Patents by Inventor Takayoshi Nakazato

Takayoshi Nakazato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6932705
    Abstract: A video game including a player's character that can move in a currently executed game stage. When the target position to be next reached by a player's character does not exist within a radar screen display area in the game field, a flashing target position mark is displayed in the vicinity of the intersection of a segment connecting the player's character position, the target position and the end portion of the radar screen. Thus, the direction toward the target position viewing from the player's character position can be recognized by the target position mark.
    Type: Grant
    Filed: October 10, 2001
    Date of Patent: August 23, 2005
    Assignee: Square Enix Co., Ltd.
    Inventor: Takayoshi Nakazato
  • Patent number: 6860812
    Abstract: A video game program enables smooth movement of a character while simplifying an operation. The video game program causes a computer to: always detect an angle ? formed by a line of sight of a camera and a direction of a player character. If a player operates a direction key, the computer corrects an input direction received by the operated direction key with the angle ? and generates the corrected direction, as a progress direction of the player character. The computer further stores this generated progress direction in a storage area and moves the player character in the direction. If operation of a key part of an identical direction is continued in the direction key, the computer moves the player character in the stored progress direction regardless of whether the line of sight moves. Therefore, the player character continues to move in the identical direction in the three-dimensional space even if a camera angle changes.
    Type: Grant
    Filed: October 10, 2001
    Date of Patent: March 1, 2005
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Takayoshi Nakazato, Koji Sugimoto
  • Publication number: 20020142837
    Abstract: A video game program enables smooth movement of a character while simplifying an operation. The video game program causes a computer to: always detect an angle &thgr; formed by a line of sight of a camera and a direction of a player character. If a player operates a direction key, the computer corrects an input direction received by the operated direction key with the angle &thgr; and generates the corrected direction, as a progress direction of the player character. The computer further stores this generated progress direction in a storage area and moves the player character in the direction. If operation of a key part of an identical direction is continued in the direction key, the computer moves the player character in the stored progress direction regardless of whether the line of sight moves. Therefore, the player character continues to move in the identical direction in the three-dimensional space even if a camera angle changes.
    Type: Application
    Filed: October 10, 2001
    Publication date: October 3, 2002
    Applicant: SQUARE CO., Ltd.
    Inventors: Takayoshi Nakazato, Koji Sugimoto
  • Publication number: 20020142835
    Abstract: A video game including a player's character that can move in a currently executed game stage. When the target position to be next reached by a player's character does not exist within a radar screen display area in the game field, a flashing target position mark is displayed in the vicinity of the intersection of a segment connecting the player's character position, the target position and the end portion of the radar screen. Thus, the direction toward the target position viewing from the player's character position can be recognized by the target position mark.
    Type: Application
    Filed: October 10, 2001
    Publication date: October 3, 2002
    Applicant: SQUARE CO., Ltd.
    Inventor: Takayoshi Nakazato
  • Publication number: 20020142836
    Abstract: A game apparatus and a game control method for controlling three-dimensional movements by simple and reliable operations. In response to a movement designation input of a character, the screen is moved independently of the direction, in which an operated character faces, in a direction designated by an operation key from the screen being displayed when the game character moves in water. At the movement controlling time in three-dimensions, as in the movement control of the character in water, the character dives downward while an X-button is being depressed, and dives upward while the X-button is being not depressed.
    Type: Application
    Filed: October 3, 2001
    Publication date: October 3, 2002
    Applicant: SQUARE CO., Ltd.
    Inventor: Takayoshi Nakazato