Patents by Inventor Sven Aurich

Sven Aurich has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240082735
    Abstract: Embodiments of the present disclosure will be described in connection with an electronic game such as slots, video poker, or other such game. The game can provide a unique, dynamic storyline. For example, a storyline can be presented through graphical or other visual indicators that appear during game play, e.g. symbols or other game elements. The storyline and the graphical or other visual indicators of the storyline can change throughout a gaming session based on results in the game. For example, a winning spin in a slots game can cause the storyline to change in a positive direction while a non-winning spin can cause the storyline to remain neutral or change in a negative direct. Other factors that could influence the storyline can include, but are not limited to, the amount of a wager, the number of spins or the amount of time played so far, etc.
    Type: Application
    Filed: September 8, 2022
    Publication date: March 14, 2024
    Inventors: Soheil Latifi, David Froy, Sven Aurich, Stefan Keilwert
  • Publication number: 20240029475
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Application
    Filed: October 5, 2023
    Publication date: January 25, 2024
    Applicant: IGT
    Inventors: David SMALL, David FROY, JR., Michael RUSS, Stefan KEILWERT, Sven AURICH, Fayez IDRIS, Daniel LANDRY
  • Publication number: 20230394913
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: August 16, 2023
    Publication date: December 7, 2023
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, JR., Michael Russ, David Small, Yue Hang Tang
  • Patent number: 11816931
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: November 14, 2023
    Assignee: IGT
    Inventors: David Small, David Froy, Jr., Michael Russ, Stefan Keilwert, Sven Aurich, Fayez Idris, Daniel Landry
  • Patent number: 11798347
    Abstract: Input systems for multiple gaming device displays, and related devices, systems, and methods, include a first display device, a second display device, an input device, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first input value from the input device. Based on the first input value, the processor circuit causes the first display device to modify a first graphical interface element being displayed on the first display device to generate a first modified graphical interface element on the first display device, and cause the second display device to display a second graphical interface element based on the first modified graphical interface element.
    Type: Grant
    Filed: November 8, 2019
    Date of Patent: October 24, 2023
    Assignee: IGT
    Inventors: Michael Russ, Sven Aurich
  • Patent number: 11763627
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: September 19, 2023
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20230274605
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Application
    Filed: May 10, 2023
    Publication date: August 31, 2023
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Publication number: 20230260356
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Application
    Filed: April 24, 2023
    Publication date: August 17, 2023
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Patent number: 11670130
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: June 6, 2023
    Assignee: IGT
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Patent number: 11574521
    Abstract: A player distraction detector for gaming environments configured to determine player distraction level data usable to cause a change an output by a gaming system based on the player distraction level data.
    Type: Grant
    Filed: April 8, 2021
    Date of Patent: February 7, 2023
    Assignee: IGT
    Inventors: Sven Aurich, Michael Russ, Stefan Keilwert
  • Publication number: 20230033912
    Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
    Type: Application
    Filed: July 27, 2021
    Publication date: February 2, 2023
    Inventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
  • Publication number: 20230005337
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.
    Type: Application
    Filed: September 1, 2022
    Publication date: January 5, 2023
    Inventors: Michael Russ, Daniel Landry, David Froy, Fayez Idris, Sven Aurich, Stefan Keilwert, Susanne Kiss
  • Publication number: 20230005333
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
    Type: Application
    Filed: September 1, 2022
    Publication date: January 5, 2023
    Inventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
  • Patent number: 11527126
    Abstract: The present disclosure relates generally to a gaming device or system that detects, at each input electrode location of a plurality of elastically deformable input electrode locations, an amount of pressure applied to an elastically deformable outer layer at a corresponding input electrode location in response to deformation of the elastically deformable outer layer by physical contact with a player of a gaming device; determines that the player has applied pressure to the plurality of elastically deformable input electrode locations continuously over at least a predetermined time interval; determines a pressure pattern corresponding to the plurality of elastically deformable input electrode locations; compares the pressure pattern to a plurality of different pressure patterns corresponding to a plurality of different player gestures to determine a player gesture corresponding to the pressure pattern; and determines, based on the determined player gesture and a comparison of the amount of applied pressure to
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: December 13, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Froy, Sven Aurich
  • Publication number: 20220358810
    Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
    Type: Application
    Filed: July 26, 2022
    Publication date: November 10, 2022
    Inventors: Michael Russ, Sven Aurich, Lukas Angermayer, Thomas Trenkler
  • Publication number: 20220309270
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: David SMALL, David FROY, JR., Michael RUSS, Stefan KEILWERT, Sven AURICH, Fayez IDRIS, Daniel LANDRY
  • Patent number: 11443593
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
    Type: Grant
    Filed: September 23, 2019
    Date of Patent: September 13, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
  • Patent number: 11436894
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.
    Type: Grant
    Filed: September 23, 2019
    Date of Patent: September 6, 2022
    Assignee: IGT
    Inventors: Michael Russ, Daniel Landry, David Froy, Fayez Idris, Sven Aurich, Stefan Keilwert, Susanne Kiss
  • Patent number: 11430285
    Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
    Type: Grant
    Filed: April 2, 2021
    Date of Patent: August 30, 2022
    Assignee: IGT
    Inventors: Michael Russ, Sven Aurich, Lukas Angermayer, Thomas Trenkler
  • Publication number: 20220261832
    Abstract: A system sends the identification of an electronic incentive award that a player may into a mobile device. The electronic incentive award may be sent in response to the player performing an action to complete an incentive objective on an electronic gaming machine (EGM). The system receives incentive progress data that corresponds to the action to complete the incentive objective. The incentive progress data indicates player progress towards completing the incentive objective. In response to the incentive progress data indicating that the player has completed the incentive objective, the system provides the electronic incentive award to the mobile device for the player to use on the mobile device.
    Type: Application
    Filed: May 5, 2022
    Publication date: August 18, 2022
    Inventors: Michael RUSS, Sven AURICH, Elisabeth KISS, Julia-Ines LERCHBAUMER, Gernot HOEFLER, Roland KRAINZ