Patents by Inventor Thomas Tuomey

Thomas Tuomey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180293847
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method is implemented on an electronic gaming system and includes initiating, by a game controller and in response to a primary game outcome of a wagering game, a bonus game. The method also includes displaying, by the game controller and in response to the initiating, a path, where the path includes a plurality of locations, and displaying, by the game controller, a wheel, where the wheel includes a plurality of stop positions. The method includes, in addition, selecting, by the game controller, a first stop position of the plurality of stop positions of the wheel, and advancing, by the game controller, an animated character on the path by a first number of locations corresponding to the first stop position.
    Type: Application
    Filed: May 25, 2017
    Publication date: October 11, 2018
    Inventors: Bradley John Hendricks, Lorin Santucci, Thomas Tuomey, Aiden Chonghoon Kim
  • Patent number: 10037650
    Abstract: A gaming system comprising a first base game implementer for implementing a first base game. A selector selects a plurality of first symbols for the first base game. The first symbols are selected from a set of first game symbols for display in a plurality of first display positions. An outcome of the first base game is dependent on the selected first base game symbols. The system implements a second base game and selects a plurality of second symbols from a set of second game symbols for display in a plurality of second display positions. An outcome of the second base game is dependent on the selected second base game symbols. A trigger determiner determines whether a combination of displayed first game symbols and displayed second game symbols satisfies a trigger condition. A game event is implemented in response to the occurrence of a trigger condition.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: July 31, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Bradley Hendricks, Thomas Tuomey
  • Patent number: 9953483
    Abstract: An electronic method of gaming in a gaming system. The method comprises displaying, on a display, an evaluation area comprising a plurality of columns of symbol display positions divided between first and second gaming instances by a border such that symbol display positions on one side of the border are allocated to the first game instance and symbol display positions on the other side of the border are allocated to the second game instance; upon a border change condition being met, adjusting, using a game controller, the allocation of symbol positions between the first game instance and the second game instance so that the border between the first and second game instances changes; and determining, using the game controller, whether to make an award in respect of at least one of the first and second game instances based on symbols displayed at the symbol positions after the border changes.
    Type: Grant
    Filed: September 24, 2015
    Date of Patent: April 24, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Publication number: 20170092046
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a method may include generating a plurality of reel strips, where each reel strip includes a plurality of symbol display positions, and where each of the plurality of symbol display positions has a width and a height. The method may further include adding a first oversized symbol to two of the plurality of reel strips, where the first oversized symbol has an oversized width that is at least twice the width of a symbol display position. The method may further include adding a plurality of symbols to the plurality of reel strips generating a game outcome based upon the first oversized symbol and the plurality of symbols, and generating game award based upon the game outcome.
    Type: Application
    Filed: September 23, 2016
    Publication date: March 30, 2017
    Inventors: Bradley HENDRICKS, Thomas TUOMEY
  • Publication number: 20170092047
    Abstract: A gaming system comprising a first base game implementer for implementing a first base game. A selector selects a plurality of first symbols for the first base game. The first symbols are selected from a set of first game symbols for display in a plurality of first display positions. An outcome of the first base game is dependent on the selected first base game symbols. The system implements a second base game and selects a plurality of second symbols from a set of second game symbols for display in a plurality of second display positions. An outcome of the second base game is dependent on the selected second base game symbols. A trigger determiner determines whether a combination of displayed first game symbols and displayed second game symbols satisfies a trigger condition. A game event is implemented in response to the occurrence of a trigger condition.
    Type: Application
    Filed: September 23, 2016
    Publication date: March 30, 2017
    Inventors: Bradley Hendricks, Thomas Tuomey
  • Publication number: 20160189471
    Abstract: The present invention relates to a gaming machine, methods of gaming and gaming systems. The gaming system comprises: a first video display; a second video display; and a game controller. The game controller is arranged to: select a plurality of symbols from a symbol set for display on the first video display and the second video display; and evaluate a symbol subset comprising one or more of the plurality of symbols to determine whether to make an award. The number of symbols of the symbol subset is higher than a number of symbols in the symbol subset evaluated by the game controller in a previous game instance.
    Type: Application
    Filed: September 29, 2015
    Publication date: June 30, 2016
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Publication number: 20160093147
    Abstract: An electronic method of gaming in a gaming system. The method comprises displaying, on a display, an evaluation area comprising a plurality of columns of symbol display positions divided between first and second gaming instances by a border such that symbol display positions on one side of the border are allocated to the first game instance and symbol display positions on the other side of the border are allocated to the second game instance; upon a border change condition being met, adjusting, using a game controller, the allocation of symbol positions between the first game instance and the second game instance so that the border between the first and second game instances changes; and determining, using the game controller, whether to make an award in respect of at least one of the first and second game instances based on symbols displayed at the symbol positions after the border changes.
    Type: Application
    Filed: September 24, 2015
    Publication date: March 31, 2016
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr
  • Publication number: 20160093150
    Abstract: An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display.
    Type: Application
    Filed: September 29, 2015
    Publication date: March 31, 2016
    Inventors: Gary Joseph Penacho, Casey Lyle Condron, Thomas Tuomey, Kurt Larsen, Charles Schotborgh, Adam Pippin, Ryan Shawn Carr