Patents by Inventor Stephen Latta

Stephen Latta has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10229544
    Abstract: Embodiments related to efficiently constructing an augmented reality environment with global illumination effects are disclosed. For example, one disclosed embodiment provides a method of displaying an augmented reality image via a display device. The method includes receiving image data, the image data capturing an image of a local environment of the display device, and identifying a physical feature of the local environment via the image data. The method further includes constructing an augmented reality image of a virtual structure for display over the physical feature in spatial registration with the physical feature from a viewpoint of a user, the augmented reality image comprising a plurality of modular virtual structure segments arranged in adjacent locations to form the virtual structure feature, each modular virtual structure segment comprising a pre-computed global illumination effect, and outputting the augmented reality image to the display device.
    Type: Grant
    Filed: November 16, 2017
    Date of Patent: March 12, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Jonathan Steed, Aaron Krauss, Mike Scavezze, Wei Zhang, Arthur Tomlin, Tony Ambrus, Brian Mount, Stephen Latta, Ryan Hastings
  • Patent number: 9979809
    Abstract: Embodiments are disclosed herein that relate to the automatic tracking of objects. For example, one disclosed embodiment provides a method of operating a mobile computing device having an image sensor. The method includes acquiring image data, identifying an inanimate moveable object in the image data, determining whether the inanimate moveable object is a tracked object, if the inanimate moveable object is a tracked object, then storing information regarding a state of the inanimate moveable object, detecting a trigger to provide a notification of the state of the inanimate moveable object, and providing an output of the notification of the state of the inanimate moveable object.
    Type: Grant
    Filed: September 2, 2016
    Date of Patent: May 22, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mike Scavezze, Jason Scott, Jonathan Steed, Ian McIntyre, Aaron Krauss, Daniel McCulloch, Stephen Latta
  • Patent number: 9977882
    Abstract: Embodiments are disclosed that relate to authenticating a user of a display device. For example, one disclosed embodiment includes displaying one or more virtual images on the display device, wherein the one or more virtual images include a set of augmented reality features. The method further includes identifying one or more movements of the user via data received from a sensor of the display device, and comparing the identified movements of the user to a predefined set of authentication information for the user that links user authentication to a predefined order of the augmented reality features. If the identified movements indicate that the user selected the augmented reality features in the predefined order, then the user is authenticated, and if the identified movements indicate that the user did not select the augmented reality features in the predefined order, then the user is not authenticated.
    Type: Grant
    Filed: July 22, 2015
    Date of Patent: May 22, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mike Scavezze, Jason Scott, Jonathan Steed, Ian McIntyre, Aaron Krauss, Daniel McCulloch, Stephen Latta, Kevin Geisner, Brian Mount
  • Patent number: 9934614
    Abstract: An example wearable display system includes a controller, a left display to display a left-eye augmented reality image with a left-eye display size at left-eye display coordinates, and a right display to display a right-eye augmented reality image with a right-eye display size at right-eye display coordinates, the left-eye and right-eye augmented reality images collectively forming an augmented reality object perceivable at an apparent real world depth by a wearer of the display system. The controller sets the left-eye display coordinates relative to the right-eye display coordinates as a function of the apparent real world depth of the augmented reality object. The function maintains an aspect of the left-eye and right-eye display sizes throughout a non-scaling range of apparent real world depths of the augmented reality object, and the function scales the left-eye and right-eye display sizes with changing apparent real world depth outside the non-scaling range.
    Type: Grant
    Filed: May 20, 2015
    Date of Patent: April 3, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Scott Ramsby, Dan Osborn, Shawn Wright, Anatolie Gavriliuc, Forest Woodcroft Gouin, Megan Saunders, Jesse Rapczak, Stephen Latta, Adam G. Poulos, Daniel McCulloch, Wei Zhang
  • Publication number: 20180075663
    Abstract: Embodiments related to efficiently constructing an augmented reality environment with global illumination effects are disclosed. For example, one disclosed embodiment provides a method of displaying an augmented reality image via a display device. The method includes receiving image data, the image data capturing an image of a local environment of the display device, and identifying a physical feature of the local environment via the image data. The method further includes constructing an augmented reality image of a virtual structure for display over the physical feature in spatial registration with the physical feature from a viewpoint of a user, the augmented reality image comprising a plurality of modular virtual structure segments arranged in adjacent locations to form the virtual structure feature, each modular virtual structure segment comprising a pre-computed global illumination effect, and outputting the augmented reality image to the display device.
