Patents by Inventor Stephen Bailey

Stephen Bailey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12200027
    Abstract: Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for selecting and processing communication channels in a live production environment. In one aspect, a conversation status of each of a plurality of communication channels is determined. Channels belonging to a first group status are grouped into a first set, and channels belonging to a second group status are grouped into a second set. Display data is generated to indicate the respective groupings, and audio and text is selectively displayed on user devices according to the groupings.
    Type: Grant
    Filed: November 29, 2022
    Date of Patent: January 14, 2025
    Assignee: PRODCOM LLC
    Inventors: Stephen Bailey, Justin Tyre
  • Publication number: 20240254361
    Abstract: A method of preparing a high performance low isocyanate polyurethane top coating effective to protect external architectural surfaces and substantially minimizing applicator exposure to isocyanates, including: providing an amount of compound A chosen from a fluoroethylene vinyl ether (FEVE) moiety of formula (I); providing an amount of Compound B chosen from a silane functional isocyanate of general formula (II); where compound A and compound B are present in a stoichiometric ratio of 1:1; providing an effective amount of a catalyst of compound C; introducing compounds A and B into a reaction vessel and stirring the compounds in an inert atmosphere at a predetermined temperature and a predetermined time; where the resultant silane functional FEVE resin is substantially free of unreacted isocyanate.
    Type: Application
    Filed: August 16, 2022
    Publication date: August 1, 2024
    Applicant: A & I Coatings Group Pty Ltd
    Inventors: Fu Rong JIANG, Stephen BAILEY
  • Publication number: 20240176462
    Abstract: Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for selecting and processing communication channels in a live production environment. In one aspect, a conversation status of each of a plurality of communication channels is determined. Channels belonging to a first group status are grouped into a first set, and channels belonging to a second group status are grouped into a second set. Display data is generated to indicate the respective groupings, and audio and text is selectively displayed on user devices according to the groupings.
    Type: Application
    Filed: November 29, 2022
    Publication date: May 30, 2024
    Inventors: Stephen Bailey, Justin Tyre
  • Patent number: 11875458
    Abstract: According to at least one embodiment, a method for generating a mesh deformation of a facial model includes: generating a first plurality of deformation maps by applying a first plurality of neural network-trained models; extracting a first plurality of vertex offsets based on the first plurality of deformation maps; and applying the first plurality of vertex offsets to a neutral mesh of the facial model to generate the mesh deformation of the facial model.
    Type: Grant
    Filed: April 29, 2022
    Date of Patent: January 16, 2024
    Assignee: DREAMWORKS ANIMATION LLC
    Inventors: Stephen Bailey, Dalton Omens, Paul DiLorenzo, James O'Brien
  • Publication number: 20220262073
    Abstract: According to at least one embodiment, a method for generating a mesh deformation of a facial model includes: generating a first plurality of deformation maps by applying a first plurality of neural network-trained models; extracting a first plurality of vertex offsets based on the first plurality of deformation maps; and applying the first plurality of vertex offsets to a neutral mesh of the facial model to generate the mesh deformation of the facial model.
    Type: Application
    Filed: April 29, 2022
    Publication date: August 18, 2022
    Applicant: DreamWorks Animation LLC
    Inventors: Stephen BAILEY, Dalton OMENS, Paul DiLorenzo, James O'Brien
  • Patent number: 11348314
    Abstract: According to at least one embodiment, a method for generating a mesh deformation of a facial model includes: generating a first plurality of deformation maps by applying a first plurality of neural network-trained models; extracting a first plurality of vertex offsets based on the first plurality of deformation maps; and applying the first plurality of vertex offsets to a neutral mesh of the facial model to generate the mesh deformation of the facial model.
    Type: Grant
    Filed: October 7, 2020
    Date of Patent: May 31, 2022
    Inventors: Stephen Bailey, Dalton Omens, Paul DiLorenzo, James O'Brien
  • Publication number: 20210350621
    Abstract: According to at least one embodiment, a method for generating a mesh deformation of a facial model includes: generating a first plurality of deformation maps by applying a first plurality of neural network-trained models; extracting a first plurality of vertex offsets based on the first plurality of deformation maps; and applying the first plurality of vertex offsets to a neutral mesh of the facial model to generate the mesh deformation of the facial model.
