Patents by Inventor Stephanie Fok
Stephanie Fok has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12034815Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: GrantFiled: May 15, 2023Date of Patent: July 9, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Publication number: 20230283678Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: May 15, 2023Publication date: September 7, 2023Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 11665245Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: GrantFiled: November 23, 2020Date of Patent: May 30, 2023Assignee: Sony Interactive Entertainment LLCInventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 11409639Abstract: Systems and methods for shadow testing are provided. A new service may be brought online that corresponds to an existing service. The new service may be designated for shadow testing. A call may be received for the existing service from a calling device. The received call may be provided to the existing service, while an asynchronous call corresponding to the received call may be provided to the new service. A result may be received from the existing service in response to the provided call, and a result may be received from the new service in response to the asynchronous call. The result received from the existing service may be used in responding to the received call. Data regarding the result received from the new service may be logged, but the result received from the new service may be excluded from use in responding to the received call. One or more metrics evaluating performance by the new service may be generated.Type: GrantFiled: January 26, 2021Date of Patent: August 9, 2022Assignee: Sony Interactive Entertainment LLCInventors: Stephanie Fok, Karthik Prasad
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Publication number: 20210149792Abstract: Systems and methods for shadow testing are provided. A new service may be brought online that corresponds to an existing service. The new service may be designated for shadow testing. A call may be received for the existing service from a calling device. The received call may be provided to the existing service, while an asynchronous call corresponding to the received call may be provided to the new service. A result may be received from the existing service in response to the provided call, and a result may be received from the new service in response to the asynchronous call. The result received from the existing service may be used in responding to the received call. Data regarding the result received from the new service may be logged, but the result received from the new service may be excluded from use in responding to the received call. One or more metrics evaluating performance by the new service may be generated.Type: ApplicationFiled: January 26, 2021Publication date: May 20, 2021Inventors: Stephanie Fok, Karthik Prasad
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Publication number: 20210084114Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: November 23, 2020Publication date: March 18, 2021Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Patent number: 10901874Abstract: Systems and methods for shadow testing are provided. A new service may be brought online that corresponds to an existing service. The new service may be designated for shadow testing. A call may be received for the existing service from a calling device. The received call may be provided to the existing service, while an asynchronous call corresponding to the received call may be provided to the new service. A result may be received from the existing service in response to the provided call, and a result may be received from the new service in response to the asynchronous call. The result received from the existing service may be used in responding to the received call. Data regarding the result received from the new service may be logged, but the result received from the new service may be excluded from use in responding to the received call. One or more metrics evaluating performance by the new service may be generated.Type: GrantFiled: May 18, 2018Date of Patent: January 26, 2021Assignee: Sony Interactive Entertainment LLCInventors: Stephanie Fok, Karthik Prasad
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Patent number: 10848592Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: GrantFiled: May 18, 2018Date of Patent: November 24, 2020Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Publication number: 20190354466Abstract: Systems and methods for shadow testing are provided. A new service may be brought online that corresponds to an existing service. The new service may be designated for shadow testing. A call may be received for the existing service from a calling device. The received call may be provided to the existing service, while an asynchronous call corresponding to the received call may be provided to the new service. A result may be received from the existing service in response to the provided call, and a result may be received from the new service in response to the asynchronous call. The result received from the existing service may be used in responding to the received call. Data regarding the result received from the new service may be logged, but the result received from the new service may be excluded from use in responding to the received call. One or more metrics evaluating performance by the new service may be generated.Type: ApplicationFiled: May 18, 2018Publication date: November 21, 2019Inventors: Stephanie Fok, Karthik Prasad
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Publication number: 20190356753Abstract: The present disclosure describes methods and system for personalizing user experience in a gaming network. In particular, the user experience is personalized based on how users are characterized based on their interactions with the gaming network. By using the characterizations, the users are assigned labels that publicly identify the user experience, interest, and proficiency with various video games. Communities are then established based on users having the same labels. Lastly, user generated content can be characterized and promoted based on the characterizations to the appropriate communities.Type: ApplicationFiled: May 18, 2018Publication date: November 21, 2019Inventors: Stephen Yong, Hu Peng, Stephanie Fok, Khoi-Nguyen Duc Do
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Publication number: 20120123954Abstract: Systems and methods are provided for generating a certificate of compliance for a product. A product control system (PCS) retrieves specification and/or regulatory data for a particular product and compares the retrieved data to test result data obtained for that particular product. The PCS generates a product certification if the test result data indicates that the product is in compliance with the specification data and/or the regulatory data. A product test plan generation system (PTPGS) enables a user to interact with a user interface to retrieve a test plan for a particular product. The test plan can be used to obtain test results for the particular product.Type: ApplicationFiled: December 21, 2011Publication date: May 17, 2012Inventors: Gene Rider, Karen Ng, Joseph Mohorovic, Xiao Chen, Ruben Suarez, Mark Mrozek, Brian Check, Stephanie Fok, Erick Ramos
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Publication number: 20120095930Abstract: Systems and methods are provided for generating a certificate of compliance for a product. A product control system (PCS) retrieves specification and/or regulatory data for a particular product and compares the retrieved data to test result data obtained for that particular product. The PCS generates a product certification if the test result data indicates that the product is in compliance with the specification data and/or the regulatory data. A product test plan generation system (PTPGS) enables a user to interact with a user interface to retrieve a test plan for a particular product. The test plan can be used to obtain test results for the particular product.Type: ApplicationFiled: December 21, 2011Publication date: April 19, 2012Inventors: Gene Rider, Karen Ng, Joseph Mohorovic, Xiao Chen, Ruben Suarez, Mark Mrozek, Brian Check, Stephanie Fok, Erick Ramos
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Publication number: 20120084220Abstract: Systems and methods are provided for generating a certificate of compliance for a product. A product control system (PCS) retrieves specification and/or regulatory data for a particular product and compares the retrieved data to test result data obtained for that particular product. The PCS generates a product certification if the test result data indicates that the product is in compliance with the specification data and/or the regulatory data. A product test plan generation system (PTPGS) enables a user to interact with a user interface to retrieve a test plan for a particular product. The test plan can be used to obtain test results for the particular product.Type: ApplicationFiled: January 7, 2011Publication date: April 5, 2012Applicant: INTERTEK CONSUMER GOODS NAInventors: Gene Rider, Karen Ng, Joseph Mohorovic, Xiao Chen, Ruben Suarez, Mark Mrozek, Brian Check, Stephanie Fok, Erick Ramos