Patents by Inventor Stephen G Latta

Stephen G Latta has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20160196603
    Abstract: An augmented reality system that provides augmented product and environment information to a wearer of a see through head mounted display. The augmentation information may include advertising, inventory, pricing and other information about products a wearer may be interested in. Interest is determined from wearer actions and a wearer profile. The information may be used to incentivize purchases of real world products by a wearer, or allow the wearer to make better purchasing decisions. The augmentation information may enhance a wearer's shopping experience by allowing the wearer easy access to important product information while the wearer is shopping in a retail establishment. Through virtual rendering, a wearer may be provided with feedback on how an item would appear in a wearer environment, such as the wearer's home.
    Type: Application
    Filed: January 11, 2016
    Publication date: July 7, 2016
    Inventors: Kathryn Stone Perez, John Clavin, Kevin A. Geisner, Stephen G. Latta, Brian J. Mount, Arthur C. Tomlin, Adam G. Poulos
  • Patent number: 9369543
    Abstract: Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one another, thus allowing the users of those avatars to communicate with one another. For asynchronous communications, an avatar of a particular user is left behind at a particular location in a game along with a recorded communication. When other users of other games are at that particular location, the avatar of that particular user is displayed and the recorded communication is presented to the other users.
    Type: Grant
    Filed: May 27, 2011
    Date of Patent: June 14, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Brian Scott Murphy, Stephen G. Latta, Darren Alexander Bennett, Pedro Perez, Shawn C. Wright, Relja Markovic, Joel B. Deaguero, Christopher H. Willoughby, Ryan Lucas Hastings, Kevin Geisner
  • Patent number: 9367136
    Abstract: Methods for providing real-time feedback to an end user of a mobile device as they are interacting with or manipulating one or more virtual objects within an augmented reality environment are described. The real-time feedback may comprise visual feedback, audio feedback, and/or haptic feedback. In some embodiments, a mobile device, such as a head-mounted display device (HMD), may determine an object classification associated with a virtual object within an augmented reality environment, detect an object manipulation gesture performed by an end user of the mobile device, detect an interaction with the virtual object based on the object manipulation gesture, determine a magnitude of a virtual force associated with the interaction, and provide real-time feedback to the end user of the mobile device based on the interaction, the magnitude of the virtual force applied to the virtual object, and the object classification associated with the virtual object.
    Type: Grant
    Filed: April 12, 2013
    Date of Patent: June 14, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Stephen G. Latta, Adam G. Poulos, Cameron G. Brown, Daniel J. McCulloch, Matthew Kaplan, Arnulfo Zepeda Navratil, Jon Paulovich, Kudo Tsunoda
  • Patent number: 9355583
    Abstract: The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The personal A/V apparatus serves as an exercise program that is always with the user, provides motivation for the user, visually tells the user how to exercise, and lets the user exercise with other people who are not present.
    Type: Grant
    Filed: August 28, 2014
    Date of Patent: May 31, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Kevin A. Geisner, Kathryn Stone Perez, Stephen G. Latta, Ben J. Sugden, Benjamin I. Vaught, Alex Aben-Athar Kipman
  • Patent number: 9345957
    Abstract: Technology is described for providing a personalized sport performance experience with three dimensional (3D) virtual data displayed by a near-eye, augmented reality display of a personal audiovisual (A/V) apparatus. A physical movement recommendation is determined for the user performing a sport based on skills data for the user for the sport, physical characteristics of the user, and 3D space positions for at least one or more sport objects. 3D virtual data depicting one or more visual guides for assisting the user in performing the physical movement recommendation may be displayed from a user perspective associated with a display field of view of the near-eye AR display. An avatar may also be displayed by the near-eye AR display performing a sport. The avatar may perform the sport interactively with the user or be displayed performing a prior performance of an individual represented by the avatar.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: May 24, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Kevin A. Geisner, Kathryn Stone Perez, Stephen G. Latta, Ben J. Sugden, Benjamin I. Vaught, Alex Aben-Athar Kipman, John Clavin
  • Publication number: 20160131902
    Abstract: A method of automatically calibrating a head mounted display for a user is disclosed. The method includes automatically calculating an inter-pupillary distance value for the user, comparing the automatically calculated inter-pupillary distance value to a previously determined inter-pupillary distance value, determining if the automatically calculated inter-pupillary distance value matches the preexisting inter-pupillary distance value, and automatically calibrating the head mounted display using calibration data associated with matching previously determined inter-pupillary distance value.
