Patents by Inventor Stewart James Whittle
Stewart James Whittle has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10898814Abstract: A virtual interactive archive video sports game configured to generate a virtual gaming match between two opponents is disclosed. The system includes a user input, a video clip database, a challenges database, a display and a processor. The user input is configured to receive at least one opponent selection input and at least one challenge selection input. The video clip database is configured with a plurality of video clips between the two opponents. The challenges database is configured with a plurality of challenges relating to the video clips in the video clip database. The display is configured to present the video clips, challenges and results data to the user.Type: GrantFiled: August 27, 2015Date of Patent: January 26, 2021Assignee: Highlight Games LimitedInventors: Robert J. Wright, Stewart James Whittle, Timothy Patrick Jonathan Green
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Patent number: 10720011Abstract: A system has a database that stores a plurality of pre-recorded video clips of real-world sports game events. Further, the system has a game engine processor that determines that a wager time period for a corresponding virtual sports game has completed. The game engine processor also determines an outcome of the virtual sports game subsequent to the determination that the wager time period has completed. Moreover, the game engine processor selects a pre-recoded clip from the plurality of pre-recorded clips that corresponds to the outcome. Finally, the game engine processor links the pre-recorded video clips as a base video layer to one or more overlay video layers. The wager time period is a period of time in which one or more user inputs are permitted to be received at a computing device that renders the virtual sports game.Type: GrantFiled: May 21, 2019Date of Patent: July 21, 2020Assignee: Highlight Games LimitedInventors: Timothy Patrick Jonathan Green, Stewart James Whittle, Angus Wood, Chris Latter
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Patent number: 10713883Abstract: A system has a pre-recorded content database. Further, the system has a processor that establishes a virtual scratch card game, randomly determines a plurality of positions in a virtual scratch card grid that correspond to a winning outcome of the virtual scratch card game, searches for a plurality of pre-recorded video clips in the pre-recorded content database such that each of the plurality of pre-recorded video clips displays an event corresponding to the winning outcome, and provides the plurality of pre-recorded video clips to a display device that renders the virtual scratch card grid according to a plurality of scratch-off blocks that, when activated, reveal each of the plurality of pre-recorded video clips at each of the corresponding plurality of positions.Type: GrantFiled: August 21, 2018Date of Patent: July 14, 2020Assignee: Highlight Games LimitedInventors: Timothy Patrick Jonathan Green, Steven John Holmes, Stewart James Whittle, Nick Gardiner
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Patent number: 10713901Abstract: A system has a pre-recorded content database. Further, the system has a processor that generates a graphical user interface that renders a virtual scratch card game. The processor receives a participant user input corresponding to one of the plurality of selection indicia. Further, the processor randomly determines a plurality of events in a plurality of pre-recorded video clips. The processor also associates a game image with each of the plurality of pre-recorded video clips in the interactive menu such that a rendering device renders a corresponding pre-recorded video clip from the plurality of pre-recorded video clips based on game imagery user input. The graphical user interface comprises a plurality of selection indicia associated with less than a totality of potential virtual sport-based game participants. Further, the graphical user interface comprises an interactive menu of game imagery.Type: GrantFiled: May 21, 2019Date of Patent: July 14, 2020Assignee: Highlight Games LimitedInventors: Timothy Patrick Jonathan Green, Steven John Holmes, Stewart James Whittle, Nick Gardiner
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Publication number: 20200066090Abstract: A system has a pre-recorded content database. Further, the system has a processor that establishes a virtual scratch card game, randomly determines a plurality of positions in a virtual scratch card grid that correspond to a winning outcome of the virtual scratch card game, searches for a plurality of pre-recorded video clips in the pre-recorded content database such that each of the plurality of pre-recorded video clips displays an event corresponding to the winning outcome, and provides the plurality of pre-recorded video clips to a display device that renders the virtual scratch card grid according to a plurality of scratch-off blocks that, when activated, reveal each of the plurality of pre-recorded video clips at each of the corresponding plurality of positions.Type: ApplicationFiled: August 21, 2018Publication date: February 27, 2020Applicant: HIGHLIGHT GAMES LIMITEDInventors: Timothy Patrick Jonathan Green, Steven John Holmes, Stewart James Whittle, Nick Gardiner
