Patents by Inventor Sven Aurich

Sven Aurich has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250118158
    Abstract: A networked computer system for enabling players of a gaming device to collect and stack Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Stefan Keilwert, Sven Aurich
  • Publication number: 20250118157
    Abstract: A networked computer system for enabling players of a gaming device to collect a series of Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Stefan Keilwert, Sven Aurich
  • Publication number: 20250104511
    Abstract: An electronic gaming machine (EGM) configuration system can be configured to manage digital assets for configuration of an EGM. The EGM configuration system can receive an indication of an identity of a user. The EGM configuration system can further determine an EGM configuration associated with the user based on the identity of the user. The EGM configuration system can further transmit an indication of the EGM configuration to the EGM.
    Type: Application
    Filed: September 27, 2023
    Publication date: March 27, 2025
    Applicant: IGT
    Inventors: Ommar ALVAREZ, Gaurav JARIWALA, Michael RUSS, Stefan KEILWERT, Sven AURICH
  • Patent number: 12253188
    Abstract: A method for determining the degree of wear of a valve, the degree of wear of the valve being dependent on the degree of wear of an operating element that is made of an expandable material and performs a mechanical movement each time the temperature changes, the change in temperature resulting in wear, the operating element made of an expandable material being mechanically connected to a piston; the movements of the operating element made of an expandable material are calculated by initially sensing the change in temperature on the operating element, whereupon the changes in temperature are recalculated as movements on the basis of the temperature/expansion curve applicable to the operating element made of an expandable material.
    Type: Grant
    Filed: June 17, 2021
    Date of Patent: March 18, 2025
    Assignees: ACS AIR COMPRESSOR SYSTEME GMBH
    Inventors: Markus Krapfl, Stefan Thiel, Klaus Aurich, Sven Aurich
  • Patent number: 12249208
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: August 16, 2023
    Date of Patent: March 11, 2025
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20250078603
    Abstract: An electronic gaming machine (“EGM”) can include a surface-integrated speaker, a processor circuit coupled to the surface-integrated speaker, and a memory coupled to the processor circuit. The memory can include machine-readable instructions that, when executed by the processor circuit, cause the EGM to perform operations. The operations can include determining a position on the EGM from which to output audio. The operations can further include outputting, via a surface-integrated speaker, the audio at the position.
    Type: Application
    Filed: September 6, 2023
    Publication date: March 6, 2025
    Applicant: IGT
    Inventors: Michael RUSS, Soheil LATIFI, Sven AURICH, Stefan KEILWERT
  • Publication number: 20250046143
    Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
    Type: Application
    Filed: September 19, 2024
    Publication date: February 6, 2025
    Inventors: Michael Russ, Sven Aurich, Lukas Angermayer, Thomas Trenkler
  • Publication number: 20250006016
    Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, and as will be described in greater detail below, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.
    Type: Application
    Filed: June 28, 2023
    Publication date: January 2, 2025
    Inventors: Stefan Keilwert, Michael Russ, Sven Aurich, David Small, Soheil Latifi
  • Publication number: 20240378940
    Abstract: Embodiments are directed to using artificially intelligent bots to represent automated, virtual entities in a virtual casino. According to one embodiment, providing a virtual casino can comprise maintaining a model of virtual casino interactions representing interactions between entities in a gaming environment. The interactions between entities in the gaming environment represented by the model comprise can comprise verbal communications and physical actions. A representation of the virtual casino can be presented to a user device through a communications network. A bot for an entity can be generated based on the model and a representation of the bot for the entity in the virtual casino can be presented through the communications network to the user device. The bot can interact with a human player in the virtual casino through the presented representation of the bot based on the model and using a natural language processing system.
    Type: Application
    Filed: May 10, 2023
    Publication date: November 14, 2024
    Inventors: Soheil Latifi, Stefan Keilwert, Sven Aurich, David Froy, Michael Russ
  • Patent number: 12125336
    Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
    Type: Grant
    Filed: July 26, 2022
    Date of Patent: October 22, 2024
    Assignee: IGT
    Inventors: Michael Russ, Sven Aurich, Lukas Angermayer, Thomas Trenkler
  • Patent number: 12056979
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Grant
    Filed: April 24, 2023
    Date of Patent: August 6, 2024
    Assignee: IGT
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Patent number: 12056727
    Abstract: A system sends the identification of an electronic incentive award that a player may into a mobile device. The electronic incentive award may be sent in response to the player performing an action to complete an incentive objective on an electronic gaming machine (EGM). The system receives incentive progress data that corresponds to the action to complete the incentive objective. The incentive progress data indicates player progress towards completing the incentive objective. In response to the incentive progress data indicating that the player has completed the incentive objective, the system provides the electronic incentive award to the mobile device for the player to use on the mobile device.
    Type: Grant
    Filed: May 5, 2022
    Date of Patent: August 6, 2024
    Assignee: IGT
    Inventors: Michael Russ, Sven Aurich, Elisabeth Kiss, Julia-Ines Lerchbaumer, Gernot Hoefler, Roland Krainz
  • Publication number: 20240082735
    Abstract: Embodiments of the present disclosure will be described in connection with an electronic game such as slots, video poker, or other such game. The game can provide a unique, dynamic storyline. For example, a storyline can be presented through graphical or other visual indicators that appear during game play, e.g. symbols or other game elements. The storyline and the graphical or other visual indicators of the storyline can change throughout a gaming session based on results in the game. For example, a winning spin in a slots game can cause the storyline to change in a positive direction while a non-winning spin can cause the storyline to remain neutral or change in a negative direct. Other factors that could influence the storyline can include, but are not limited to, the amount of a wager, the number of spins or the amount of time played so far, etc.
    Type: Application
    Filed: September 8, 2022
    Publication date: March 14, 2024
    Inventors: Soheil Latifi, David Froy, Sven Aurich, Stefan Keilwert
  • Publication number: 20240029475
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Application
    Filed: October 5, 2023
    Publication date: January 25, 2024
    Applicant: IGT
    Inventors: David SMALL, David FROY, JR., Michael RUSS, Stefan KEILWERT, Sven AURICH, Fayez IDRIS, Daniel LANDRY
  • Publication number: 20230394913
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: August 16, 2023
    Publication date: December 7, 2023
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, JR., Michael Russ, David Small, Yue Hang Tang
  • Patent number: 11816931
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: November 14, 2023
    Assignee: IGT
    Inventors: David Small, David Froy, Jr., Michael Russ, Stefan Keilwert, Sven Aurich, Fayez Idris, Daniel Landry
  • Patent number: 11798347
    Abstract: Input systems for multiple gaming device displays, and related devices, systems, and methods, include a first display device, a second display device, an input device, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first input value from the input device. Based on the first input value, the processor circuit causes the first display device to modify a first graphical interface element being displayed on the first display device to generate a first modified graphical interface element on the first display device, and cause the second display device to display a second graphical interface element based on the first modified graphical interface element.
    Type: Grant
    Filed: November 8, 2019
    Date of Patent: October 24, 2023
    Assignee: IGT
    Inventors: Michael Russ, Sven Aurich
  • Patent number: 11763627
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: September 19, 2023
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20230274605
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Application
    Filed: May 10, 2023
    Publication date: August 31, 2023
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Publication number: 20230260356
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Application
    Filed: April 24, 2023
    Publication date: August 17, 2023
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich