Patents by Inventor Timoni West

Timoni West has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11132842
    Abstract: A method of synchronizing digital content between a first mobile device and a second mobile device is disclosed. Device position and orientation data is received at a first application executing in an operating system of the first mobile device. Sensor data is used to determine at least two 3D points associated with a physical location of the second mobile device. At least two 3D points are used to determine an offset for the position, orientation and scale of the first mobile device relative to the second mobile device. The offset and digital content data captured by the first mobile device are shared over a network with a second application executing in an operating system of the second mobile device. The second mobile device uses the offset to display the digital content captured by the first mobile device together with digital content data captured by the second mobile device.
    Type: Grant
    Filed: December 21, 2018
    Date of Patent: September 28, 2021
    Assignee: Unity IPR ApS
    Inventors: Jonathan Manzer Forbes, Timoni West, Jimmy Chacko Alamparambil
  • Patent number: 11068067
    Abstract: A method for improving a display of a user interface element in a mixed reality environment is disclosed. A request to display the user interface element is received. The request includes display instructions, angle threshold data, distance threshold data, and velocity threshold data. Display operations are continuously performed while sensor data is continuously received from a mixed reality user interface device. The display operations include displaying the user interface element according to the display instructions, and, based on the sensor data indicating a distance between the user interface element and the mixed reality user interface device in the mixed reality environment has exceeded a distance threshold or based on the sensor data indicating an angle of view of the mixed reality user interface device has exceeded an angle threshold with respect to the user interface element in the mixed reality environment, hiding the user interface element.
    Type: Grant
    Filed: December 10, 2019
    Date of Patent: July 20, 2021
    Assignee: Unity IPR ApS
    Inventors: Timoni West, Dylan Charles Urquidi-Maynard, Amir Pascal Ebrahimi, Matthew Taylor Schoen
  • Publication number: 20200183498
    Abstract: A method for improving a display of a user interface element in a mixed reality environment is disclosed. A request to display the user interface element is received. The request includes display instructions, angle threshold data, distance threshold data, and velocity threshold data. Display operations are continuously performed while sensor data is continuously received from a mixed reality user interface device. The display operations include displaying the user interface element according to the display instructions, and, based on the sensor data indicating a distance between the user interface element and the mixed reality user interface device in the mixed reality environment has exceeded a distance threshold or based on the sensor data indicating an angle of view of the mixed reality user interface device has exceeded an angle threshold with respect to the user interface element in the mixed reality environment, hiding the user interface element.
    Type: Application
    Filed: December 10, 2019
    Publication date: June 11, 2020
    Inventors: Timoni West, Dylan Charles Urquidi-Maynard, Amir Pascal Ebrahimi, Matthew Taylor Schoen
  • Patent number: 10678340
    Abstract: A system includes one or more hardware processors, a head mounted display (HMD) configured to display a virtual environment to a user wearing the HMD, an input device configured to allow the user to interact with virtual objects presented in the virtual environment, and a virtual mini-board module executable by the one or more hardware processors. The virtual mini-board module is configured to perform operations including providing a virtual mini-board to the user within the virtual environment, the virtual mini-board including a representation of a region of the virtual environment, detecting a scroll operation performed by the user, modifying the region of the virtual environment based on the scroll operation, and updating one or more of (1) the virtual environment and (2) the representation of the region of the virtual environment on the virtual mini-board, based on the modifying.
    Type: Grant
    Filed: July 31, 2017
    Date of Patent: June 9, 2020
    Assignee: Unity IPR ApS
    Inventors: Timoni West, Amir Pascal Ebrahimi
  • Patent number: 10521020
    Abstract: A method for improving a display of a user interface element in a mixed reality environment is disclosed. A request to display the user interface element is received. The request includes display instructions, angle threshold data, distance threshold data, and velocity threshold data. Display operations are continuously performed while sensor data is continuously received from a mixed reality user interface device. The display operations include displaying the user interface element according to the display instructions, and, based on the sensor data indicating a distance between the user interface element and the mixed reality user interface device in the mixed reality environment has exceeded a distance threshold or based on the sensor data indicating an angle of view of the mixed reality user interface device has exceeded an angle threshold with respect to the user interface element in the mixed reality environment, hiding the user interface element.
    Type: Grant
    Filed: July 12, 2018
    Date of Patent: December 31, 2019
    Assignee: Unity IPR ApS
    Inventors: Timoni West, Dylan Charles Urquidi-Maynard, Amir Pascal Ebrahimi, Matthew Taylor Schoen
  • Publication number: 20190197788
    Abstract: A method of synchronizing digital content between a first mobile device and a second mobile device is disclosed. Device position and orientation data is received at a first application executing in an operating system of the first mobile device. Sensor data is used to determine at least two 3D points associated with a physical location of the second mobile device. At least two 3D points are used to determine an offset for the position, orientation and scale of the first mobile device relative to the second mobile device. The offset and digital content data captured by the first mobile device are shared over a network with a second application executing in an operating system of the second mobile device. The second mobile device uses the offset to display the digital content captured by the first mobile device together with digital content data captured by the second mobile device.
    Type: Application
    Filed: December 21, 2018
    Publication date: June 27, 2019
    Inventors: Jonathan Manzer Forbes, Timoni West, Jimmy Chacko Alamparambil
  • Publication number: 20190018498
    Abstract: A method for improving a display of a user interface element in a mixed reality environment is disclosed. A request to display the user interface element is received. The request includes display instructions, angle threshold data, distance threshold data, and velocity threshold data. Display operations are continuously performed while sensor data is continuously received from a mixed reality user interface device. The display operations include displaying the user interface element according to the display instructions, and, based on the sensor data indicating a distance between the user interface element and the mixed reality user interface device in the mixed reality environment has exceeded a distance threshold or based on the sensor data indicating an angle of view of the mixed reality user interface device has exceeded an angle threshold with respect to the user interface element in the mixed reality environment, hiding the user interface element.
    Type: Application
    Filed: July 12, 2018
    Publication date: January 17, 2019
    Inventors: Timoni West, Dylan Charles Urquidi-Maynard, Amir Pascal Ebrahimi, Matthew Taylor Schoen
  • Patent number: 10032305
    Abstract: A system includes hardware processor(s), an HMD, an input device, and an onion skin animation module. The animation modules is configured to receive a character rig of a 3D character, receive a first 3D animation of the 3D character, the first 3D animation defines a motion sequence of the 3D character based on the character rig, create a virtual time bar within the virtual environment, the virtual time bar displaying a timeline associated with the first 3D animation, identify a first animation time within the first 3D animation, the first animation time is a point in time during the motion sequence, create a first pose object of the 3D character in the virtual environment, pose the first pose object based on the first 3D animation at the animation time, and positioning the first pose object within the virtual environment proximate the first animation time on the virtual time bar.
    Type: Grant
    Filed: May 31, 2017
    Date of Patent: July 24, 2018
    Assignee: Unity IPR ApS
    Inventor: Timoni West
  • Publication number: 20170329416
    Abstract: A system includes one or more hardware processors, a head mounted display (HMD) configured to display a virtual environment to a user wearing the HMD, an input device configured to allow the user to interact with virtual objects presented in the virtual environment, and a virtual mini-board module executable by the one or more hardware processors. The virtual mini-board module is configured to perform operations including providing a virtual mini-board to the user within the virtual environment, the virtual mini-board including a representation of a region of the virtual environment, detecting a scroll operation performed by the user, modifying the region of the virtual environment based on the scroll operation, and updating one or more of (1) the virtual environment and (2) the representation of the region of the virtual environment on the virtual mini-board, based on the modifying.
