Patents by Inventor Steven M. Silva

Steven M. Silva has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9729567
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Grant
    Filed: April 21, 2016
    Date of Patent: August 8, 2017
    Assignee: Acalvio Technologies, Inc.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Patent number: 9680867
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Grant
    Filed: February 5, 2015
    Date of Patent: June 13, 2017
    Assignee: ACALVIO TECHNOLOGIES, INC.
    Inventors: Chad O. Hughes, Steven M. Silva
  • Publication number: 20160234236
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Application
    Filed: April 21, 2016
    Publication date: August 11, 2016
    Applicant: Acalvio Technologies, Inc.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Patent number: 9350751
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Grant
    Filed: April 23, 2015
    Date of Patent: May 24, 2016
    Assignee: ACALVIO TECHNOLOGIES, INC.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Publication number: 20150229663
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Application
    Filed: April 23, 2015
    Publication date: August 13, 2015
    Applicant: Shadow Networks, Inc.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Patent number: 9021092
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Grant
    Filed: October 18, 2013
    Date of Patent: April 28, 2015
    Assignee: Shadow Networks, Inc.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Patent number: 8978102
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: March 10, 2015
    Assignee: Shadow Networks, Inc.
    Inventors: Chad O. Hughes, Steven M. Silva
  • Publication number: 20140115706
    Abstract: A shadow network, which can be a virtual reproduction of a real, physical, base computer network, is described. Shadow networks duplicate the topology, services, host, and network traffic of the base network using shadow hosts, which are low interaction, minimal-resource-using host emulators. The shadow networks are connected to the base network through virtual switches, etc. in order to form a large obfuscated network. When a hacker probes into a host emulator, a more resource-intensive virtual machine can be swapped in to take its place. When a connection is attempted from a host emulator to a physical computer, the a host emulator can step in to take the place of the physical computer, and software defined networking (SDN) can prevent collisions between the duplicated IP addresses. Replicating the shadow networks within the network introduces problems for hackers and allows a system administrator easier ways to identify intrusions.
    Type: Application
    Filed: October 18, 2013
    Publication date: April 24, 2014
    Applicant: ZanttZ,Inc.
    Inventors: Steven M. Silva, Yadong Zhang, Eric Winsborrow, Johnson L. Wu, Craig A. Schultz
  • Patent number: 8413216
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Grant
    Filed: December 15, 2011
    Date of Patent: April 2, 2013
    Assignee: Zanttz, Inc.
    Inventors: Chad O. Hughes, Steven M. Silva
  • Patent number: 8335678
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Grant
    Filed: June 13, 2012
    Date of Patent: December 18, 2012
    Assignee: ZanttZ, Inc.
    Inventors: Chad O. Hughes, Steven M. Silva
  • Publication number: 20120253779
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Application
    Filed: June 13, 2012
    Publication date: October 4, 2012
    Applicant: ZanttZ, Inc.
    Inventors: Chad O. Hughes, Steven M. Silva
  • Publication number: 20120158395
    Abstract: Methods, devices, and systems are disclosed for simulating a large, realistic computer network. Virtual actors statistically emulate the behaviors of humans using networked devices or responses and automatic functions of networked equipment, and their stochastic actions are queued in buffer pools by a behavioral engine. An abstract machine engine creates the minimal interfaces needed for each actor, and the interfaces then communicate persistently over a network with each other and real and virtual network resources to form realistic network traffic. The network can respond to outside stimuli, such as a network mapping application, by responding with false views of the network in order to spoof hackers, and the actors can respond by altering a software defined network upon which they operate.
    Type: Application
    Filed: December 15, 2011
    Publication date: June 21, 2012
    Applicant: ZanttZ, Inc.
    Inventors: Chad O. Hughes, Steven M. Silva