Patents by Inventor Takeshi Goden

Takeshi Goden has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8043158
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Grant
    Filed: July 11, 2007
    Date of Patent: October 25, 2011
    Assignee: Kabushiki Kaisha Sega
    Inventors: Takeshi Goden, Shigeyuki Iwase, Kimio Tsuda
  • Publication number: 20070293314
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Application
    Filed: July 11, 2007
    Publication date: December 20, 2007
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Takeshi Goden, Shigeyuki Iwase, Kimio Tsuda
  • Publication number: 20070155492
    Abstract: An object of this invention is to provide an image processing device which does not interrupt the flow of a game. The processing board in the main game device attaches information required by the player at the completion of each stage to a map and provides it to the player by displaying it on the display in the following way. The front edge of the truck 20 is displayed (FIG. 5(a)), and camera work is conducted showing the game characters 24, 25 riding in the truck 20 (FIG. 5(b)). In order that the relationship between the characters 24, 25 and the truck 20 can be appreciated, a bird's-eye view is shown on the display 1a (FIG. 5(c)), and the camera work is moved again to diagonally above the characters 24, 25, and an enlarged display of the characters 24, 25 is shown (FIG. 5(d)). The map 26 is displayed such that it can be viewed from between the characters 24, 25 (FIG. 5(e)), and finally, the map 26 is displayed as an enlarged image (FIG. 5(f)).
    Type: Application
    Filed: February 16, 2007
    Publication date: July 5, 2007
    Inventors: Takeshi Goden, Masaru Takano
  • Patent number: 7207884
    Abstract: An object of this invention is to provide an image processing device which does not interrupt the flow of a game. The processing board in the main game device attaches information required by the player at the completion of each stage to a map and provides it to the player by displaying it on the display in the following way. The front edge of the truck 20 is displayed (FIG. 5(a)), and camera work is conducted showing the game characters 24, 25 riding in the truck 20 (FIG. 5(b)). In order that the relationship between the characters 24, 25 and the truck 20 can be appreciated, a bird's-eye view is shown on the display 1a (FIG. 5(c)), and the camera work is moved again to diagonally above the characters 24, 25, and an enlarged display of the characters 24, 25 is shown (FIG. 5(d)). The map 26 is displayed such that it can be viewed from between the characters 24, 25 (FIG. 5(e)), and finally, the map 26 is displayed as an enlarged image (FIG. 5(f)).
    Type: Grant
    Filed: May 31, 2002
    Date of Patent: April 24, 2007
    Assignee: Sega Corporation
    Inventors: Takeshi Goden, Masaru Takano
  • Patent number: 7009613
    Abstract: A game device models images of moving images such as motor-bikes or cars moving through a virtual space. The track along which a first such moving object moving through the virtual space is sampled at a prescribed interval in time in order to generate track data P1–P6, while transit points P1?–P6? are set at prescribed intervals of distance along the track indicated by the track data. A second moving object is moved in such a manner as to pass through these transit points. Accordingly, a course is set that is commensurate with the player's skill level so that the degree of difficulty of the game is not diminished by the degree of experience of the player.
    Type: Grant
    Filed: November 5, 2001
    Date of Patent: March 7, 2006
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventor: Takeshi Goden
  • Patent number: 6923723
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Grant
    Filed: March 26, 2003
    Date of Patent: August 2, 2005
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Takeshi Goden, Shigeyuki Iwase, Kimio Tsuda
  • Publication number: 20050164790
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Application
    Filed: March 16, 2005
    Publication date: July 28, 2005
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Takeshi Goden, Shigeyuki Iwase, Kimio Tsuda
  • Publication number: 20030186740
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Application
    Filed: March 26, 2003
    Publication date: October 2, 2003
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Takeshi Goden, Shigeyuki Iwase, Kimio Tsuda
  • Publication number: 20030003995
    Abstract: To provide an image processing device, image processing method, and data processing method for a game device providing novel game features. In a multiple-player game device 1 comprising mutually coupled input mechanisms 31, it is possible for a game to be played by fewer people than the aforementioned number of players, by using a portion of the input mechanisms 31, the coupling of the input mechanisms other than the input mechanisms used by the fewer number of players being disengaged in cases where a game is played by a fewer number of players.
    Type: Application
    Filed: October 22, 1999
    Publication date: January 2, 2003
    Inventors: TAKESHI GODEN, SHIGEYUKI IWASE, KIMIO TSUDA
  • Publication number: 20020151361
    Abstract: An object of this invention is to provide an image processing device which does not interrupt the flow of a game.
