Patents by Inventor Stephen JARRETT

Stephen JARRETT has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11813525
    Abstract: A computer device provides a computer implemented game. The user interface of the computer device receives a first user input to control the movement of a game entity along a path in the computer game. The computer device determines, based on the first user input which is associated with a default movement of the game entity along the path and information about at first and second obstacles on the path, that the game entity is to move with an extended movement instead of the default movement. This is to allow both the first and second obstacles to be navigated in response to the first user input such that the game entity continues to move along the path.
    Type: Grant
    Filed: July 21, 2022
    Date of Patent: November 14, 2023
    Assignee: KING.COM LTD.
    Inventors: Stephen Jarrett, Po Chi Chui, Patrik Swartz
  • Patent number: 11673047
    Abstract: A computer device has a user interface which receives user input to control movement of a game entity in a collection run of a computer implemented game. The computer device has a display which displays the game entity moving in response to the user input in the collection run. At least one processor of the computer device determines resources collected by the movement of game entity in the collection run. When one or more required resources have been collected, the at least one processor causes, in response to user input. one or more further items for the computer implemented game to be provided.
    Type: Grant
    Filed: January 24, 2022
    Date of Patent: June 13, 2023
    Assignee: KING.COM LTD.
    Inventor: Stephen Jarrett
  • Publication number: 20220379212
    Abstract: A computer device provides a computer implemented game. The user interface of the computer device receives a first user input to control the movement of a game entity along a path in the computer game. The computer device determines, based on the first user input which is associated with a default movement of the game entity along the path and information about at first and second obstacles on the path, that the game entity is to move with an extended movement instead of the default movement. This is to allow both the first and second obstacles to be navigated in response to the first user input such that the game entity continues to move along the path.
    Type: Application
    Filed: July 21, 2022
    Publication date: December 1, 2022
    Inventors: Stephen JARRETT, Po Chi CHUI
  • Patent number: 11413532
    Abstract: A computer device provides a computer implemented game. The user interface of the computer device receives a first user input to control the movement of a game entity along a path in the computer game. The computer device determines, based on the first user input which is associated with a default movement of the game entity along the path and information about at first and second obstacles on the path, that the game entity is to move with an extended movement instead of the default movement. This is to allow both the first and second obstacles to be navigated in response to the first user input such that the game entity continues to move along the path.
    Type: Grant
    Filed: March 8, 2021
    Date of Patent: August 16, 2022
    Assignee: KING.COM LTD.
    Inventors: Stephen Jarrett, Patrik Swartz
  • Publication number: 20220161134
    Abstract: A computer device has a user interface which receives user input to control movement of a game entity in a collection run of a computer implemented game. The computer device has a display which displays the game entity moving in response to the user input in the collection run. At least one processor of the computer device determines resources collected by the movement of game entity in the collection run. When one or more required resources have been collected, the at least one processor causes, in response to user input. one or more further items for the computer implemented game to be provided.
    Type: Application
    Filed: January 24, 2022
    Publication date: May 26, 2022
    Inventor: Stephen JARRETT
  • Patent number: 11298618
    Abstract: A computer device is configured to provide a computer implemented game. The computer device control movement of one or more second game entities in the run independently of user input and the movement of the first game entity in response to user input. An end of the run is determined responsive to the first entity satisfying one or more fail conditions. At the end of the run, it is determining which of the first and the one or more second entities have satisfied one or more fail conditions and in dependence on this a placing is determined for the first entity. The display of the computer device displays information indicating the placing of the first entity at the end of the run.
    Type: Grant
    Filed: December 7, 2020
    Date of Patent: April 12, 2022
    Assignee: KING.COM LTD.
    Inventors: Stephen Jarrett, Po Chi Chui
  • Patent number: 11235240
    Abstract: A computer device has a user interface which receives user input to control movement of a game entity in a collection run of a computer implemented game. The computer device has a display which displays the game entity moving in response to the user input in the collection run. At least one processor of the computer device determines resources collected by the movement of game entity in the collection run. When one or more required resources have been collected, the at least one processor causes, in response to user input. one or more further items for the computer implemented game to be provided.
    Type: Grant
    Filed: September 14, 2020
    Date of Patent: February 1, 2022
    Assignee: KING.COM LTD.
    Inventor: Stephen Jarrett
  • Publication number: 20210322876
    Abstract: A computer device provides a computer implemented game. The user interface of the computer device receives a first user input to control the movement of a game entity along a path in the computer game. The computer device determines, based on the first user input which is associated with a default movement of the game entity along the path and information about at first and second obstacles on the path, that the game entity is to move with an extended movement instead of the default movement. This is to allow both the first and second obstacles to be navigated in response to the first user input such that the game entity continues to move along the path.
    Type: Application
    Filed: March 8, 2021
    Publication date: October 21, 2021
    Inventors: Stephen JARRETT, Patrik SWARTZ
  • Publication number: 20210322873
    Abstract: A computer device has a user interface which receives user input to control movement of a game entity in a collection run of a computer implemented game. The computer device has a display which displays the game entity moving in response to the user input in the collection run. At least one processor of the computer device determines resources collected by the movement of game entity in the collection run. When one or more required resources have been collected, the at least one processor causes, in response to user input. one or more further items for the computer implemented game to be provided.
    Type: Application
    Filed: September 14, 2020
    Publication date: October 21, 2021
    Inventor: Stephen JARRETT
  • Publication number: 20210322875
    Abstract: A computer device is configured to provide a computer implemented game. The computer device control movement of one or more second game entities in the run independently of user input and the movement of the first game entity in response to user input. An end of the run is determined responsive to the first entity satisfying one or more fail conditions. At the end of the run, it is determining which of the first and the one or more second entities have satisfied one or more fail conditions and in dependence on this a placing is determined for the first entity. The display of the computer device displays information indicating the placing of the first entity at the end of the run.
    Type: Application
    Filed: December 7, 2020
    Publication date: October 21, 2021
    Inventor: Stephen JARRETT
  • Patent number: 10062367
    Abstract: A vocal effects control system may include a device having a display, an audio input, an audio output, and a processor configured to present a user interface (UI) on the display. The UI may include an array of toggle elements, each toggle element corresponding to one of a plurality of vocal effects applicable by the processor, and one or more scrolling vocal effect indicators synchronized to a selected audio background track of a song, each of the one or more vocal effect indicators indicating when a corresponding one of the vocal effects is to be active within a timeline of the song.
    Type: Grant
    Filed: July 14, 2017
    Date of Patent: August 28, 2018
    Assignee: MUSIC TRIBE GLOBAL BRANDS LTD.
    Inventors: Stephen Jarrett Evans, Jesper Richard Rage