Patents by Inventor Telmen Gerel DZJIND

Telmen Gerel DZJIND has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11697065
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for facilitating a convenient transfer of control elements for a gaming session from one device to another device without interrupting the gaming session for one or more players. For example, systems disclosed herein include pairing an input device (e.g., a gaming controller) with one or more client devices. Once paired, the input device may detect a trigger condition based on proximity of a registered client device to the input device. The client device may pull control of one or more control elements for the gaming session. The client device may then continue the gaming session without interrupting the experience for the user or for other users that may be engaged within the gaming session.
    Type: Grant
    Filed: July 18, 2022
    Date of Patent: July 11, 2023
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Craig Ray Maitlen, Christopher Michael Novak, Telmen Gerel Dzjind, Aron Richard Chavez, Joseph Wheeler, Tyler Paul Esselstrom
  • Publication number: 20220362660
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for facilitating a convenient transfer of control elements for a gaming session from one device to another device without interrupting the gaming session for one or more players. For example, systems disclosed herein include pairing an input device (e.g., a gaming controller) with one or more client devices. Once paired, the input device may detect a trigger condition based on proximity of a registered client device to the input device. The client device may pull control of one or more control elements for the gaming session. The client device may then continue the gaming session without interrupting the experience for the user or for other users that may be engaged within the gaming session.
    Type: Application
    Filed: July 18, 2022
    Publication date: November 17, 2022
    Inventors: Craig Ray MAITLEN, Christopher Michael NOVAK, Telmen Gerel DZJIND, Aron Richard CHAVEZ, Joseph WHEELER, Tyler Paul ESSELSTROM
  • Patent number: 11389720
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for facilitating a convenient transfer of control elements for a gaming session from one device to another device without interrupting the gaming session for one or more players. For example, systems disclosed herein include pairing an input device (e.g., a gaming controller) with one or more client devices. Once paired, the input device may detect a trigger condition based on proximity of a registered client device to the input device. The client device may pull control of one or more control elements for the gaming session. The client device may then continue the gaming session without interrupting the experience for the user or for other users that may be engaged within the gaming session.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: July 19, 2022
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Craig Ray Maitlen, Christopher Michael Novak, Telmen Gerel Dzjind, Aron Richard Chavez, Joseph Wheeler, Tyler Paul Esselstrom
  • Patent number: 11278801
    Abstract: The present disclosure relates to processing operations configured to manage provisioning of a video game during presentation of a preview of a video game (e.g., video game trailer). Video game previews may be presented through a graphical user interface of an online gaming delivery service. While a video game preview is being presented to a user, a provisioning determination may be made to determine whether to automatically initiate provisioning of a video game (e.g., in the background of the video game preview). For any non-limiting provisioning determination described herein, a state of the provisioning may be determined and graphical indicators of that state information may be presented to a user while the video game preview is being presented. Further examples describe processing related to contextual customization of game previews as well as GUI menus that are used to present game previews.
    Type: Grant
    Filed: June 2, 2020
    Date of Patent: March 22, 2022
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Telmen Gerel Dzjind, Austin Adrian Astorga
  • Publication number: 20210260470
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for facilitating a convenient transfer of control elements for a gaming session from one device to another device without interrupting the gaming session for one or more players. For example, systems disclosed herein include pairing an input device (e.g., a gaming controller) with one or more client devices. Once paired, the input device may detect a trigger condition based on proximity of a registered client device to the input device. The client device may pull control of one or more control elements for the gaming session. The client device may then continue the gaming session without interrupting the experience for the user or for other users that may be engaged within the gaming session.
    Type: Application
    Filed: February 26, 2020
    Publication date: August 26, 2021
    Inventors: Craig Ray MAITLEN, Christopher Michael NOVAK, Telmen Gerel DZJIND, Aron Richard CHAVEZ, Joseph WHEELER, Tyler Paul ESSELSTROM
  • Publication number: 20210260475
    Abstract: The present disclosure relates to processing operations configured to manage provisioning of a video game during presentation of a preview of a video game (e.g., video game trailer). Video game previews may be presented through a graphical user interface of an online gaming delivery service. While a video game preview is being presented to a user, a provisioning determination may be made to determine whether to automatically initiate provisioning of a video game (e.g., in the background of the video game preview). For any non-limiting provisioning determination described herein, a state of the provisioning may be determined and graphical indicators of that state information may be presented to a user while the video game preview is being presented. Further examples describe processing related to contextual customization of game previews as well as GUI menus that are used to present game previews.
    Type: Application
    Filed: June 2, 2020
    Publication date: August 26, 2021
    Inventors: Telmen Gerel Dzjind, Austin Adrian Astorga