    Type: Application
    Filed: May 31, 2002
    Publication date: October 17, 2002
    Applicant: Sega Corporation
    Inventors: Takeshi Goden, Masaru Takano
  • Patent number: 6426752
    Abstract: A game device permits generation of images of objects moving through a virtual space. The game device permits generation of track data by sampling at stipulated intervals of time the track along which a first moving object has moved, setting of transit points at stipulated intervals of distance along the track, and moving a second object in such a manner as to pass through the transit points. In addition, the games device permits allocating a second moving object a new course to avoid a collision where the second object is likely to collide with an obstacle while moving through the transit points.
    Type: Grant
    Filed: December 31, 1997
    Date of Patent: July 30, 2002
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventor: Takeshi Goden
  • Patent number: 6419582
    Abstract: An object of this invention is to provide an image processing device which does not interrupt the flow of a game. The processing board in the main game device attaches information required by the player at the completion of each stage to a map and provides it to the player by displaying it on the display in the following way. The front edge of the truck 20 is displayed (FIG. 5(a)), and camera work is conducted showing the game characters 24, 25 riding in the truck 20 (FIG. 5(b)). In order that the relationship between the characters 24, 25 and the truck 20 can be appreciated, a bird's-eye view is shown on the display 1a (FIG. 5(c)), and the camera work is moved again to diagonally above the characters 24, 25, and an enlarged display of the characters 24, 25 is shown (FIG. 5(d)). The map 26 is displayed such that it can be viewed from between the characters 24, 25 (FIG. 5(e)), and finally, the map 26 is displayed as an enlarged image (FIG. 5(f)).
    Type: Grant
    Filed: August 14, 1998
    Date of Patent: July 16, 2002
    Assignee: Sega Corporation
    Inventors: Takeshi Goden, Masaru Takano
  • Patent number: 6404436
    Abstract: A system two dimensional image processing comprises an image display 300, a central processing unit 102, memories 103-108, a program processing section 100 which executes a game program which moves a moving object in a virtual three-dimensional space in which three-dimensional objects are arranged, and an operation section 200 which accepts speed data on the moving objects in the virtual three-dimensional space and sends the data to the program processing unit. The operation section 200 sends moving-object speed data to a perspective conversion unit 110. The perspective conversion unit 110 makes the distance between a viewpoint and a projection screen variable according to the relative speed of the moving object. As the effective visual area on the projection screen becomes smaller, the range of the virtual three-dimensional space displayed in the effective visual area becomes larger. This makes the view field angle to the projection screen variable according to the movement speed of the moving object.
    Type: Grant
    Filed: May 27, 1997
    Date of Patent: June 11, 2002
    Assignee: Sega Corporation
    Inventor: Takeshi Goden
  • Publication number: 20020024521
    Abstract: A game device whereby images of moving objects modelled on motor-bikes or cars moving through a virtual space is generated, the track along which a first such moving object moved through the virtual space being sampled at a prescribed interval in time in order to generate track data P1-P6, while transit points P1′-P6′ are set at prescribed intervals of distance along the track indicated by the track data, and a second moving object is moved in such a manner as to pass through these transit points.
    Type: Application
    Filed: November 5, 2001
    Publication date: February 28, 2002
    Applicant: KABUSHIKI KAISHA SEGA ENTERPRISES
    Inventor: Takeshi Goden
  • Patent number: 5830066
    Abstract: An object of this invention is to provide an image processing device which does not interrupt the flow of a game. The processing board in the main game device attaches information required by the player at the completion of each stage to a map and provides it to the player by displaying it on the display in the following way. The front edge of the truck 20 is displayed (FIG. 5(a)), and camera work is conducted showing the game characters 24, 25 riding in the truck 20 (FIG. 5(b)). In order that the relationship between the characters 24, 25 and the truck 20 can be appreciated, a bird's-eye view is shown on the display 1a (FIG. 5(c)), and the camera work is moved again to diagonally above the characters 24, 25, and an enlarged display of the characters 24, 25 is shown (FIG. 5(d)). The map 26 is displayed such that it can be viewed from between the characters 24, 25 (FIG. 5(e)), and finally, the map 26 is displayed as an enlarged image (FIG. 5(f)).
    Type: Grant
    Filed: July 10, 1997
    Date of Patent: November 3, 1998
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Takeshi Goden, Masaru Takano