    Type: Application
    Filed: November 12, 2014
    Publication date: May 12, 2016
    Inventors: Anthony J. Ambrus, Stephen G. Latta, Roger Sebastian-Kevin Sylvan, Adam G. Poulos
  • Publication number: 20160117861
    Abstract: The technology causes disappearance of a real object in a field of view of a see-through, mixed reality display device system based on user disappearance criteria. Image data is tracked to the real object in the field of view of the see-through display for implementing an alteration technique on the real object causing its disappearance from the display. A real object may satisfy user disappearance criteria by being associated with subject matter that the user does not wish to see or by not satisfying relevance criteria for a current subject matter of interest to the user. In some embodiments, based on a 3D model of a location of the display device system, an alteration technique may be selected for a real object based on a visibility level associated with the position within the location. Image data for alteration may be prefetched based on a location of the display device system.
    Type: Application
    Filed: December 29, 2015
    Publication date: April 28, 2016
    Inventors: James C. Liu, Stephen G. Latta, Benjamin I. Vaught, Christopher M. Novak, Darren Bennett
  • Publication number: 20160086382
    Abstract: The technology provides contextual personal information by a mixed reality display device system being worn by a user. A user inputs person selection criteria, and the display system sends a request for data identifying at least one person in a location of the user who satisfy the person selection criteria to a cloud based application with access to user profile data for multiple users. Upon receiving data identifying the at least one person, the display system outputs data identifying the person if he or she is within the field of view. An identifier and a position indicator of the person in the location is output if not. Directional sensors on the display device may also be used for determining a position of the person. Cloud based executing software can identify and track the positions of people based on image and non-image data from display devices in the location.
    Type: Application
    Filed: September 25, 2015
    Publication date: March 24, 2016
    Inventors: Kevin A. Geisner, Darren Bennett, Relja Markovic, Stephen G. Latta, Daniel J. McCulloch, Jason Scott, Ryan L. Hastings, Alex Aben-Athar Kipman, Andrew John Fuller, Jeffrey Neil Margolis, Kathryn Stone Perez, Sheridan Martin Small
  • Patent number: 9286711
    Abstract: Technology is described for representing a physical location at a previous time period with three dimensional (3D) virtual data displayed by a near-eye, augmented reality display of a personal audiovisual (A/V) apparatus. The personal A/V apparatus is identified as being within the physical location, and one or more objects in a display field of view of the near-eye, augmented reality display are automatically identified based on a three dimensional mapping of objects in the physical location. User input, which may be natural user interface (NUI) input, indicates a previous time period, and one or more 3D virtual objects associated with the previous time period are displayed from a user perspective associated with the display field of view. An object may be erased from the display field of view, and a camera effect may be applied when changing between display fields of view.
    Type: Grant
    Filed: June 27, 2012
    Date of Patent: March 15, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Kevin A. Geisner, Kathryn Stone Perez, Stephen G. Latta, Ben J. Sugden, Benjamin I. Vaught, Alex Aben-Athar Kipman, John Clavin, Jonathan T. Steed, Jason Scott
  • Patent number: 9288468
    Abstract: Techniques are provided for viewing windows for video streams. A video stream from a video capture device is accessed. Data that describes movement or position of a person is accessed. A viewing window is placed in the video stream based on the data that describes movement or position of the person. The viewing window is provided to a display device in accordance with the placement of the viewing window in the video stream. Motion sensors can detect motion of the person carrying the video capture device in order to dampen the motion such that the video on the remote display does not suffer from motion artifacts. Sensors can also track the eye gaze of either the person carrying the mobile video capture device or the remote display device to enable control of the spatial region of the video stream shown at the display device.