    Type: Application
    Filed: July 31, 2017
    Publication date: November 16, 2017
    Inventors: Timoni West, Amir Pascal Ebrahimi
  • Publication number: 20170270703
    Abstract: A system includes hardware processor(s), an HMD, an input device, and an onion skin animation module. The animation modules is configured to receive a character rig of a 3D character, receive a first 3D animation of the 3D character, the first 3D animation defines a motion sequence of the 3D character based on the character rig, create a virtual time bar within the virtual environment, the virtual time bar displaying a timeline associated with the first 3D animation, identify a first animation time within the first 3D animation, the first animation time is a point in time during the motion sequence, create a first pose object of the 3D character in the virtual environment, pose the first pose object based on the first 3D animation at the animation time, and positioning the first pose object within the virtual environment proximate the first animation time on the virtual time bar.
    Type: Application
    Filed: May 31, 2017
    Publication date: September 21, 2017
    Inventor: Timoni West
  • Patent number: 9766713
    Abstract: A system includes one or more hardware processors, a head mounted display configured to display a virtual environment to a user, an input device, and a virtual mini-board module. The mini-board module is configured to render the virtual environment for presentation to the user via the HMD, the virtual environment is rendered from a first perspective providing a field of view of the virtual environment to the user, provide a virtual mini-board to the user within the field of view, the virtual mini-board displaying a region of the virtual environment, detect an interaction event performed by the user on the virtual mini-board, identify the first object based on the interaction event performed on the virtual mini-board, and perform the interaction event on the first object within the virtual environment based on the interaction event performed on the virtual mini-board.
    Type: Grant
    Filed: September 8, 2016
    Date of Patent: September 19, 2017
    Assignee: Unity IPR ApS
    Inventors: Timoni West, Amir Pascal Ebrahimi
  • Patent number: 9741148
    Abstract: A system includes hardware processor(s), an HMD, an input device, and an onion skin animation module. The animation modules is configured to receive a character rig of a 3D character, receive a first 3D animation of the 3D character, the first 3D animation defines a motion sequence of the 3D character based on the character rig, create a virtual time bar within the virtual environment, the virtual time bar displaying a timeline associated with the first 3D animation, identify a first animation time within the first 3D animation, the first animation time is a point in time during the motion sequence, create a first pose object of the 3D character in the virtual environment, pose the first pose object based on the first 3D animation at the animation time, and positioning the first pose object within the virtual environment proximate the first animation time on the virtual time bar.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: August 22, 2017
    Assignee: Unity IPR ApS
    Inventor: Timoni West
  • Publication number: 20170091977
    Abstract: A system includes hardware processor(s), an HMD, an input device, and an onion skin animation module. The animation modules is configured to receive a character rig of a 3D character, receive a first 3D animation of the 3D character, the first 3D animation defines a motion sequence of the 3D character based on the character rig, create a virtual time bar within the virtual environment, the virtual time bar displaying a timeline associated with the first 3D animation, identify a first animation time within the first 3D animation, the first animation time is a point in time during the motion sequence, create a first pose object of the 3D character in the virtual environment, pose the first pose object based on the first 3D animation at the animation time, and positioning the first pose object within the virtual environment proximate the first animation time on the virtual time bar.
    Type: Application
    Filed: September 23, 2016
    Publication date: March 30, 2017
    Inventor: Timoni West
  • Publication number: 20170068323
    Abstract: A system includes one or more hardware processors, a head mounted display configured to display a virtual environment to a user, an input device, and a virtual mini-board module. The mini-board module is configured to render the virtual environment for presentation to the user via the HMD, the virtual environment is rendered from a first perspective providing a field of view of the virtual environment to the user, provide a virtual mini-board to the user within the field of view, the virtual mini-board displaying a region of the virtual environment, detect an interaction event performed by the user on the virtual mini-board, identify the first object based on the interaction event performed on the virtual mini-board, and perform the interaction event on the first object within the virtual environment based on the interaction event performed on the virtual mini-board.
    Type: Application
    Filed: September 8, 2016
    Publication date: March 9, 2017
    Inventors: Timoni West, Amir Pascal Ebrahimi