Patents by Inventor Stephen John Regelous

Stephen John Regelous has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7697004
    Abstract: A computer implemented method of generating behavior of a graphics character within an environment including a selected graphics character and one or more graphics elements, the method comprising: generating an image of the environment from a perspective of the selected graphics character; processing the image using an artificial intelligence engine with one or more layers to determine an activation value for the graphics character wherein at least one of the layers is a fuzzy processing layer, and generating the behavior of the graphics character based on the activation value.
    Type: Grant
    Filed: May 18, 2009
    Date of Patent: April 13, 2010
    Inventor: Stephen John Regelous
  • Publication number: 20090284533
    Abstract: A computer implemented method of generating behavior of a graphics character within an environment including a selected graphics character and one or more graphics elements, the method comprising: generating an image of the environment from a perspective of the selected graphics character; processing the image using an artificial intelligence engine with one or more layers to determine an activation value for the graphics character wherein at least one of the layers is a fuzzy processing layer, and generating the behavior of the graphics character based on the activation value.
    Type: Application
    Filed: May 18, 2009
    Publication date: November 19, 2009
    Applicants: Stephen John REGELOUS, Stephen Noel REGELOUS
    Inventor: Stephen John Regelous
  • Publication number: 20090187529
    Abstract: The present invention relates to a method for determining behaviour of an autonomous entity within an environment using a weighted memory of observed objects, including the steps of: processing the weighted memory; generating an image of the environment from the perspective of the entity; recognizing visible objects within the image from a list of object types; storing data about the visible objects within the memory; and processing object data extracted from the memory in accordance with each object's type using an artificial intelligence engine in order to determine behavior for the entity. A system and software for determining behavior of an autonomous entity are also disclosed.
    Type: Application
    Filed: February 22, 2006
    Publication date: July 23, 2009
    Inventors: Stephen John Regelous, Stephen Noel Regelous
  • Publication number: 20040239675
    Abstract: The present invention relates to a method of rendering an image and a method of animating a graphics character (13) in response to rendered image information. More particularly, but not exclusively, the present invention relates to a method of rendering an image viewed by an autonomous computer generated character and a method for controlling behaviour of the character based upon the rendered image. The present invention may find particular application in autonomous computer generated character animation for video games and to produce visual effects for film or video. The invention may also find application in simulation and robot navigation applications. The invention employs one or more fuzzy processing layers (23, 32, 24).
    Type: Application
    Filed: July 12, 2004
    Publication date: December 2, 2004
    Inventor: Stephen John Regelous