    Type: Application
    Filed: November 16, 2017
    Publication date: March 15, 2018
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Jonathan Steed, Aaron Krauss, Mike Scavezze, Wei Zhang, Arthur Tomlin, Tony Ambrus, Brian Mount, Stephen Latta, Ryan Hastings
  • Patent number: 9910509
    Abstract: Systems, methods and computer readable media are disclosed for controlling perspective of a camera-controlled computer. A capture device captures user gestures and sends corresponding data to a recognizer engine. The recognizer engine analyzes the data with a plurality of filters, each filter corresponding to a gesture. Based on the output of those filters, a perspective control is determined, and a display device displays a new perspective corresponding to the perspective control.
    Type: Grant
    Filed: November 15, 2016
    Date of Patent: March 6, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Relja Markovic, Gregory N. Snook, Stephen Latta, Kevin Geisner, Johnny Lee, Adam Jethro Langridge
  • Patent number: 9892562
    Abstract: Embodiments related to efficiently constructing an augmented reality environment with global illumination effects are disclosed. For example, one disclosed embodiment provides a method of displaying an augmented reality image via a display device. The method includes receiving image data, the image data capturing an image of a local environment of the display device, and identifying a physical feature of the local environment via the image data. The method further includes constructing an augmented reality image of a virtual structure for display over the physical feature in spatial registration with the physical feature from a viewpoint of a user, the augmented reality image comprising a plurality of modular virtual structure segments arranged in adjacent locations to form the virtual structure feature, each modular virtual structure segment comprising a pre-computed global illumination effect, and outputting the augmented reality image to the display device.
    Type: Grant
    Filed: October 20, 2016
    Date of Patent: February 13, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Jonathan Steed, Aaron Krauss, Mike Scavezze, Wei Zhang, Arthur Tomlin, Tony Ambrus, Brian Mount, Stephen Latta, Ryan Hastings
  • Patent number: 9874932
    Abstract: One embodiment provides a method to display video such as computer-rendered animation or other video. The method includes assembling a sequence of video frames featuring a moving object, each video frame including a plurality of subframes sequenced for display according to a schedule. The method also includes determining a vector-valued differential velocity of the moving object relative to a head of an observer of the video. At a time scheduled for display of a first subframe of a given frame, first-subframe image content transformed by a first transform is displayed. At a time scheduled for display of the second subframe of the given frame, second-subframe image content transformed by a second transform is displayed. The first and second transforms are computed based on the vector-valued differential velocity to mitigate artifacts.
    Type: Grant
    Filed: April 9, 2015
    Date of Patent: January 23, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Matthew Calbraith Crisler, Robert Thomas Held, Stephen Latta, Ashraf Ayman Michail, Martin Shetter, Arthur Tomlin
  • Publication number: 20180012412
    Abstract: Embodiments that relate to interacting with a physical object in a mixed reality environment via a head-mounted display are disclosed. In one embodiment a mixed reality interaction program identifies an object based on an image from captured by the display. An interaction context for the object is determined based on an aspect of the mixed reality environment. A profile for the physical object is queried to determine interaction modes for the object. A selected interaction mode is programmatically selected based on the interaction context. A user input directed at the object is received via the display and interpreted to correspond to a virtual action based on the selected interaction mode. The virtual action is executed with respect to a virtual object associated with the physical object to modify an appearance of the virtual object. The modified virtual object is then displayed via the display.
