Patents by Inventor Steven Spangler
Steven Spangler has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10546413Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: GrantFiled: December 17, 2018Date of Patent: January 28, 2020Assignee: INTEL CORPORATIONInventors: Liang Leon Peng, Steven Spangler
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Publication number: 20190122418Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: ApplicationFiled: December 17, 2018Publication date: April 25, 2019Applicant: Intel CorporationInventors: LIANG LEON PENG, STEVEN SPANGLER
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Patent number: 10169907Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: GrantFiled: May 6, 2016Date of Patent: January 1, 2019Assignee: INTEL CORPORATIONInventors: Liang Leon Peng, Steven Spangler
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Patent number: 10109069Abstract: A method includes computing an anisotropic filter with a major-axis and a minor-axis for a pixel to be displayed on screen-space, where the anisotropic filter is to be applied to corresponding MIPs on a texture map. Additionally, the method includes varying the length of the major-axis of the anisotropic filter based on the angle of the major-axis of anisotropy with respect to the screen space. Further, the method includes determining a number of texels from the texture map that are to be sampled in the anisotropic filter based on the length of the modified major-axis. The color of the pixel may be determined based on the texels sampled in the anisotropic filter.Type: GrantFiled: March 9, 2017Date of Patent: October 23, 2018Assignee: Intel CorporationInventors: Prosun Chatterjee, Larry Seiler, Steven Spangler
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Publication number: 20170178350Abstract: A method for anisotropic filtering is provided herein. The method includes computing an anisotropic filter with a major-axis and a minor-axis for a pixel to be displayed on screen-space, wherein the anisotropic filter is to be applied to corresponding MIPs on a texture map. The method includes varying the length of the major-axis of the anisotropic filter based on the angle of the major-axis of anisotropy with respect to the screen space. The method includes determining a number of texels from the texture map that are to be sampled in the anisotropic filter based on the length of the modified major-axis. The method includes determining the color of the pixel based on the texels sampled in the anisotropic filter.Type: ApplicationFiled: March 9, 2017Publication date: June 22, 2017Applicant: INTEL CORPORATIONInventors: Prosun Chatterjee, Larry Seiler, Steven Spangler
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Patent number: 9619898Abstract: A method includes computing an anisotropic filter with a major-axis and a minor-axis for a pixel to be displayed on screen-space, wherein the anisotropic filter is to be applied to corresponding MIPs on a texture map. Additionally, the method includes varying the length of the major-axis of the anisotropic filter based on the angle of the major-axis of anisotropy with respect to the screen space. Further, the method includes determining a number of texels from the texture map that are to be sampled in the anisotropic filter based on the length of the modified major-axis. The color of the pixel may be determined based on the texels sampled in the anisotropic filter.Type: GrantFiled: December 28, 2013Date of Patent: April 11, 2017Assignee: Intel CorporationInventors: Prosun Chatterjee, Larry Seiler, Steven Spangler
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Publication number: 20170098328Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: ApplicationFiled: May 6, 2016Publication date: April 6, 2017Inventors: LIANG LEON PENG, STEVEN SPANGLER
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Patent number: 9489707Abstract: Embodiments described herein include a graphics processing unit. The graphics processing unit includes a plurality of execution units. The graphics processing unit also includes a plurality of sampler units. Each sampler unit corresponds to a sampler dispatch logic unit and at least one execution unit, and the sampler dispatch logic units are used to network the plurality of sampler units.Type: GrantFiled: September 27, 2013Date of Patent: November 8, 2016Assignee: Intel CorporationInventors: Hema Chand Nalluri, Joy Chandra, Prosun Chatterjee, Benjamin Pletcher, Yoav Harel, Steven Spangler
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Patent number: 9367948Abstract: Multi-mode texture filters suitable for performing both bilinear filtering based on a fractional texture address and generating a weighted average of a group of texel values based on predetermined texel weighting coefficients as dependent on a filter mode signal. In embodiments, the weighted average may be accumulated over a variety of filter footprints. In embodiments, multi-mode texture filter logic includes a plurality of flexible filter blocks. In further embodiments, a pair of flexible filter blocks staged with each performing one lerp phase in the bilinear filter mode while a pair of flexible filter blocks in the flexible filter mode generate a weighted average over a pair of texels of a texel quad. In embodiments, each flexible filter block has a same microarchitecture, enabling an efficient utilization in either bilinear filter or flexible filter mode.Type: GrantFiled: November 14, 2013Date of Patent: June 14, 2016Assignee: INTEL CORPORATIONInventors: Liang Peng, Yoav Harel, Steven Spangler
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Patent number: 9355489Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: GrantFiled: November 14, 2013Date of Patent: May 31, 2016Assignee: INTEL CORPORATIONInventors: Liang Peng, Steven Spangler
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Patent number: 9355490Abstract: Texture filter logic suitable for determining a minimum or maximum texel value from a plurality of texel values associated with a filter footprint of arbitrary shape and size. In embodiments, logic circuitry includes a plurality of min/max comparison block stages is configured to perform comparisons and determine a min/max value of predetermined number of texel groups. In embodiments, the logic circuitry further includes a number of min/max collectors to accommodate filter footprints having more texel groups than the predetermined number accommodated by the min/max comparison block stages. Iterative comparisons may be performed until all texel groups in the given footprint have been compared. In further embodiments, the logic circuitry outputs four min/max texel values, which may then be further processed with a final comparison stages to arrive at one min/max value for a footprint.Type: GrantFiled: November 14, 2013Date of Patent: May 31, 2016Assignee: INTEL CORPORATIONInventors: Liang Peng, Steven Spangler, Yoav Harel
