Patents by Inventor Thomas Ziegler

Thomas Ziegler has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250124933
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: December 23, 2024
    Publication date: April 17, 2025
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Giles Baker, Jeffrey Riedmiller, Prinyar Saungsomboon
  • Patent number: 12277942
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: July 3, 2023
    Date of Patent: April 15, 2025
    Assignees: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Robert Andrew France, Thomas Ziegler, Sripal S. Mehta, Andrew Jonathan Dowell, Prinyar Saungsomboon, Michael David Dwyer, Farhad Farahani, Nicolas R. Tsingos, Freddie Sanchez
  • Patent number: 12277943
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: September 19, 2023
    Date of Patent: April 15, 2025
    Assignees: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Giles Baker, Jeffrey Riedmiller, Prinyar Saungsomboon
  • Publication number: 20250048051
    Abstract: A method (1000) of generating a plurality of audio channels from audio containing height and non-height audio channels for playing back them with an immersive loudspeaker system of with at least one height loudspeaker (5) inside a listening environment, comprising: applying (1500) a virtual height filter (1300) to a portion of each height channel (1010) for, when playing back the height channel by one of the loudspeakers, attenuating spectral components of the height channel directly emanating from said loudspeaker (1;2;3;4) and for amplifying spectral components of the height channel reflected from a roof or an area close to the roof inside the listening environment, to generate a plurality of virtual height filtered audio signals which are added to the corresponding non-height audio channels for playback by corresponding loudspeakers; and playing back the remaining portions of each height audio channel with the at least one height loudspeaker (5).
    Type: Application
    Filed: December 19, 2022
    Publication date: February 6, 2025
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: C. Phillip BROWN, Eytan RUBIN, Jacobo GIRALT, Michal Stanislaw RYBCZYNSKI, Thomas ZIEGLER
  • Publication number: 20240282322
    Abstract: Methods and audio processing units for generating an object based audio program including conditional rendering metadata corresponding to at least one object channel of the program, where the conditional rendering metadata is indicative of at least one rendering constraint, based on playback speaker array configuration, which applies to each corresponding object channel, and methods for rendering audio content determined by such a program, including by rendering content of at least one audio channel of the program in a manner compliant with each applicable rendering constraint in response to at least some of the conditional rendering metadata. Rendering of a selected mix of content of the program may provide an immersive experience.
    Type: Application
    Filed: March 1, 2024
    Publication date: August 22, 2024
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. MEHTA, Thomas ZIEGLER, Stewart MURRIE
  • Publication number: 20240264606
    Abstract: A system and a method for generating three-dimensional scan data of areas of interest, the method comprising a user defining the areas of interest using a mobile device in the environment, and a scanning device performing a scanning procedure at each defined area of interest to generate the scan data of the respective area of interest, wherein defining the areas of interest comprises, for each area of interest, generating identification data, wherein generating the identification data at least comprises generating image data of the respective area of interest, and the scanning procedure at each defined area of interest is performed by a mobile robot comprising the scanning device and being configured for autonomously performing a scan of a surrounding area using the scanning device, the mobile robot having a SLAM functionality for simultaneous localization and mapping and being configured to autonomously move through the environment using the SLAM functionality.
    Type: Application
    Filed: April 3, 2024
    Publication date: August 8, 2024
    Applicant: HEXAGON TECHNOLOGY CENTER GMBH
    Inventors: Marco KARRER, Andrej ADZIC, Thomas ZIEGLER, Jakub KOLECKI
  • Publication number: 20240241477
    Abstract: An optical device includes one or more volume phase holographic gratings each of which includes a photosensitive layer whose optical properties are spatially modulated. The spatial modulation of optical properties are recorded in the photosensitive layer by generating an optical interference pattern using a beam of light and one or more liquid crystal master gratings. The volume phase holograms may be configured to redirect light of visible or infrared wavelengths propagating in free space or through a waveguide. Advantageously, fabricating the volume phase holographic gratings using liquid crystal master grating allows independent control of the optical function and the selectivity of the volume phase holographic grating during the fabrication process.
    Type: Application
    Filed: June 1, 2022
    Publication date: July 18, 2024
    Inventors: David Thomas Ziegler, Rolf Eckert, Frédéric Montfort
  • Publication number: 20240151964
    Abstract: Some embodiments herein are directed to head-mounted Virtual Retina Display (VRD) systems with actuated reflective pupil steering. The display systems include a projection system for generating image content and an actuated reflective optical architecture, which may be part of an optical combiner, that reflects light from the projection system into the user's eyes. The display systems are configured to track the position of a user's eyes and to actuate the reflective optical architecture to change the direction of reflected light so that the reflected light is directed into the user's eyes. The VRDs described herein may be highly efficient, and may have improved size, weight, and luminance such that they are capable of all-day, everyday use.
    Type: Application
    Filed: December 30, 2021
    Publication date: May 9, 2024
    Inventors: David Thomas ZIEGLER, Eric Julian TREMBLAY, Volker ZAGOLLA, Ioannis PAPADOPOULOS, Nicolas Lionel UFFER, Philippe DE GOL, Carlos Alberto Macias ROMERO
  • Patent number: 11948586
    Abstract: Methods and audio processing units for generating an object based audio program including conditional rendering metadata corresponding to at least one object channel of the program, where the conditional rendering metadata is indicative of at least one rendering constraint, based on playback speaker array configuration, which applies to each corresponding object channel, and methods for rendering audio content determined by such a program, including by rendering content of at least one audio channel of the program in a manner compliant with each applicable rendering constraint in response to at least some of the conditional rendering metadata. Rendering of a selected mix of content of the program may provide an immersive experience.
