user with a behavioral state in substantially the same manner described above.
    Type: Application
    Filed: September 18, 2018
    Publication date: March 19, 2020
    Inventors: Lawrence A. Clevenger, Stefania Axo, Leigh Anne H. Clevenger, Krishna R. Tunga, MAHMOUD AMIN, Bryan Gury, Christopher J. Penny, Mark C. Wallen, ZHENXING BI, Yang Liu
  • Publication number: 20200051447
    Abstract: Provided are systems, methods, and media for teaching generalization of an object. An example method includes obtaining a set of traits of an object recognized by a person in an input image, in which a subset of traits are traits fixated on by the person when recognizing the object in the input image. Executing a machine learning algorithm to generate a set of generalized images of the object. Each generalized image is generated with at least one trait of being modified, in which the set of generalized images are ordered in a sequence based on proximity of each of the generalized images to the input image. Presenting at least a first generalized image to the person in accordance with the sequence. Modifying the order of the generalized images in the sequence in response to detecting from feedback that the person does not recognize the object in the first generalized image.
    Type: Application
    Filed: August 10, 2018
    Publication date: February 13, 2020
    Inventors: Krishna R. Tunga, Lawrence A. Clevenger, Stefania Axo, Mark C. Wallen, Yang Liu, Shidong Li, Bryan Gury