Patents by Inventor Stefano Koenig Corazza

Stefano Koenig Corazza has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10403045
    Abstract: A digital medium environment includes at least one computing device (e.g., a user's mobile device) in an environment. Systems and techniques are described for presenting a photorealistic augmented reality experience in real time on the computing device. A lighting representation of the environment is obtained from a partial view of the environment, such as from an image of the environment, and used to render a 3D asset (e.g., graphics of a synthetic object). The 3D asset is inserted into the environment by compositing the rendered 3D asset with the image of the environment accounting for occlusion and based on the lighting representation to form a composite image. Photorealistic processing is applied to the composite image by adding lighting for the rendered 3D asset to a portion of the background of the composite image. Consequently, the inserted graphic is indistinguishable from the real-world scene.
    Type: Grant
    Filed: August 11, 2017
    Date of Patent: September 3, 2019
    Assignee: Adobe Inc.
    Inventors: Stefano Koenig Corazza, Gavin Stuart Peter Miller
  • Publication number: 20190051052
    Abstract: A digital medium environment includes at least one computing device (e.g., a user's mobile device) in an environment. Systems and techniques are described for presenting a photorealistic augmented reality experience in real time on the computing device. A lighting representation of the environment is obtained from a partial view of the environment, such as from an image of the environment, and used to render a 3D asset (e.g., graphics of a synthetic object). The 3D asset is inserted into the environment by compositing the rendered 3D asset with the image of the environment accounting for occlusion and based on the lighting representation to form a composite image. Photorealistic processing is applied to the composite image by adding lighting for the rendered 3D asset to a portion of the background of the composite image. Consequently, the inserted graphic is indistinguishable from the real-world scene.
    Type: Application
    Filed: August 11, 2017
    Publication date: February 14, 2019
    Applicant: Adobe Systems Incorporated
    Inventors: Stefano Koenig Corazza, Gavin Stuart Peter Miller