Patents by Inventor Steven Jahnke

Steven Jahnke has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240126969
    Abstract: An integrated circuit includes logic circuits that are configurable by a bitstream of configuration data to perform a computing service requested in a computing system. The integrated circuit communicates with a central processing unit in the computing system according to interface features indicated by meta-data provided to the central processing unit to perform the computing service.
    Type: Application
    Filed: December 20, 2023
    Publication date: April 18, 2024
    Applicant: Altera Corporation
    Inventor: Steven Jahnke
  • Publication number: 20050179701
    Abstract: This invention describes the use of dynamic sound source and listener position (DSSLP) based audio rendering to achieve high quality audio effects using only a moderate amount of increased audio processing. Instead of modeling the audio system based on sound and listener position only, the properties that determine the final sound are determined by the change in listener relative position from the current state and last state. This storage of the previous state allows for the calculation of audio effects generated by change in relative position between all sound sources and listener positions.
    Type: Application
    Filed: February 13, 2004
    Publication date: August 18, 2005
    Inventor: Steven Jahnke
  • Publication number: 20050182608
    Abstract: A method to supply audio effects to video games employs graphics information of sound source objects and sound interacting objects in a real time physical model to determine the audio effects. Each sound source and sound interacting object is associated with a computer generated object in the graphical environment. The physical model determine how the sound interacts with the environment at the current object locations and applies the audio effects. The game designer does not need to dub in audio effects artificially in an add-on manner.
    Type: Application
    Filed: February 13, 2004
    Publication date: August 18, 2005
    Inventor: Steven Jahnke