    Type: Application
    Filed: September 1, 2017
    Publication date: January 11, 2018
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Michael Scavezze, Jonathan Steed, Stephen Latta, Kevin Geisner, Daniel McCulloch, Brian Mount, Ryan Hastings, Phillip Charles Heckinger
  • Patent number: 9851787
    Abstract: A system and related methods for a resource management in a head-mounted display device are provided. In one example, the head-mounted display device includes a plurality of sensors and a display system for presenting holographic objects. A resource management program is configured to operate a selected sensor in a default power mode to achieve a selected fidelity. The program receives user-related information from one or more of the sensors, and determines whether target information is detected. Where target information is detected, the program adjusts the selected sensor to operate in a reduced power mode that uses less power than the default power mode.
    Type: Grant
    Filed: November 29, 2012
    Date of Patent: December 26, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Stephen Latta, Jedd Anthony Perry, Rod G. Fleck, Jack Clevenger, Frederik Schaffalitzky, Drew Steedly, Daniel McCulloch, Ian McIntyre, Alexandru Balan, Ben Sugden, Ryan Hastings, Brian Mount
  • Patent number: 9848106
    Abstract: Implementations for identifying, capturing, and presenting high-quality photo-representations of acts occurring during play of a game that employs motion tracking input technology are disclosed. As one example, a method is disclosed that includes capturing via an optical interface, a plurality of photographs of a player in a capture volume during play of the electronic game. The method further includes for each captured photograph of the plurality of captured photographs, comparing an event-based scoring parameter to an event depicted by or corresponding to the captured photograph. The method further includes assigning respective scores to the plurality of captured photographs based, at least in part, on the comparison to the even-based scoring parameter. The method further includes associating the captured photographs at an electronic storage media with the respective scores assigned to the captured photographs.
    Type: Grant
    Filed: December 21, 2010
    Date of Patent: December 19, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mike Scavezze, Arthur Tomlin, Relja Markovic, Stephen Latta, Kevin Geisner
  • Patent number: 9836889
    Abstract: Embodiments for interacting with an executable virtual object associated with a real object are disclosed. In one example, a method for interacting with an executable virtual object associated with a real object includes receiving sensor input from one or more sensors attached to the portable see-through display device, and obtaining information regarding a location of the user based on the sensor input. The method also includes, if the location includes a real object comprising an associated executable virtual object, then determining an intent of the user to interact with the executable virtual object, and if the intent to interact is determined, then interacting with the executable object.
    Type: Grant
    Filed: March 1, 2017
    Date of Patent: December 5, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Ben Sugden, John Clavin, Ben Vaught, Stephen Latta, Kathryn Stone Perez, Daniel McCulloch, Jason Scott, Wei Zhang, Darren Bennett, Ryan Hastings, Arthur Tomlin, Kevin Geisner
  • Patent number: 9821224
    Abstract: Depth-image analysis is performed with a device that analyzes a human target within an observed scene by capturing depth-images that include depth information from the observed scene. The human target is modeled with a virtual skeleton including a plurality of joints. The virtual skeleton is used as an input for controlling a driving simulation.
    Type: Grant
    Filed: December 21, 2010
    Date of Patent: November 21, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Stephen Latta, Darren Bennett, Kevin Geisner, Relja Markovic, Kudo Tsunoda, Rhett Mathis, Matthew Monson, David Gierok, William Paul Giese, Darrin Brown, Cam McRae, David Seymour, William Axel Olsen, Matthew Searcy
  • Patent number: 9812046
    Abstract: A mixed reality accommodation system and related methods are provided. In one example, a head-mounted display device includes a plurality of sensors and a display system for presenting holographic objects. A mixed reality safety program is configured to receive a holographic object and associated content provider ID from a source. The program assigns a trust level to the object based on the content provider ID. If the trust level is less than a threshold, the object is displayed according to a first set of safety rules that provide a protective level of display restrictions. If the trust level is greater than or equal to the threshold, the object is displayed according to a second set of safety rules that provide a permissive level of display restrictions that are less than the protective level of display restrictions.