    Type: Grant
    Filed: June 29, 2011
    Date of Patent: March 15, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Benjamin I. Vaught, Alex Aben-Athar Kipman, Michael J. Scavezze, Arthur C. Tomlin, Relja Markovic, Darren Bennett, Stephen G. Latta
  • Patent number: 9285871
    Abstract: A system for generating an augmented reality environment in association with one or more attractions or exhibits is described. In some cases, a see-through head-mounted display device (HMD) may acquire one or more virtual objects from a supplemental information provider associated with a particular attraction. The one or more virtual objects may be based on whether an end user of the HMD is waiting in line for the particular attraction or is on (or in) the particular attraction. The supplemental information provider may vary the one or more virtual objects based on the end user's previous experiences with the particular attraction. The HMD may adapt the one or more virtual objects based on physiological feedback from the end user (e.g., if a child is scared). The supplemental information provider may also provide and automatically update a task list associated with the particular attraction.
    Type: Grant
    Filed: March 27, 2012
    Date of Patent: March 15, 2016
  • Patent number: 9280203
    Abstract: Systems, methods and computer readable media are disclosed for a gesture recognizer system architecture. A recognizer engine is provided, which receives user motion data and provides that data to a plurality of filters. A filter corresponds to a gesture, that may then be tuned by an application receiving information from the gesture recognizer so that the specific parameters of the gesture—such as an arm acceleration for a throwing gesture—may be set on a per-application level, or multiple times within a single application. Each filter may output to an application using it a confidence level that the corresponding gesture occurred, as well as further details about the user motion data.
    Type: Grant
    Filed: August 2, 2011
    Date of Patent: March 8, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Stephen G. Latta, Relja Markovic, Arthur Charles Tomlin, Gregory N. Snook
  • Patent number: 9268406
    Abstract: Technology is described for providing a virtual spectator experience for a user of a personal A/V apparatus including a near-eye, augmented reality (AR) display. A position volume of an event object participating in an event in a first 3D coordinate system for a first location is received and mapped to a second position volume in a second 3D coordinate system at a second location remote from where the event is occurring. A display field of view of the near-eye AR display at the second location is determined, and real-time 3D virtual data representing the one or more event objects which are positioned within the display field of view are displayed in the near-eye AR display. A user may select a viewing position from which to view the event. Additionally, virtual data of a second user may be displayed at a position relative to a first user.
    Type: Grant
    Filed: June 29, 2012
    Date of Patent: February 23, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Kevin A. Geisner, Kathryn Stone Perez, Stephen G. Latta, Ben J. Sugden, Benjamin I. Vaught, Alex Aben-Athar Kipman, Michael J. Scavezze, Daniel J. McCulloch, Darren Bennett, Jason Scott, Ryan L. Hastings, Brian E. Keane, Christopher E. Miles, Robert L. Crocco, Jr., Mathew J. Lamb
  • Patent number: 9256282
    Abstract: Systems, methods and computer readable media are disclosed for manipulating virtual objects. A user may utilize a controller, such as his hand, in physical space to associate with a cursor in a virtual environment. As the user manipulates the controller in physical space, this is captured by a depth camera. The image data from the depth camera is parsed to determine how the controller is manipulated, and a corresponding manipulation of the cursor is performed in virtual space. Where the cursor interacts with a virtual object in the virtual space, that virtual object is manipulated by the cursor.
    Type: Grant
    Filed: March 20, 2009
    Date of Patent: February 9, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Stephen G. Latta, Kevin Geisner, Relja Markovic, Darren Alexander Bennett, Arthur Charles Tomlin
  • Patent number: 9255813
    Abstract: The technology causes disappearance of a real object in a field of view of a see-through, mixed reality display device system based on user disappearance criteria. Image data is tracked to the real object in the field of view of the see-through display for implementing an alteration technique on the real object causing its disappearance from the display. A real object may satisfy user disappearance criteria by being associated with subject matter that the user does not wish to see or by not satisfying relevance criteria for a current subject matter of interest to the user. In some embodiments, based on a 3D model of a location of the display device system, an alteration technique may be selected for a real object based on a visibility level associated with the position within the location. Image data for alteration may be prefetched based on a location of the display device system.