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Publication number: 20150187090Abstract: A method for anisotropic filtering is provided herein. The method includes computing an anisotropic filter with a major-axis and a minor-axis for a pixel to be displayed on screen-space, wherein the anisotropic filter is to be applied to corresponding MIPs on a texture map. The method includes varying the length of the major-axis of the anisotropic filter based on the angle of the major-axis of anisotropy with respect to the screen space. The method includes determining a number of texels from the texture map that are to be sampled in the anisotropic filter based on the length of the modified major-axis. The method includes determining the color of the pixel based on the texels sampled in the anisotropic filter.Type: ApplicationFiled: December 28, 2013Publication date: July 2, 2015Inventors: Prosun Chatterjee, Larry Seiler, Steven Spangler
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Publication number: 20150130819Abstract: Texture filter logic suitable for determining a minimum or maximum texel value from a plurality of texel values associated with a filter footprint of arbitrary shape and size. In embodiments, logic circuitry includes a plurality of min/max comparison block stages is configured to perform comparisons and determine a min/max value of predetermined number of texel groups. In embodiments, the logic circuitry further includes a number of min/max collectors to accommodate filter footprints having more texel groups than the predetermined number accommodated by the min/max comparison block stages. Iterative comparisons may be performed until all texel groups in the given footprint have been compared. In further embodiments, the logic circuitry outputs four min/max texel values, which may then be further processed with a final comparison stages to arrive at one min/max value for a footprint.Type: ApplicationFiled: November 14, 2013Publication date: May 14, 2015Inventors: Liang Peng, Steven Spangler, Yoav Harel
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Publication number: 20150130818Abstract: Multi-mode texture filters suitable for performing both bilinear filtering based on a fractional texture address and generating a weighted average of a group of texel values based on predetermined texel weighting coefficients as dependent on a filter mode signal. In embodiments, the weighted average may be accumulated over a variety of filter footprints. In embodiments, multi-mode texture filter logic includes a plurality of flexible filter blocks. In further embodiments, a pair of flexible filter blocks staged with each performing one lerp phase in the bilinear filter mode while a pair of flexible filter blocks in the flexible filter mode generate a weighted average over a pair of texels of a texel quad. In embodiments, each flexible filter block has a same microarchitecture, enabling an efficient utilization in either bilinear filter or flexible filter mode.Type: ApplicationFiled: November 14, 2013Publication date: May 14, 2015Inventors: Liang Peng, Yoav Harel, Steven Spangler
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Publication number: 20150130826Abstract: For a given texture address, a texture sampler fetches and reduces texture data with a filter accumulator suitable for providing a weighted average over a variety of filter footprints. A multi-mode texture sampler is configurable to provide both a wide variety of footprints in either a separable or non-separable filter modes and allow for a filter footprint significantly wider than the bi-linear (2×2 texel) footprint. In embodiments, sub-sample addresses are generated by the texture sampler logic to accommodate a desired footprint. The sub-sample addresses may be generated and sequenced by multi-texel units, such as 2×2 texel quads, for efficient filtering. In embodiments, filter coefficients are cached from coefficient tables stored in memory.Type: ApplicationFiled: November 14, 2013Publication date: May 14, 2015Inventors: Liang Peng, Steven Spangler
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Publication number: 20150091919Abstract: Embodiments described herein include a graphics processing unit. The graphics processing unit includes a plurality of execution units. The graphics processing unit also includes a plurality of sampler units. Each sampler unit corresponds to a sampler dispatch logic unit and at least one execution unit, and the sampler dispatch logic units are used to network the plurality of sampler units.Type: ApplicationFiled: September 27, 2013Publication date: April 2, 2015Inventors: Hema Chand Nalluri, Joy Chandra, Prosun Chatterjee, Benjamin Pletcher, Yoav Harel, Steven Spangler
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Publication number: 20070211068Abstract: Apparatus, systems and methods for implementing a reconfigurable floating point data filter are disclosed. For example, a method is disclosed, the method including configuring a texture filter in response to state data, where the state data specifying at least a data width of input texture data to be filtered, where the input texture data is in a floating point format, filtering the input texture data using the texture filter, and then reconfiguring the texture filter to be substantially fully utilized when the data width of the input texture data changes. Other implementations are also disclosed.Type: ApplicationFiled: March 13, 2006Publication date: September 13, 2007Inventors: Steven Spangler, Benjamin Pletcher
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Publication number: 20050225557Abstract: A texture data reading apparatus includes a cache memory including a plurality of read ports and a plurality of regions to store pixel texture data. An address comparator includes a plurality of input ports to receive incoming pixels, wherein the address comparator compares the memory addresses associated with the incoming pixels to determine which regions of cache memory are accessed. A cache lookup device accesses new texture data from the cache memory for the incoming pixels in the same clock cycle in response to the number of memory regions accessed being less than or equal to the number of cache memory read ports.Type: ApplicationFiled: June 7, 2005Publication date: October 13, 2005Inventors: Satyaki Koneru, Steven Spangler, Val Cook