Patents by Inventor Stephen B. Coy

Stephen B. Coy has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170236336
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: January 27, 2017
    Publication date: August 17, 2017
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Patent number: 9576395
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Grant
    Filed: September 22, 2014
    Date of Patent: February 21, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Publication number: 20150012890
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: September 22, 2014
    Publication date: January 8, 2015
    Applicant: MICROSOFT CORPORATION
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Patent number: 8015141
    Abstract: A rule-based programming language may be devised for programming an entity in an environment. Computer systems may therefore be configured to program the entity with at least one rule comprising at least zero language conditions representing an action condition, at least one language verb representing an action, and at least zero language verb parameters representing an action object. The computer system may also be configured to facilitate entry by a user of a rule set according to the rule-based programming language by receiving user selections of language conditions, language verbs, and language verb parameters. By facilitating the programming by users of entities within environments, the computer system may facilitate individuals (such as non-technical individuals, aspiring programmers, and children) in understanding programming concepts, encourage the development of experience with computer programming, and permit the generation of useful computer programs by non-proficient programmers.
    Type: Grant
    Filed: February 18, 2008
    Date of Patent: September 6, 2011
    Assignee: Microsoft Corporation
    Inventors: Matthew MacLaurin, Michael C. Miller, Stephen B. Coy, Lili Cheng
  • Patent number: 7999807
    Abstract: A system combines 2D and 3D modeling in rendering shapes and includes: a 3D modeling factory to generate a 3D model of selected shape parameters or features; a front face factory to generate 2D text and text effects, and some 2D shape effects; a ground plane factory to generate effects that are rendered on a ground plane of a shape; and a rasterizer/compositing engine to combine 2D and 3D effects generated by the front face factory, ground plan factory, and the 3D modeling factory.
    Type: Grant
    Filed: December 12, 2005
    Date of Patent: August 16, 2011
    Assignee: Microsoft Corporation
    Inventors: Georg F. Petschnigg, Ashesh P. Bakshi, Damien N. Berger, Matthew W. Kernek, Stephen B. Coy
  • Publication number: 20100138793
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: December 2, 2008
    Publication date: June 3, 2010
    Applicant: Microsoft Corporation
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Publication number: 20090210372
    Abstract: A rule-based programming language may be devised for programming an entity in an environment. Computer systems may therefore be configured to program the entity with at least one rule comprising at least zero language conditions representing an action condition, at least one language verb representing an action, and at least zero language verb parameters representing an action object. The computer system may also be configured to facilitate entry by a user of a rule set according to the rule-based programming language by receiving user selections of language conditions, language verbs, and language verb parameters. By facilitating the programming by users of entities within environments, the computer system may facilitate individuals (such as non-technical individuals, aspiring programmers, and children) in understanding programming concepts, encourage the development of experience with computer programming, and permit the generation of useful computer programs by non-proficient programmers.
    Type: Application
    Filed: February 18, 2008
    Publication date: August 20, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Matthew MacLaurin, Michael C. Miller, Stephen B. Coy, Lili Cheng