    Type: Grant
    Filed: October 14, 2011
    Date of Patent: February 9, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: James C. Liu, Stephen G. Latta, Benjamin I. Vaught, Christopher M. Novak, Darren Bennett
  • Patent number: 9195305
    Abstract: Techniques for facilitating interaction with an application in a motion capture system allow a person to easily begin interacting without manual setup. A depth camera system tracks a person in physical space and determines a probabilistic measure of the person's intent to engage of disengage with the application based on location, stance and movement. Absolute location in a field of view of the depth camera, and location relative to another person, can be evaluated. Stance can include facing a depth camera, indicating a willingness to interact. Movements can include moving toward or away from a central area in the physical space, walking through the field of view, and movements which occur while standing generally in one location, such as moving one's arms around, gesturing, or shifting weight from one foot to another.
    Type: Grant
    Filed: November 8, 2012
    Date of Patent: November 24, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Relja Markovic, Stephen G Latta, Kevin A Geisner, Jonathan T Steed, Darren A Bennett, Amos D Vance
  • Publication number: 20150331240
    Abstract: Assisted viewing of web-based resources by an end user of a head-mounted display device (HMD) is described. An HMD may display content from web-based resources using a see-through display while tracking eye and head movement of the end user viewing the content within an augmented reality environment. Active view regions within the see-through display are identified based on tracking information including eye gaze data and head direction data. The web-based resources are analyzed to identify content and display elements. The analysis is correlated with the active view regions to identify the underlying content that is a desired point of focus of a corresponding active view region, as well as to identify the display elements corresponding to that content. A web-based resource is modified based on the correlation. The content from the web-based resource is displayed based on the modifications to assist the end user in viewing the web-based resource.
    Type: Application
    Filed: May 15, 2014
    Publication date: November 19, 2015
    Inventors: Adam G. Poulos, Cameron G. Brown, Stephen G. Latta, Brian J. Mount, Daniel J. McCulloch
  • Patent number: 9183676
    Abstract: Technology is described for displaying a collision between objects by an augmented reality display device system. A collision between a real object and a virtual object is identified based on three dimensional space position data of the objects. At least one effect on at least one physical property of the real object is determined based on physical properties of the real object, like a change in surface shape, and physical interaction characteristics of the collision. Simulation image data is generated and displayed simulating the effect on the real object by the augmented reality display. Virtual objects under control of different executing applications can also interact with one another in collisions.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: November 10, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Daniel J. McCulloch, Stephen G. Latta, Brian J. Mount, Kevin A. Geisner, Roger Sebastian Kevin Sylvan, Arnulfo Zepeda Navratil, Jason Scott, Jonathan T. Steed, Ben J. Sugden, Britta Silke Hummel, Kyungsuk David Lee, Mark J. Finocchio, Alex Aben-Athar Kipman, Jeffrey N. Margolis
  • Patent number: 9179021
    Abstract: Photos are shared among devices that are in close proximity to one another and for which there is a connection among the devices. The photos can be shared automatically, or alternatively based on various user inputs. Various different controls can also be placed on sharing photos to restrict the other devices with which photos can be shared, the manner in which photos can be shared, and/or how the photos are shared.
    Type: Grant
    Filed: April 25, 2012
    Date of Patent: November 3, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Stephen G. Latta, Kenneth P. Hinckley, Kevin Geisner, Steven Nabil Bathiche, Hrvoje Benko, Vivek Pradeep
  • Patent number: 9165381
    Abstract: A system and method are disclosed for augmenting a reading experience in a mixed reality environment. In response to predefined verbal or physical gestures, the mixed reality system is able to answer a user's questions or provide additional information relating to what the user is reading. Responses may be displayed to the user on virtual display slates in a border or around the reading material without obscuring text or interfering with the user's reading experience.
    Type: Grant
    Filed: May 31, 2012
    Date of Patent: October 20, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Stephen G. Latta, Ryan L. Hastings, Cameron G. Brown, Aaron Krauss, Daniel J. McCulloch, Ben J. Sugden