Patents by Inventor Thomas Hagan

Thomas Hagan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240369540
    Abstract: Methods are provided herein for vaccine development, characterization and validation. Using the response signatures disclosed herein, methods are provided for optimization, selection and benchmarking of vaccines, including adjuvants for vaccines. The methods include a prediction of response durability. e.g. the longevity of an antibody response, for a candidate vaccine or vaccine adjuvant; and assessment of similarity to a benchmark reference vaccine.
    Type: Application
    Filed: June 14, 2022
    Publication date: November 7, 2024
    Inventors: Bali Pulendran, Thomas Hagan, Mario Cortese, Sheng-Yang Wu
  • Patent number: 10646785
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: July 24, 2017
    Date of Patent: May 12, 2020
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 10320789
    Abstract: A method for interacting with one or more data resources is disclosed which decreases necessary user actions and improves security. In one embodiment, the method comprises detecting the selection of a desired action to fetch data, obtaining that data from a data source associated with the action, and displaying the data to a user for a display period. The method comprises automatically restoring the device to a prior state after the end of the display period, eliminating the need for the user to do so. In one embodiment, this also ensures that the data is no longer present on the device. In one embodiment, the method includes automatic logout for secure data sources, eliminating the need for the user to logout, and improving security of the data resource. In one embodiment, the method can also post data to a data resource more securely and easily.
    Type: Grant
    Filed: March 26, 2014
    Date of Patent: June 11, 2019
    Assignee: Actioneer, Inc.
    Inventors: Bruce Tribbensee, Thomas Hagan
  • Publication number: 20170319968
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: July 24, 2017
    Publication date: November 9, 2017
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 9742772
    Abstract: A method and apparatus to enable a user to send an action message including secure credential is described. The system comprises a receiving logic to receive the action message from a user, a repository including encrypted user-specific data, and an agent to access a resource through a network, the agent directed as specified by a connector object invoked by the action message. The agent further comprises logic to utilize the encrypted user-specific data from the repository to log into the resource through the network, and in one embodiment, action logic to perform one or more actions as instructed by the connector invoked by the action message. The agent further comprises, in one embodiment, extraction logic for extracting information resulting from of the agent's access to the data resource specified by the connector, and communication logic to communicate a result to the user or to another agent for further use.
    Type: Grant
    Filed: April 11, 2016
    Date of Patent: August 22, 2017
    Assignee: Actioneer, Inc.
    Inventors: Thomas Hagan, Bruce Tribbensee, Henry D. Kerr
  • Patent number: 9731203
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: March 7, 2014
    Date of Patent: August 15, 2017
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 9311254
    Abstract: A method and apparatus to enable a user to send an action message including secure credential is described. The system comprises a receiving logic to receive the action message from a user, a repository including encrypted user-specific data, and an agent to access a resource through a network, the agent directed as specified by a connector object invoked by the action message. The agent further comprises logic to utilize the encrypted user-specific data from the repository to log into the resource through the network, and in one embodiment, action logic to perform one or more actions as instructed by the connector invoked by the action message. The agent further comprises, in one embodiment, extraction logic for extracting information resulting from of the agent's access to the data resource specified by the connector, and communication logic to communicate a result to the user or to another agent for further use.
    Type: Grant
    Filed: April 23, 2013
    Date of Patent: April 12, 2016
    Assignee: Actioneer, Inc.
    Inventors: Thomas Hagan, Bruce Tribbensee, Henry D. Kerr
  • Publication number: 20140187333
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: March 7, 2014
    Publication date: July 3, 2014
    Applicant: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 8702522
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: April 22, 2014
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 8449396
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: May 28, 2013
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmaei Sareli, Nicholas John Tornow
  • Patent number: 8429422
    Abstract: A method and apparatus to enable a user to send an action message including secure credential. The system comprises a receiving logic to receive the action message from a user, a repository including encrypted user-specific data, and an agent to access a resource through a network, the agent directed as specified by a connector object invoked by the action message. The agent further comprises logic to utilize the encrypted user-specific data from the repository to log into the resource through the network, and in one embodiment action logic to perform one or more actions as instructed by the connector invoked by the action message. The agent further comprises, in one embodiment, extraction logic for extracting information resulting from of the agent's access to the data resource specified by the connector, and communication logic to communicate a result to the user or to another agent for further use.
    Type: Grant
    Filed: March 31, 2007
    Date of Patent: April 23, 2013
    Assignee: Actioneer, Inc.
    Inventors: Thomas Hagan, Bruce Tribbensee, Henry D. Kerr
  • Patent number: 8388446
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: September 28, 2010
    Date of Patent: March 5, 2013
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 8303415
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: November 6, 2012
    Assignee: Zynga Inc.
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Patent number: 8296341
    Abstract: Personal information of users is used to customize the browsing experiences of the users on a World-Wide-Web site. To ensure privacy of the users' personal information, each user is assigned a unique Universal Anonymous Identifier (UAI). The UAI is generated by a trusted third party and provided to the Web site operator. The Web site operator then indexes the users' personal information by UAI. Only the user has the ability to correlate his/her true identity with his/her personal information.
    Type: Grant
    Filed: March 4, 2009
    Date of Patent: October 23, 2012
    Assignee: PersonalPath Systems, Inc.
    Inventors: Thomas Hagan, David Levy, Matthew Kamerman
  • Publication number: 20120015737
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Publication number: 20120015741
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Publication number: 20120015739
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmaei Sareli, Nicholas John Tornow
  • Publication number: 20090171982
    Abstract: Personal information of users is used to customize the browsing experiences of the users on a World-Wide-Web site. To ensure privacy of the users' personal information, each user is assigned a unique Universal Anonymous Identifier (UAI). The UAI is generated by a trusted third party and provided to the Web site operator. The Web site operator then indexes the users' personal information by UAI. Only the user has the ability to correlate his/her true identity with his/her personal information.
    Type: Application
    Filed: March 4, 2009
    Publication date: July 2, 2009
    Inventors: Thomas Hagan, David Levy, Matthew Kamerman
  • Patent number: 7526485
    Abstract: Personal information of users is used to customize the browsing experiences of the users on a World-Wide-Web site. To ensure privacy of the users' personal information, each user is assigned a unique Universal Anonymous Identifier (UAI). The UAI is generated by a trusted third party and provided to the Web site operator. The Web site operator then indexes the users' personal information by UAI. Only the user has the ability to correlate his/her true identity with his/her personal information.
    Type: Grant
    Filed: July 7, 2005
    Date of Patent: April 28, 2009
    Assignee: Alere Health Systems, Inc.
    Inventors: Thomas Hagan, David Levy, Matthew Kamerman
  • Patent number: D579463
    Type: Grant
    Filed: October 11, 2007
    Date of Patent: October 28, 2008
    Assignee: Midwest Air Technologies, Inc.
    Inventors: Tony Plunk, Tim Jackson, Thomas Hagans