Patents by Inventor Timothy David Kviz

Timothy David Kviz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11023093
    Abstract: An improved human-computer interface for placing and sizing virtual objects in a three-dimensional (ā€œ3Dā€) representation of a real-world environment is disclosed herein. The disclosed HCI can determine a location, size, and orientation of virtual objects in a 3D representation of a real-world environment based on simplified user gestures. In some embodiments, based on the timing and direction of an input gesture, a computing device can utilize (1) an automated mode that determines a position and orientation of a virtual object or utilize (2) a manual mode that determines position, orientation, and size of the virtual object. A computing device capable of 3D spatial mapping generates mesh data defining a 3D representation of a real-world environment and images of the real-world environment. The size of the virtual object can be based on a computed depth of real-world objects related to the virtual object.
    Type: Grant
    Filed: May 30, 2018
    Date of Patent: June 1, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jason Thomas Faulkner, Sandhya Rajendra Rao, Kathleen Patricia Mulcahy, Timothy David Kviz, Bogdan Berg
  • Patent number: 10505996
    Abstract: A system to identify and leverage geographically proximate client devices to reduce network traffic associated with facilitating digital collaboration sessions in a real-world environment. Embodiments enable a user to initiate a digital collaboration session and to limit participation in the digital collaboration session to client devices that are physically located within a geofence (e.g., a virtual geographic boundary). Other client devices that are located within the geofence are identified and enabled to join the digital collaboration session. participants may each use their own client device to contribute to the digital collaboration session. Participants can save individual segments of the digital collaboration session by indicating an interest immediately after the segments occur. Client devices then upload data for the segment for enhancement.
    Type: Grant
    Filed: January 10, 2019
    Date of Patent: December 10, 2019
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Aaron James Monson, Ana Sofia Gonzalez Aguirre, Daniel Bernardo Sierra, Derrick Charles Wampler, Douglas James Lenox, Kelly Jean Graham, Kathleen Patricia Mulcahy, Laura Cabrera, Timothy David Kviz, Tyler H. Pasch
  • Publication number: 20190369836
    Abstract: An improved human-computer interface for placing and sizing virtual objects in a three-dimensional (ā€œ3Dā€) representation of a real-world environment is disclosed herein. The disclosed HCI can determine a location, size, and orientation of virtual objects in a 3D representation of a real-world environment based on simplified user gestures. In some embodiments, based on the timing and direction of an input gesture, a computing device can utilize (1) an automated mode that determines a position and orientation of a virtual object or utilize (2) a manual mode that determines position, orientation, and size of the virtual object. A computing device capable of 3D spatial mapping generates mesh data defining a 3D representation of a real-world environment and images of the real-world environment. The size of the virtual object can be based on a computed depth of real-world objects related to the virtual object.
    Type: Application
    Filed: May 30, 2018
    Publication date: December 5, 2019
    Inventors: Jason Thomas FAULKNER, Sandhya Rajendra RAO, Kathleen Patricia MULCAHY, Timothy David KVIZ, Bogdan BERG
  • Publication number: 20190281091
    Abstract: A system to identify and leverage geographically proximate client devices to reduce network traffic associated with facilitating digital collaboration sessions in a real-world environment. Embodiments enable a user to initiate a digital collaboration session and to limit participation in the digital collaboration session to client devices that are physically located within a geofence (e.g., a virtual geographic boundary). Other client devices that are located within the geofence are identified and enabled to join the digital collaboration session. participants may each use their own client device to contribute to the digital collaboration session. Participants can save individual segments of the digital collaboration session by indicating an interest immediately after the segments occur. Client devices then upload data for the segment for enhancement.
    Type: Application
    Filed: January 10, 2019
    Publication date: September 12, 2019
    Inventors: Aaron James MONSON, Ana Sofia GONZALEZ AGUIRRE, Daniel Bernardo SIERRA, Derrick Charles WAMPLER, Douglas James LENOX, Kelly Jean GRAHAM, Kathleen Patricia MULCAHY, Laura CABRERA, Timothy David KVIZ, Tyler H. PASCH
  • Publication number: 20190251884
    Abstract: In many computing scenarios, multiple users share a display to view and/or interact with content. Typically, one user provides input that interacts with the content; a second user can interact with the view only if the first user cedes control. Some interfaces permit split views, but typically support only a single input device that manipulates both panes. In the present disclosure, when a second user desires a different view of content during the first user's interaction, the device inserts a second view of the content into the display. Each view is associated with and manipulated by a particular user (e.g., via input devices associated with individual users) without altering the views of other users. The device may automatically manage the concurrent views, such as positioning and resizing; reflecting each user's perspective in other users' views; merging content changes; and terminating a view due to idleness or merging with another view.
    Type: Application
    Filed: February 14, 2018
    Publication date: August 15, 2019
    Inventors: Aaron Mackay Burns, John Benjamin HESKETH, Donna Katherine LONG, Jamie Ruth CABACCANG, Kathleen Patricia MULCAHY, Timothy David KVIZ
  • Patent number: 10218747
    Abstract: A system to identify and leverage geographically proximate client devices to reduce network traffic associated with facilitating digital collaboration sessions in a real-world environment. Embodiments enable a user to initiate a digital collaboration session and to limit participation in the digital collaboration session to client devices that are physically located within a geofence (e.g., a virtual geographic boundary). Other client devices that are located within the geofence are identified and enabled to join the digital collaboration session. participants may each use their own client device to contribute to the digital collaboration session. Participants can save individual segments of the digital collaboration session by indicating an interest immediately after the segments occur. Client devices then upload data for the segment for enhancement.
    Type: Grant
    Filed: March 7, 2018
    Date of Patent: February 26, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Aaron James Monson, Ana Sofia Gonzalez Aguirre, Daniel Bernardo Sierra, Derrick Charles Wampler, Douglas James Lenox, Kelly Jean Graham, Kathleen Patricia Mulcahy, Laura Cabrera, Timothy David Kviz, Tyler H. Pasch