Patents by Inventor Teruki Murakawa

Teruki Murakawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8517839
    Abstract: An example game apparatus stores a state of a game during execution as execution state information in a memory, and stores a captured image of the game screen by bringing it into correspondence with the execution state information in the memory. Furthermore, during execution of the game, the captured image is displayed on a lower LCD while the game screen is displayed on an upper LCD. In a state that the game screen and the captured image are thus displayed, a selecting operation from a user is accepted. Then, by using the execution state information which is brought into correspondence with the captured image selected in response to a selecting operation, the state of the game is restored.
    Type: Grant
    Filed: September 22, 2011
    Date of Patent: August 27, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Teruki Murakawa, Masahiro Kawano, Kenta Tanaka, Ken Kato
  • Patent number: 8187099
    Abstract: A video game selection program runs on a home video game console system connected to the Internet and displays on a home color television set a menu of one or more video game titles corresponding to video game programs available via the Internet from a remote server. At least some video game programs available from the server are designed for execution by a computer having a different hardware architecture than the home video game console system. The video game selection program, in response to selection of a video game title on the menu, sends game title ID information to the server and downloads and stores both a video game program corresponding to a title selected from said menu and corresponding emulator program of a type especially suited for enabling execution of the selected video game program on the home video game console.
    Type: Grant
    Filed: August 17, 2005
    Date of Patent: May 29, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Sagahiro Taho, Hideya Akasaka, Teruki Murakawa
  • Publication number: 20120077601
    Abstract: An example game apparatus stores a state of a game during execution as execution state information in a memory, and stores a captured image of the game screen by bringing it into correspondence with the execution state information in the memory. Furthermore, during execution of the game, the captured image is displayed on a lower LCD while the game screen is displayed on an upper LCD. In a state that the game screen and the captured image are thus displayed, a selecting operation from a user is accepted. Then, by using the execution state information which is brought into correspondence with the captured image selected in response to a selecting operation, the state of the game is restored.
    Type: Application
    Filed: September 22, 2011
    Publication date: March 29, 2012
    Applicant: NINTENDO CO., LTD.
    Inventors: Teruki MURAKAWA, Masahiro Kawano, Kenta Tanaka, Ken Kato
  • Patent number: 8016681
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card or other device is selectively connectable to the portable game system via in insertable connection port.
    Type: Grant
    Filed: May 12, 2005
    Date of Patent: September 13, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Patent number: 7988556
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card is selectively connectable to the portable game system.
    Type: Grant
    Filed: November 18, 2010
    Date of Patent: August 2, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Publication number: 20110092285
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card is selectively connectable to the portable game system.
    Type: Application
    Filed: November 18, 2010
    Publication date: April 21, 2011
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Patent number: 7837558
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card is selectively connectable to the portable game system.
    Type: Grant
    Filed: May 11, 2005
    Date of Patent: November 23, 2010
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Patent number: 7285051
    Abstract: A game system includes a first game machine which operates according to a first architecture and, a second game machine which operates according to a second architecture different from the first architecture and has a processing capability lower than that of the first game machine. A game information storage medium stores, in addition to a first game program executable on the first game machine, a second game program executable on the second game machine and an emulator program that converts the second architecture into the first architecture. When a predetermined condition is satisfied while a first game according to the first game program is being executed on the first game machine, it is possible to execute a second game according to the second game program using the emulator program.
    Type: Grant
    Filed: April 8, 2003
    Date of Patent: October 23, 2007
    Assignee: Nintendo Co., Ltd.
    Inventors: Katsuya Eguchi, Takashi Tezuka, Shigeru Miyamoto, Teruki Murakawa, Sagahiro Taho, Hideya Akasaka
  • Publication number: 20060100021
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card is selectively connectable to the portable game system.
    Type: Application
    Filed: May 11, 2005
    Publication date: May 11, 2006
    Applicant: NINTENDO CO., LTD.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Publication number: 20060094512
    Abstract: A portable game system includes two display screens, at least one of which is touch-sensitive. A memory card or other device is selectively connectable to the portable game system via in insertable connection port.
    Type: Application
    Filed: May 12, 2005
    Publication date: May 4, 2006
    Applicant: NINTENDO CO., LTD.
    Inventors: Hiroshi Yoshino, Keizo Ohta, Yoshitaka Yasumoto, Kenji Nishida, Kenichi Sugino, Masato Ibuki, Teruki Murakawa, Soichi Yamamoto
  • Publication number: 20060009290
    Abstract: A game information storage medium is removably connected to a first game machine having a first architecture, and includes a game program for a second game machine having a second architecture, an emulator program for converting the second architecture into an architecture compatible with the first architecture, and a game selection program. When the game information storage medium is started-up on the first game machine, by executing the game selection program, the first game machine displays a game title to be selected by a player, and executes a game program of the selected game title by using the emulator program.
    Type: Application
    Filed: August 17, 2005
    Publication date: January 12, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Sagahiro Taho, Hideya Akasaka, Teruki Murakawa
  • Patent number: 6955606
    Abstract: A game information storage medium is removably connected to a first game machine having a first architecture, and includes a game program for a second game machine having a second architecture, an emulator program for converting the second architecture into an architecture compatible with the first architecture, and a game selection program. When the game information storage medium is started-up on the first game machine, by executing the game selection program, the first game machine displays a game title to be selected by a player, and executes a game program of the selected game title by using the emulator program.
    Type: Grant
    Filed: February 1, 2001
    Date of Patent: October 18, 2005
    Assignee: Nintendo Co., Ltd.
    Inventors: Sagahiro Taho, Hideya Akasaka, Teruki Murakawa
  • Publication number: 20040005928
    Abstract: A game system includes a first game machine which operates according to a first architecture and, a second game machine which operates according to a second architecture different from the first architecture and has a processing capability lower than that of the first game machine. A game information storage medium stores, in addition to a first game program executable on the first game machine, a second game program executable on the second game machine and an emulator program that converts the second architecture into the first architecture. When a predetermined condition is satisfied while a first game according to the first game program is being executed on the first game machine, it is possible to execute a second game according to the second game program using the emulator program.
    Type: Application
    Filed: April 8, 2003
    Publication date: January 8, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Katsuya Eguchi, Takashi Tezuka, Shigeru Miyamoto, Teruki Murakawa, Sagahiro Taho, Hideya Akasaka
  • Publication number: 20010031665
    Abstract: A game information storage medium is removably connected to a first game machine having a first architecture, and includes a game program for a second game machine having a second architecture, an emulator program for converting the second architecture into an architecture compatible with the first architecture, and a game selection program. When the game information storage medium is started-up on the first game machine, by executing the game selection program, the first game machine displays a game title to be selected by a player, and executes a game program of the selected game title by using the emulator program.
    Type: Application
    Filed: February 1, 2001
    Publication date: October 18, 2001
    Inventors: Sagahiro Taho, Hideya Akasaka, Teruki Murakawa
  • Publication number: 20010029205
    Abstract: A game program delivery system delivers a game program to a first game machine employing a first architecture. The hard disk included in a delivery apparatus stores a game program for a second game machine employing a second architecture, an emulator program and a game selection program. The delivery apparatus transmits the game selection program to the first game machine through the Internet to thereby execute the game selection program in the first game machine and allow a player to select a game title, and, when information representative of the selected game title is sent back from the first game machine, delivers the game program and for the selected game title and the emulator program. The first game machine thereafter executes the game program downloaded on a memory based on the emulator program.
    Type: Application
    Filed: February 1, 2001
    Publication date: October 11, 2001
    Inventors: Sagahiro Taho, Hideya Akasaka, Teruki Murakawa