    Type: Grant
    Filed: January 25, 2023
    Date of Patent: April 2, 2024
    Assignees: Dolby Laboratories Licensing Coporation, Dolby International AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Stewart Murrie
  • Publication number: 20240079015
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: September 19, 2023
    Publication date: March 7, 2024
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. MEHTA, Thomas ZIEGLER, Giles BAKER, Jeffrey RIEDMILLER, Prinyar SAUNGSOMBOON
  • Publication number: 20230419973
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: July 3, 2023
    Publication date: December 28, 2023
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Robert Andrew France, Thomas ZIEGLER, Sripal S. Mehta, Andrew Jonathan DOWELL, Prinyar SAUNGSOMBOON, Michael David DWYER, Farhad FARAHANI, Nicolas R. TSINGOS, Freddie SANCHEZ
  • Patent number: 11769514
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: February 24, 2022
    Date of Patent: September 26, 2023
    Assignees: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Giles Baker, Jeffrey Riedmiller, Prinyar Saungsomboon
  • Patent number: 11727945
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: August 2, 2021
    Date of Patent: August 15, 2023
    Assignees: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Robert Andrew France, Thomas Ziegler, Sripal S. Mehta, Andrew Jonathan Dowell, Prinyar Saungsomboon, Michael David Dwyer, Farhad Farahani, Nicolas R. Tsingos, Freddie Sanchez
  • Publication number: 20230238004
    Abstract: Methods and audio processing units for generating an object based audio program including conditional rendering metadata corresponding to at least one object channel of the program, where the conditional rendering metadata is indicative of at least one rendering constraint, based on playback speaker array configuration, which applies to each corresponding object channel, and methods for rendering audio content determined by such a program, including by rendering content of at least one audio channel of the program in a manner compliant with each applicable rendering constraint in response to at least some of the conditional rendering metadata. Rendering of a selected mix of content of the program may provide an immersive experience.
    Type: Application
    Filed: January 25, 2023
    Publication date: July 27, 2023
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Sripal S. MEHTA, Thomas ZIEGLER, Stewart MURRIE
  • Publication number: 20230111382
    Abstract: A neonatal incubator system includes an enclosure having side panels that create a chamber that receives an infant. At least one of the side panels is movable between an upright closed position and a retracted open position. A side panel latch assembly is positioned to permit and prevent movement of the movable side panel between the open and closed positions. The side panel latch assembly includes a movable latch lever having a primary latch member and a secondary latch member that are spaced from each other. The primary latch member engages a first catch on a latch receptable to hold the side panel latch assembly in the latched position. The secondary latch member engages a second catch on the latch receptacle when the side panel is partially open. The primary and secondary latch members move together with the latch lever to release both the primary and secondary latch members.
    Type: Application
    Filed: October 13, 2021
    Publication date: April 13, 2023
    Applicant: GE Precision Healthcare LLC
    Inventors: Helge B. Klockow, Mohanavenkatesh Thangavelu, Shahasan Noushad, Steven M. Falk, Thomas Ziegler, Dominik Wandel, Hendrik Hug
  • Patent number: 11568881
    Abstract: Methods and audio processing units for generating an object based audio program including conditional rendering metadata corresponding to at least one object channel of the program, where the conditional rendering metadata is indicative of at least one rendering constraint, based on playback speaker array configuration, which applies to each corresponding object channel, and methods for rendering audio content determined by such a program, including by rendering content of at least one audio channel of the program in a manner compliant with each applicable rendering constraint in response to at least some of the conditional rendering metadata. Rendering of a selected mix of content of the program may provide an immersive experience.
    Type: Grant
    Filed: August 18, 2020
    Date of Patent: January 31, 2023
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Stewart Murrie
  • Patent number: 11453141
    Abstract: A cutting length display device for a hand-held machine tool includes at least one display unit that has at least one light source. The display unit is configured to display at least one position of a cutting edge of a machine tool on a workpiece to be machined depending on a set cutting depth of the machine tool by way of a light beam. The display unit has a mirror unit that is configured to deflect the light beam depending on the set cutting depth of the machining tool.
    Type: Grant
    Filed: October 24, 2016
    Date of Patent: September 27, 2022
    Assignee: Robert Bosch GmbH
    Inventors: Thorsten Kuehn, Thomas Ziegler, Michael Wall, Joerg Maute
  • Publication number: 20220180878
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: February 24, 2022
    Publication date: June 9, 2022
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Sripal S. MEHTA, Thomas ZIEGLER, Giles BAKER, Jeffrey RIEDMILLER, Prinyar SAUNGSOMBOON
  • Patent number: 11270713
    Abstract: Methods for generating an object based audio program, renderable in a personalizable manner, and including a bed of speaker channels renderable in the absence of selection of other program content (e.g., to provide a default full range audio experience). Other embodiments include steps of delivering, decoding, and/or rendering such a program. Rendering of content of the bed, or of a selected mix of other content of the program, may provide an immersive experience. The program may include multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects), the bed of speaker channels, and other speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: November 5, 2020
    Date of Patent: March 8, 2022
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Sripal S. Mehta, Thomas Ziegler, Giles Baker, Jeffrey Riedmiller, Prinyar Saungsomboon
  • Publication number: 20220059103
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: August 2, 2021
    Publication date: February 24, 2022
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Robert Andrew FRANCE, Thomas ZIEGLER, Sripal S. Mehta, Andrew Jonathan DOWELL, Prinyar SAUNGSOMBOON, Michael David DWYER, Farhad FARAHANI, Nicolas R. TSINGOS, Freddie SANCHEZ