    Type: Application
    Filed: October 7, 2020
    Publication date: November 11, 2021
    Applicant: DreamWorks Animation LLC
    Inventors: Stephen BAILEY, Dalton Omens, Paul DiLorenzo, James O'Brien
  • Patent number: 10818063
    Abstract: Systems and methods for automatically animating a character based on an existing corpus of animation are described. The character may be from a previously produced feature animated film, and the data used for training may be the data used to animate the character in the film. A low-dimensional embedding for subsets of the existing animation corresponding to different semantic labels may be learned by mapping high-dimensional rig control parameters to a latent space. A particle model may be used to move within the latent space, thereby generating novel animations corresponding to the space's semantic label, such as a pose. Bridges may link a first pose of a first model within the latent space that is similar to a second pose of a second model of the space. Animations corresponding to transitions between semantic labels may be generated by creating animation paths that traverse a bridge from one model into another.
    Type: Grant
    Filed: January 18, 2019
    Date of Patent: October 27, 2020
    Assignee: DreamWorks Animation L.L.C.
    Inventors: Stephen Bailey, Martin Watt, Bo Morgan, James O'Brien
  • Patent number: 10565792
    Abstract: Systems, methods, and computer-readable medium for approximating mesh deformations for character rigs are disclosed. An embodiment includes applying a first deformation function to one or more mesh elements to determine an intermediate position based on a transform to a first structural element, wherein the one or more mesh elements are assigned to the first structural element, generating an offset based on a second deformation function for the one or more mesh elements using a deformation function approximation model, wherein the offset is a positional offset of the one or more mesh elements from the intermediate position to a target position corresponding to the transform applied to the first structural element, and generating a combined mesh deformation for the one or more mesh elements by combining the intermediate position and the offset.
    Type: Grant
    Filed: March 2, 2018
    Date of Patent: February 18, 2020
    Assignee: DreamWorks Animation LLC
    Inventors: Stephen Bailey, Paul DiLorenzo, David Otte, James O'Brien
  • Publication number: 20190156548
    Abstract: Systems and methods for automatically animating a character based on an existing corpus of animation are described. The character may be from a previously produced feature animated film, and the data used for training may be the data used to animate the character in the film. A low-dimensional embedding for subsets of the existing animation corresponding to different semantic labels may be learned by mapping high-dimensional rig control parameters to a latent space. A particle model may be used to move within the latent space, thereby generating novel animations corresponding to the space's semantic label, such as a pose. Bridges may link a first pose of a first model within the latent space that is similar to a second pose of a second model of the space. Animations corresponding to transitions between semantic labels may be generated by creating animation paths that traverse a bridge from one model into another.
    Type: Application
    Filed: January 18, 2019
    Publication date: May 23, 2019
    Applicant: DreamWorks Animation L.L.C.
    Inventors: Stephen BAILEY, Martin WATT, Bo MORGAN, James O'BRIEN
  • Patent number: 10262448
    Abstract: Systems and methods for automatically animating a character based on an existing corpus of animation are described. The character may be from a previously produced feature animated film, and the data used for training may be the data used to animate the character in the film. A low-dimensional embedding for subsets of the existing animation corresponding to different semantic labels may be learned by mapping high-dimensional rig control parameters to a latent space. A particle model may be used to move within the latent space, thereby generating novel animations corresponding to the space's semantic label, such as a pose. Bridges may link a first pose of a first model within the latent space that is similar to a second pose of a second model of the space. Animations corresponding to transitions between semantic labels may be generated by creating animation paths that traverse a bridge from one model into another.
    Type: Grant
    Filed: January 18, 2017
    Date of Patent: April 16, 2019
    Assignee: DreamWorks Animation L.L.C.
    Inventors: Stephen Bailey, Martin Watt, Bo Morgan, James O'Brien
  • Publication number: 20190073826
    Abstract: Systems, methods, and computer-readable medium for approximating mesh deformations for character rigs are disclosed. An embodiment includes applying a first deformation function to one or more mesh elements to determine an intermediate position based on a transform to a first structural element, wherein the one or more mesh elements are assigned to the first structural element, generating an offset based on a second deformation function for the one or more mesh elements using a deformation function approximation model, wherein the offset is a positional offset of the one or more mesh elements from the intermediate position to a target position corresponding to the transform applied to the first structural element, and generating a combined mesh deformation for the one or more mesh elements by combining the intermediate position and the offset.
    Type: Application
    Filed: March 2, 2018
    Publication date: March 7, 2019
    Applicant: DreamWorks Animation LLC
    Inventors: Stephen Bailey, Paul DiLorenzo, David Otte, James O'Brien
  • Patent number: 10137652
    Abstract: A method of hose construction comprises: providing a sacrificial layer on the surface of a hose former; constructing a hose on the sacrificial layer; forcing pressurized fluid between the sacrificial layer and the hose former to separate the hose former from the sacrificial layer; and separating the sacrificial layer from the hose.
