Patents by Inventor Takaki Takayama

Takaki Takayama has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8568239
    Abstract: A game apparatus 100 is configured to communicate with a server and at least one other game apparatus 100 via access points. The game apparatus 100 registers, as a communication partner, another specific game apparatus 100 among the at least one other game apparatus 100. The game apparatus 100 automatically and repeatedly searches for a connectable access point among the access points. When a connectable access point has been found, the game apparatus 100 automatically connects to the server via the connectable access point. When the game apparatus 100 has connected to the server by using server connection means, the game apparatus 100 automatically receives, from the server, management information which indicates a communication connection status of the other specific game apparatus 100 registered as the communication partner.
    Type: Grant
    Filed: May 31, 2011
    Date of Patent: October 29, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Takaki Takayama, Ryo Yamaguchi, Tetsuya Nakata, Kosuke Yabuki
  • Patent number: 8380168
    Abstract: A game apparatus 10 transmits a connection request including identification information to an access point apparatus 1 (S1). In response to the transmission of the connection request, the access point apparatus 1 allows a user to select whether or not to permit connection with the game apparatus 10. When the connection with the game apparatus 10 is permitted, the access point apparatus 1 registers identification information of the game apparatus 10 in a registration list (S2), and transmits a connection response representing the permission of the connection to the game apparatus 10 (S3). In response to this, the game apparatus 10 transmits an authentication request (S5). When identification information included in the authentication request is registered in the registration list, authentication processing between the access point apparatus 1 and the game apparatus 10 is started.
    Type: Grant
    Filed: September 18, 2006
    Date of Patent: February 19, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Shoya Tanaka, Takaki Takayama
  • Patent number: 8280349
    Abstract: A WEP key is generated from predetermined binary data and stored in an access point. The binary data is converted into an SSID using a predetermined conversion algorithm. The access point transmits the SSID in a beacon. A mobile game apparatus receives the SSID and recovers the binary data from the SSID using the predetermined conversion algorithm. Using the same algorithm as used for generating the WEP key, a WEP key is generated from the recovered binary data. Encrypted communication is performed between the access point and the mobile game apparatus using the WEP key.
    Type: Grant
    Filed: March 9, 2010
    Date of Patent: October 2, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Mikihiro Ishikawa, Taketoshi Akimaru, Takaki Takayama
  • Publication number: 20120220376
    Abstract: A game apparatus 100 is configured to communicate with a server and at least one other game apparatus 100 via access points. The game apparatus 100 registers, as a communication partner, another specific game apparatus 100 among the at least one other game apparatus 100. The game apparatus 100 automatically and repeatedly searches for a connectable access point among the access points. When a connectable access point has been found, the game apparatus 100 automatically connects to the server via the connectable access point. When the game apparatus 100 has connected to the server by using server connection means, the game apparatus 100 automatically receives, from the server, management information which indicates a communication connection status of the other specific game apparatus 100 registered as the communication partner.
    Type: Application
    Filed: May 31, 2011
    Publication date: August 30, 2012
    Applicant: NINTENDO CO., LTD.
    Inventors: Takaki TAKAYAMA, Ryo Yamaguchi, Tetsuya Nakata, Kosuke Yabuki
  • Patent number: 8185089
    Abstract: A WEP key is generated from predetermined binary data and stored in an access point. The binary data is converted into an SSID using a predetermined conversion algorithm. The access point transmits the SSID in a beacon. A mobile game apparatus receives the SSID and recovers the binary data from the SSID using the predetermined conversion algorithm. Using the same algorithm as used for generating the WEP key, a WEP key is generated from the recovered binary data. Encrypted communication is performed between the access point and the mobile game apparatus using the WEP key.
    Type: Grant
    Filed: June 14, 2006
    Date of Patent: May 22, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Mikihiro Ishikawa, Taketoshi Akimaru, Takaki Takayama
  • Patent number: 7813300
    Abstract: A communication terminal transmits, to an access point apparatus, a connection request which includes communication terminal information for identifying the communication terminal and display manner information representing a display manner in which the communication terminal information is displayed on a display device of the access point apparatus. The access point apparatus displays particulars of the communication terminal information included in the connection request, transmitted from the communication terminal, in the display manner represented by the display manner information included in the connection request. The access point apparatus further allows the user to select whether the communication terminal corresponding to the communication terminal information displayed on the display device is to be permitted for connection or not.
    Type: Grant
    Filed: September 18, 2006
    Date of Patent: October 12, 2010
    Assignee: Nintendo Co., Ltd.
    Inventors: Takaki Takayama, Hiroaki Tamura, Shoya Tanaka
  • Publication number: 20100167697
    Abstract: A WEP key is generated from predetermined binary data and stored in an access point. The binary data is converted into an SSID using a predetermined conversion algorithm. The access point transmits the SSID in a beacon. A mobile game apparatus receives the SSID and recovers the binary data from the SSID using the predetermined conversion algorithm. Using the same algorithm as used for generating the WEP key, a WEP key is generated from the recovered binary data. Encrypted communication is performed between the access point and the mobile game apparatus using the WEP key.
    Type: Application
    Filed: March 9, 2010
    Publication date: July 1, 2010
    Applicant: Nintendo Co., Ltd.
    Inventors: Mikihiro Ishikawa, Taketoshi Akimaru, Takaki Takayama
  • Publication number: 20070168860
    Abstract: A communication terminal transmits, to an access point apparatus, a connection request which includes communication terminal information for identifying the communication terminal and display manner information representing a display manner in which the communication terminal information is displayed on a display device of the access point apparatus. The access point apparatus displays particulars of the communication terminal information included in the connection request, transmitted from the communication terminal, in the display manner represented by the display manner information included in the connection request. The access point apparatus further allows the user to select whether the communication terminal corresponding to the communication terminal information displayed on the display device is to be permitted for connection or not.
    Type: Application
    Filed: September 18, 2006
    Publication date: July 19, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Takaki Takayama, Hiroaki Tamura, Shoya Tanaka
  • Publication number: 20070118587
    Abstract: A WEP key is generated from predetermined binary data and stored in an access point. The binary data is converted into an SSID using a predetermined conversion algorithm. The access point transmits the SSID in a beacon. A mobile game apparatus receives the SSID and recovers the binary data from the SSID using the predetermined conversion algorithm. Using the same algorithm as used for generating the WEP key, a WEP key is generated from the recovered binary data. Encrypted communication is performed between the access point and the mobile game apparatus using the WEP key.
    Type: Application
    Filed: June 14, 2006
    Publication date: May 24, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Mikihiro Ishikawa, Taketoshi Akimaru, Takaki Takayama
  • Publication number: 20070105623
    Abstract: A game apparatus 10 transmits a connection request including identification information to an access point apparatus 1 (S1). In response to the transmission of the connection request, the access point apparatus 1 allows a user to select whether or not to permit connection with the game apparatus 10. When the connection with the game apparatus 10 is permitted, the access point apparatus 1 registers identification information of the game apparatus 10 in a registration list (S2), and transmits a connection response representing the permission of the connection to the game apparatus 10 (S3). In response to this, the game apparatus 10 transmits an authentication request (S5). When identification information included in the authentication request is registered in the registration list, authentication processing between the access point apparatus 1 and the game apparatus 10 is started.
    Type: Application
    Filed: September 18, 2006
    Publication date: May 10, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Shoya Tanaka, Takaki Takayama