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Publication number: 20200066089Abstract: A system has a pre-recorded content database. Further, the system has a processor that generates a graphical user interface that renders a virtual scratch card game. The processor receives a participant user input corresponding to one of the plurality of selection indicia. Further, the processor randomly determines a plurality of events in a plurality of pre-recorded video clips. The processor also associates a game image with each of the plurality of pre-recorded video clips in the interactive menu such that a rendering device renders a corresponding pre-recorded video clip from the plurality of pre-recorded video clips based on game imagery user input. The graphical user interface comprises a plurality of selection indicia associated with less than a totality of potential virtual sport-based game participants. Further, the graphical user interface comprises an interactive menu of game imagery.Type: ApplicationFiled: May 21, 2019Publication date: February 27, 2020Applicant: HIGHLIGHT GAMES LIMITEDInventors: Timothy Patrick Jonathan Green, Steven John Holmes, Stewart James Whittle, Nick Gardiner
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Patent number: 10524008Abstract: A system has a database that stores a plurality of audio/visual clips. Further, the system has a memory device that has a buffer with a threshold quantity of memory blocks. In addition, the system has a processor that receives the plurality of audio/visual clips in an ordered sequence for a virtual sports game. The processor also writes one or more frames of a first audio/visual clip to the buffer. Further, the processor allocates the threshold quantity of memory blocks such that the processing speed of writing one or more frames of a second audio/visual clip to the buffer is faster than a broadcast frame rate for broadcasting the first audio/visual clip. In addition, the processor writes the one or more frames of the second audio/visual clip to the allocated threshold quantity of memory blocks of the buffer.Type: GrantFiled: April 5, 2018Date of Patent: December 31, 2019Assignee: Highlight Games LimitedInventors: Timothy Patrick Jonathan Green, Stewart James Whittle, Angus Wood
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Publication number: 20190311575Abstract: A system has a database that stores a plurality of audio/visual clips. Further, the system has a memory device that has a buffer with a threshold quantity of memory blocks. In addition, the system has a processor that receives the plurality of audio/visual clips in an ordered sequence for a virtual sports game. The processor also writes one or more frames of a first audio/visual clip to the buffer. Further, the processor allocates the threshold quantity of memory blocks such that the processing speed of writing one or more frames of a second audio/visual clip to the buffer is faster than a broadcast frame rate for broadcasting the first audio/visual clip. In addition, the processor writes the one or more frames of the second audio/visual clip to the allocated threshold quantity of memory blocks of the buffer.Type: ApplicationFiled: April 5, 2018Publication date: October 10, 2019Applicant: HIGHLIGHT GAMES LIMITEDInventors: Timothy Patrick Jonathan Green, Stewart James Whittle, Angus Wood
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Publication number: 20190311576Abstract: A system has a database that stores a plurality of pre-recorded video clips of real-world sports game events. Further, the system has a game engine processor that determines that a wager time period for a corresponding virtual sports game has completed. The game engine processor also determines an outcome of the virtual sports game subsequent to the determination that the wager time period has completed. Moreover, the game engine processor selects a pre-recoded clip from the plurality of pre-recorded clips that corresponds to the outcome. Finally, the game engine processor links the pre-recorded video clips as a base video layer to one or more overlay video layers. The wager time period is a period of time in which one or more user inputs are permitted to be received at a computing device that renders the virtual sports game.Type: ApplicationFiled: May 21, 2019Publication date: October 10, 2019Applicant: HIGHLIGHT GAMES LIMITEDInventors: Timothy Patrick Jonathan Green, Stewart James Whittle, Angus Wood, Chris Latter
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Publication number: 20180330574Abstract: A system has a database that stores a plurality of audio/visual clips. Further, the system has a memory device that has a buffer with a threshold quantity of memory blocks. In addition, the system has a processor that receives the plurality of audio/visual clips in an ordered sequence for a virtual sports game. The processor also writes one or more frames of a first audio/visual clip to the buffer. Further, the processor allocates the threshold quantity of memory blocks such that the processing speed of writing one or more frames of a second audio/visual clip to the buffer is faster than a broadcast frame rate for broadcasting the first audio/visual clip. In addition, the processor writes the one or more frames of the second audio/visual clip to the allocated threshold quantity of memory blocks of the buffer.Type: ApplicationFiled: July 25, 2018Publication date: November 15, 2018Applicant: HIGHLIGHT GAMES LIMITEDInventors: Robert J. Wright, Stewart James Whittle, Timothy Patrick Jonathan Green, Angus Wood, Chris Latter
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Publication number: 20160059135Abstract: A virtual interactive archive video sports game configured to generate a virtual gaming match between two opponents is disclosed. The system includes a user input, a video clip database, a challenges database, a display and a processor. The user input is configured to receive at least one opponent selection input and at least one challenge selection input. The video clip database is configured with a plurality of video clips between the two opponents. The challenges database is configured with a plurality of challenges relating to the video clips in the video clip database. The display is configured to present the video clips, challenges and results data to the user.Type: ApplicationFiled: August 27, 2015Publication date: March 3, 2016Applicant: HIGHLIGHT GAMES LIMTEDInventors: Robert J. Wright, Stewart James Whittle, Timothy Patrick Jonathan Green