    Type: Grant
    Filed: September 18, 2014
    Date of Patent: November 27, 2018
    Assignee: DUNLOP OIL & MARINE LIMITED
    Inventors: Stephen Bailey, Krystian Paskiewicz, Simon Bishop
  • Patent number: 9994506
    Abstract: A process for transitioning a reactor from base-catalyzed polyol production to double metal cyanide (DMC)-catalyzed polyol production is described. The process includes discharging a base-catalyzed and un-neutralized product mixture from a reactor, and adding an acidified polyether polyol starter and DMC catalyst mixture to the reactor. A DMC-catalyzed polyol production reaction can then be conducted in the reactor without intermediate washing or rinsing of the reactor, and without catalyst deactivation from base or alkaline hold-up.
    Type: Grant
    Filed: April 20, 2016
    Date of Patent: June 12, 2018
    Assignee: COVESTRO LLC
    Inventors: Peter Uthe, Jack R. Reese, Stephen Bailey
  • Publication number: 20170305826
    Abstract: A process for transitioning a reactor from base-catalyzed polyol production to double metal cyanide (DMC)-catalyzed polyol production is described. The process includes discharging a base-catalyzed and un-neutralized product mixture from a reactor, and adding an acidified polyether polyol starter and DMC catalyst mixture to the reactor. A DMC-catalyzed polyol production reaction can then be conducted in the reactor without intermediate washing or rinsing of the reactor, and without catalyst deactivation from base or alkaline hold-up.
    Type: Application
    Filed: April 20, 2016
    Publication date: October 26, 2017
    Inventors: Peter Uthe, Jack R. Reese, Stephen Bailey
  • Publication number: 20170206696
    Abstract: Systems and methods for automatically animating a character based on an existing corpus of animation are described. The character may be from a previously produced feature animated film, and the data used for training may be the data used to animate the character in the film. A low-dimensional embedding for subsets of the existing animation corresponding to different semantic labels may be learned by mapping high-dimensional rig control parameters to a latent space. A particle model may be used to move within the latent space, thereby generating novel animations corresponding to the space's semantic label, such as a pose. Bridges may link a first pose of a first model within the latent space that is similar to a second pose of a second model of the space. Animations corresponding to transitions between semantic labels may be generated by creating animation paths that traverse a bridge from one model into another.
    Type: Application
    Filed: January 18, 2017
    Publication date: July 20, 2017
    Applicant: DreamWorks Animation LLC
    Inventors: Stephen BAILEY, Martin WATT, Bo MORGAN, James O'BRIEN
  • Patent number: 9527958
    Abstract: This invention relates to a process for the production of a high purity polyether carbonate polyol. The high purity polyether carbonate polyols prepared by the process herein contain a low level of catalyst residues. The process adds diatomaceous earth to a polyether carbonate polyol to form a suspension, mixes the suspension for a specified time period at a specified temperature, and filters the suspension to form the high purity polyether carbonate polyol.
    Type: Grant
    Filed: May 2, 2014
    Date of Patent: December 27, 2016
    Assignee: Covestro LLC
    Inventors: Peter Uthe, Stephen Bailey, Robert Gastinger
  • Publication number: 20160214339
    Abstract: A method of hose construction comprises: providing a sacrificial layer on the surface of a hose former; constructing a hose on the sacrificial layer; forcing pressurised fluid between the sacrificial layer and the hose former to separate the hose former from the sacrificial layer; and separating the sacrificial layer from the hose.
    Type: Application
    Filed: September 18, 2014
    Publication date: July 28, 2016
    Inventors: Stephen Bailey, Krystian Paskiewicz, Simon Bishop
  • Patent number: 9218785
    Abstract: A lighting correction filter for selectively correcting lighting in computer animation is disclosed. The lighting correction filter can select a computer-generated object having one or more lighting attributes. The selected object can be a portion of an object, an entire object, a portion of a computer-generated scene, or an entire scene. The filter can then set lighting correction values for the lighting attributes of the selected object. The lighting correction values can be color values, exposure values, or both. The filter can apply the lighting correction values to the selected object's lighting attributes to effect a lighting correction in the object prior to rendering.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: December 22, 2015
    Assignee: DreamWorks Animation LLC
    Inventor: Stephen Bailey
  • Publication number: 20150315337
    Abstract: This invention relates to a process for the production of a high purity polyether carbonate polyol. The high purity polyether carbonate polyols prepared by the process herein contain a low level of catalyst residues. The process adds diatomaceous earth to a polyether carbonate polyol to form a suspension, mixes the suspension for a specified time period at a specified temperature, and filters the suspension to form the high purity polyether carbonate polyol.
    Type: Application
    Filed: May 2, 2014
    Publication date: November 5, 2015
    Inventors: Peter Uthe, Stephen Bailey, Robert Gastinger