Patents by Inventor Steven R. Casino

Steven R. Casino has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9011224
    Abstract: A hand-held, cubic, transparent game system containing a cubiform array of individual LEDs arranged as a cubic matrix of rows and columns, an inclinometer, sound chip and speaker and a timer. Electronic control circuitry including a game-programmed processor is connected between the inclinometer and the LED array to control visible operating states of individual lamps in response to output signals from the inclinometer, according to rules of a game program. Sequential LEDs in a direction of inclination are momentarily flashed to define a traveling cursor. Turning the housing through 90 degrees transfers cursor between a row and a column.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: April 21, 2015
    Inventors: Robert W Jeffway, Jr., Steven R Casino, Steven T Fink
  • Patent number: 8876604
    Abstract: An electronic handheld gesture game device includes a game housing with a speaker and a plurality of lights to provide commands, feedback, and other information to a player. In one type of game play experience, the game device issues one or more commands that indicate a desired movement or gesture to perform, and the player must respond by moving the game housing to simulate the desired movement or gesture. The game device is self-contained and does not require outside computing devices or visual displays to perform the game play experiences.
    Type: Grant
    Filed: October 3, 2012
    Date of Patent: November 4, 2014
    Assignee: Bang Zoom Design, Ltd.
    Inventors: Steven R. Casino, Michael G. Hoeting, Steven Fink, Robert W. Jeffway, Jr.
  • Patent number: 8439757
    Abstract: An entertainment device is configured to receive a limited range wireless signal from at least one other entertainment device when adjacently arranged in close physical proximity to at least one other entertainment device, and to responsively operate in a first mode or a second mode based on whether the other entertainment device is adjacent a first side or second side. In the first mode, the entertainment device initiates one or more wireless activation signals to control an audio/visual element of another entertainment device. In the second mode, the entertainment device receives wireless activation signals from another entertainment device to control activation of an audio/visual element of the receiving entertainment device. Each device is interchangeable between operation in the first mode of controlling at least one other entertainment device and the second mode of being controlled by another entertainment device based on position of one entertainment device relative to the other.
    Type: Grant
    Filed: October 12, 2011
    Date of Patent: May 14, 2013
    Assignee: Cepia, LLC
    Inventors: James Russell Hornsby, Joseph L. McGowan, Michael C. Reynolds, Steven Fink, Robert W. Jeffway, Jr., Steven R. Casino
  • Publication number: 20120077597
    Abstract: An entertainment device is configured to receive a limited range wireless signal from at least one other entertainment device when adjacently arranged in close physical proximity to at least one other entertainment device, and to responsively operate in a first mode or a second mode based on whether the other entertainment device is adjacent a first side or second side. In the first mode, the entertainment device initiates one or more wireless activation signals to control an audio/visual element of another entertainment device. In the second mode, the entertainment device receives wireless activation signals from another entertainment device to control activation of an audio/visual element of the receiving entertainment device. Each device is interchangeable between operation in the first mode of controlling at least one other entertainment device and the second mode of being controlled by another entertainment device based on position of one entertainment device relative to the other.
    Type: Application
    Filed: October 12, 2011
    Publication date: March 29, 2012
    Inventors: James Russell Hornsby, Joseph L. McGowan, Michael C. Reynolds, Steven Fink, Robert W. Jeffway, JR., Steven R. Casino
  • Patent number: 7428994
    Abstract: A toy or game piece for producing color includes a housing formed in the shape of a toy; a color reader to read a sample and generate data; a processing device to process the generated data and determine a color of the sample based on the generated data; and a light emitting element to produce light corresponding to the determined color. The light emitting element may include two or more light emitting diodes (LEDs) of different colors. The processing device controls the intensity of each LED to cause the light emitting element to produce the corresponding color that is substantially similar to the determined color.
    Type: Grant
    Filed: June 10, 2005
    Date of Patent: September 30, 2008
    Inventors: Robert W. Jeffway, Jr., Steven R. Casino
  • Patent number: 7306523
    Abstract: An electronic toy gun for a toy shooting game includes an infrared beam emitter, a trigger, a game data input device, and an internal processor. The infrared beam emitter is configured to emit an encoded infrared beam. The trigger is configured to activate a state of emission of the infrared beam by the infrared beam emitter so as to indicate that a weapon is being fired. The game data input device is configured to receive game data input from a user. The internal processor is configured to receive the game data input from the game data input device and to cause the infrared beam emitter to emit an infrared beam that is coded with one of a plurality of codes based on the game data input.
    Type: Grant
    Filed: September 15, 2004
    Date of Patent: December 11, 2007
    Inventors: Robert W. Jeffway, Jr., Adam Kislevitz, Steven R. Casino
  • Patent number: 6814667
    Abstract: An electronic toy gun for a toy shooting game includes an infrared beam emitter, a trigger, a game data input device, and an internal processor. The infrared beam emitter is configured to emit an encoded infrared beam. The trigger is configured to activate a state of emission of the infrared beam by the infrared beam emitter so as to indicate that a weapon is being fired. The game data input device is configured to receive game data input from a user. The internal processor is configured to receive the game data input from the game data input device and to cause the infrared beam emitter to emit an infrared beam that is coded with one of a plurality of codes based on the game data input.
    Type: Grant
    Filed: July 27, 2001
    Date of Patent: November 9, 2004
    Inventors: Robert W. Jeffway, Jr., Adam Kislevitz, Steven R. Casino
  • Publication number: 20030027640
    Abstract: An electronic toy gun for a toy shooting game includes an infrared beam emitter, a trigger, a game data input device, and an internal processor. The infrared beam emitter is configured to emit an encoded infrared beam. The trigger is configured to activate a state of emission of the infrared beam by the infrared beam emitter so as to indicate that a weapon is being fired. The game data input device is configured to receive game data input from a user. The internal processor is configured to receive the game data input from the game data input device and to cause the infrared beam emitter to emit an infrared beam that is coded with one of a plurality of codes based on the game data input.
    Type: Application
    Filed: July 27, 2001
    Publication date: February 6, 2003
    Inventors: Robert W. Jeffway, Adam Kislevitz, Steven R. Casino