    Type: Grant
    Filed: January 10, 2013
    Date of Patent: November 7, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Stephen Latta, Peter Tobias Kinnebrew
  • Patent number: 9799145
    Abstract: Embodiments are disclosed that relate to augmenting an appearance of a surface via a see-through display device. For example, one disclosed embodiment provides, on a computing device comprising a see-through display device, a method of augmenting an appearance of a surface. The method includes acquiring, via an outward-facing image sensor, image data of a first scene viewable through the display. The method further includes recognizing a surface viewable through the display based on the image data and, in response to recognizing the surface, acquiring a representation of a second scene comprising one or more of a scene located physically behind the surface viewable through the display and a scene located behind a surface contextually related to the surface viewable through the display. The method further includes displaying the representation via the see-through display.
    Type: Grant
    Filed: July 22, 2015
    Date of Patent: October 24, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mike Scavezze, Jason Scott, Jonathan Steed, Ian McIntyre, Aaron Krauss, Daniel McCulloch, Stephen Latta
  • Patent number: 9761057
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Grant
    Filed: November 21, 2016
    Date of Patent: September 12, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch
  • Patent number: 9754420
    Abstract: Embodiments that relate to interacting with a physical object in a mixed reality environment via a head-mounted display are disclosed. In one embodiment a mixed reality interaction program identifies an object based on an image from captured by the display. An interaction context for the object is determined based on an aspect of the mixed reality environment. A profile for the physical object is queried to determine interaction modes for the object. A selected interaction mode is programmatically selected based on the interaction context. A user input directed at the object is received via the display and interpreted to correspond to a virtual action based on the selected interaction mode. The virtual action is executed with respect to a virtual object associated with the physical object to modify an appearance of the virtual object. The modified virtual object is then displayed via the display.
    Type: Grant
    Filed: September 12, 2016
    Date of Patent: September 5, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Michael Scavezze, Jonathan Steed, Stephen Latta, Kevin Geisner, Daniel McCulloch, Brian Mount, Ryan Hastings, Phillip Charles Heckinger
  • Patent number: 9734633
    Abstract: A system and related methods for visually augmenting an appearance of a physical environment as seen by a user through a head-mounted display device are provided. In one embodiment, a virtual environment generating program receives eye-tracking information, lighting information, and depth information from the head-mounted display. The program generates a virtual environment that models the physical environment and is based on the lighting information and the distance of a real-world object from the head-mounted display. The program visually augments a virtual object representation in the virtual environment based on the eye-tracking information, and renders the virtual object representation on a transparent display of the head-mounted display device.
    Type: Grant
    Filed: January 27, 2012
    Date of Patent: August 15, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Darren Bennett, Brian Mount, Stephen Latta, Alex Kipman, Ryan Hastings, Arthur Tomlin, Sebastian Sylvan, Daniel McCulloch, Jonathan Steed, Jason Scott, Mathew Lamb
  • Publication number: 20170178410
    Abstract: Embodiments for interacting with an executable virtual object associated with a real object are disclosed. In one example, a method for interacting with an executable virtual object associated with a real object includes receiving sensor input from one or more sensors attached to the portable see-through display device, and obtaining information regarding a location of the user based on the sensor input. The method also includes, if the location includes a real object comprising an associated executable virtual object, then determining an intent of the user to interact with the executable virtual object, and if the intent to interact is determined, then interacting with the executable object.
    Type: Application
    Filed: March 1, 2017
    Publication date: June 22, 2017
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Ben Sugden, John Clavin, Ben Vaught, Stephen Latta, Kathryn Stone Perez, Daniel McCulloch, Jason Scott, Wei Zhang, Darren Bennett, Ryan Hastings, Arthur Tomlin, Kevin Geisner
  • Publication number: 20170123505
    Abstract: Systems, methods and computer readable media are disclosed for controlling perspective of a camera-controlled computer. A capture device captures user gestures and sends corresponding data to a recognizer engine. The recognizer engine analyzes the data with a plurality of filters, each filter corresponding to a gesture. Based on the output of those filters, a perspective control is determined, and a display device displays a new perspective corresponding to the perspective control.
    Type: Application
    Filed: November 15, 2016
    Publication date: May 4, 2017
    Inventors: Relja Markovic, Gregory N. Snook, Stephen Latta, Kevin Geisner, Johnny Lee, Adam Jethro Langridge