Patents by Inventor Terrance William Oliver
Terrance William Oliver has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9830773Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: GrantFiled: June 13, 2014Date of Patent: November 28, 2017Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Patent number: 9741206Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: GrantFiled: November 9, 2015Date of Patent: August 22, 2017Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20160063814Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: ApplicationFiled: November 9, 2015Publication date: March 3, 2016Inventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20140295954Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: ApplicationFiled: June 13, 2014Publication date: October 2, 2014Applicant: IGTInventors: Olaf Vancura, Terrance William Oliver
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Patent number: 8770585Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: GrantFiled: September 4, 2013Date of Patent: July 8, 2014Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20140004933Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: ApplicationFiled: September 4, 2013Publication date: January 2, 2014Applicant: IGTInventors: Olaf Vancura, Terrance William Oliver
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Patent number: 8528908Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: GrantFiled: July 11, 2012Date of Patent: September 10, 2013Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Patent number: 8430407Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: GrantFiled: November 17, 2011Date of Patent: April 30, 2013Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20120276988Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: ApplicationFiled: July 11, 2012Publication date: November 1, 2012Applicant: IGTInventors: Olaf Vancura, Terrance William Oliver
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Patent number: 8240670Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players.Type: GrantFiled: July 1, 2009Date of Patent: August 14, 2012Assignee: IGTInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20120064959Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.Type: ApplicationFiled: November 17, 2011Publication date: March 15, 2012Applicant: IGTInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20090264193Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players. The awarding step is based on bonus games including the step of knowledge-based playing. The awarding step of the knowledge-based bonus game includes the step of knowledge-based playing by answering, selecting or guessing the appropriate responses to questions. The step of knowledge-based playing includes the step of selecting or guessing the appropriate answers to multiple choice questions. The step of knowledge-based playing by answering, selecting or guessing includes the step of challenging the player with questions having a common theme.Type: ApplicationFiled: July 1, 2009Publication date: October 22, 2009Applicant: IGTInventors: Olaf . Vancura, Terrance William Oliver
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Patent number: 7360764Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players. The awarding step is based on bonus games including the step of knowledge-based playing. The awarding step of the knowledge-based bonus game includes the step of knowledge-based playing by answering, selecting or guessing the appropriate responses to questions. The step of knowledge-based playing includes the step of selecting or guessing the appropriate answers to multiple choice questions. The step of knowledge-based playing by answering, selecting or guessing includes the step of challenging the player with questions having a common theme.Type: GrantFiled: February 10, 2004Date of Patent: April 22, 2008Assignee: Progressive Gaming International CorporationInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20040160009Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players. The awarding step is based on bonus games including the step of knowledge-based playing. The awarding step of the knowledge-based bonus game includes the step of knowledge-based playing by answering, selecting or guessing the appropriate responses to questions. The step of knowledge-based playing includes the step of selecting or guessing the appropriate answers to multiple choice questions. The step of knowledge-based playing by answering, selecting or guessing includes the step of challenging the player with questions having a common theme.Type: ApplicationFiled: February 10, 2004Publication date: August 19, 2004Inventors: Olaf Vancura, Terrance William Oliver
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Patent number: 6692005Abstract: A method of a house apportionment of a bonus value during bonus casino game play, entry for which occurs during play of an underlying game of chance. A method of house apportionment awards the player a portion of the bonus value for the bonus game and adds the remainder of the bonus value to at least one account available to reward subsequent players such that the bonus value paid by the house is constant and the house advantage is fixed regardless of player proficiency in the bonus casino game. The bonus casino games include knowledge-based playing. The step of awarding in the bonus game is a function of the wager, the frequency that the bonus game occurs, the expected return in the game without the bonus and the expected bonus monitoring pay out value.Type: GrantFiled: April 9, 2003Date of Patent: February 17, 2004Assignee: Mikohn Gaming CorporationInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20040023712Abstract: A method playing a live casino game by including a jackpot as a required feature in which each player makes at least one mandatory jackpot wager to play the game and a player makes a separate wager to win a separate, additional payoff amount. Each player makes at least one mandatory jackpot wager as an ante wager before making a wager and participating in the underlying live casino game. The ante wager is separated into a casino portion and a jackpot-funding portion. The pay tables and rules of the game are set to return wagers for optimal play over time as payoffs to players on the basis of a zero or near zero negative house advantage. The pay tables for the jackpot feature and the live casino game are displayed to the player. The underlying game is played according to the rule of play for the game.Type: ApplicationFiled: August 5, 2002Publication date: February 5, 2004Inventor: Terrance William Oliver
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Publication number: 20030193139Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players. The awarding step is based on bonus games including the step of knowledge-based playing. The awarding step of the knowledge-based bonus game includes the step of knowledge-based playing by answering, selecting or guessing the appropriate responses to questions. The step of knowledge-based playing includes the step of selecting or guessing the appropriate answers to multiple choice questions. The step of knowledge-based playing by answering, selecting or guessing includes the step of challenging the player with questions having a common theme.Type: ApplicationFiled: April 9, 2003Publication date: October 16, 2003Inventors: Olaf Vancura, Terrance William Oliver
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Patent number: 6554283Abstract: A method of house apportionment of a bonus value during bonus casino game play, entry for which occurs during play of an underlying game of chance. A method of house apportionment awards the player a portion of the bonus value for the bonus game and adds the remainder of the bonus value to at least one account available to reward subsequent players such that the bonus value paid by the house is constant and the house advantage is fixed regardless of player proficiency in the bonus casino game. The bonus casino games include knowledge-based playing. The step of awarding in the bonus game is a function of the wager, the frequency that the bonus game occurs, the expected return in the game without the bonus and the expected bonus monitoring pay out value.Type: GrantFiled: July 19, 2002Date of Patent: April 29, 2003Assignee: Mikohn Gaming CorporationInventors: Olaf Vancura, Terrance William Oliver
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Publication number: 20020190471Abstract: A method of a house apportionment of a bonus value is used to pay during play of a bonus game. Entry of the bonus game is achieved during play of an underlying game of chance. The method of house apportionment includes steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward the player or subsequent players. The awarding step is based on bonus games including the step of knowledge-based playing. The awarding step of the knowledge-based bonus game includes the step of knowledge-based playing by answering, selecting or guessing the appropriate responses to questions. The step of knowledge-based playing includes the step of selecting or guessing the appropriate answers to multiple choice questions. The step of knowledge-based playing by answering, selecting or guessing includes the step of challenging the player with questions having a common theme.Type: ApplicationFiled: July 19, 2002Publication date: December 19, 2002Inventors: Olaf Vancura, Terrance William Oliver
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Patent number: 6435511Abstract: A method of a house apportionment of a bonus value during bonus casino game play, entry for which occurs during play of an underlying game of chance. The method of house apportionment awards the player a portion of the bonus value for the bonus game and adds the remainder of the bonus value to at least one progressive account available to reward subsequent players, such that the bonus value paid by the house is constant and the house advantage is fixed regardless of player proficiency in the bonus casino game. The bonus casino games include knowledge-based playing. The knowledge-based bonus casino game includes a player answering, selecting, or guessing the proper responses to questions. The answering, selecting, or guessing has the step of challenging the player with questions having a common theme or varying difficulty. The knowledge-based playing has the step of asking the player questions the bonus value of which is measured against survey responses.Type: GrantFiled: September 13, 2001Date of Patent: August 20, 2002Assignee: Mikohn Gaming CorporationInventors: Olaf Vancura, Terrance William Oliver