Patents by Inventor Timothy V. Fields

Timothy V. Fields has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8523677
    Abstract: In a third-person shooter video game, the viewing perspective is smoothly transitioned between an “explorer” viewpoint and a “ready” viewpoint as game conditions change. In the “explorer” viewpoint, scenes are depicted from a camera positioned behind and removed from a character. The explorer viewpoint offers a wide angle of view of the surrounding combat area, enabling the game player to scout the terrain. In the “ready” viewpoint, scenes are depicted from the camera as it is repositioned close to the character. The ready viewpoint provides a narrower angle of view to facilitate better aiming when the character is engaged in armed combat. The transition between the explorer and ready viewpoints tracks a non-linear path.
    Type: Grant
    Filed: December 29, 2008
    Date of Patent: September 3, 2013
    Assignee: Microsoft Corporation
    Inventors: William A. Baldwin, III, James R. J. York, Timothy V. Fields, Erin D. Roberts
  • Patent number: 8491394
    Abstract: A squad versus squad shooter video game receives input from one or more players via their respective use of controllers in communication with one or more console-based video game systems. The input from each controller is interpreted as a command to a squad in a competition against one or more other squads that are respectively commanded by one or more players via their respective use of controllers. Each squad includes a plurality of characters. Each player is assigned to one of the squads. Actions of each character in the video game are a function of commands given to that character by one of the players. Players can join or exit their assigned squad during game play.
    Type: Grant
    Filed: August 16, 2010
    Date of Patent: July 23, 2013
    Assignee: Microsoft Corporation
    Inventors: Timothy V. Fields, James R. J. York
  • Publication number: 20100311483
    Abstract: A squad versus squad shooter video game receives input from one or more players via their respective use of controllers in communication with one or more console-based video game systems. The input from each controller is interpreted as a command to a squad in a competition against one or more other squads that are respectively commanded by one or more players via their respective use of controllers. Each squad includes a plurality of characters. Each player is assigned to one of the squads. Actions of each character in the video game are a function of commands given to that character by one of the players. Players can join or exit their assigned squad during game play.
    Type: Application
    Filed: August 16, 2010
    Publication date: December 9, 2010
    Applicant: MICROSOFT CORPORATION
    Inventors: Timothy V. Fields, James R. J. York
  • Patent number: 7789741
    Abstract: A squad versus squad shooter video game receives input from one or more players via their respective use of controllers in communication with one or more console-based video game systems. The input from each controller is interpreted as a command to a squad in a competition against one or more other squads that are respectively commanded by one or more players via their respective use of controllers. Each squad includes a plurality of characters. Each player is assigned to one of the squads. Actions of each character in the video game are a function of commands given to that character by one of the players. Players can join or exit their assigned squad during game play.
    Type: Grant
    Filed: February 28, 2003
    Date of Patent: September 7, 2010
    Assignee: Microsoft Corporation
    Inventors: Timothy V. Fields, James R. J. York
  • Patent number: 7613613
    Abstract: A method and system for presenting lip-synchronized speech corresponding to the text received in real time is provided. A lip synchronization system provides an image of a character that is to be portrayed as speaking text received in real time. The lip synchronization system receives a sequence of text corresponding to the speech of the character. It may modify the received text in various ways before synchronizing the lips. It may generate phonemes for the modified text that are adapted to certain idioms. The lip synchronization system then generates the lip-synchronized images based on the phonemes generated from the modified texts and based on the identified expressions.
    Type: Grant
    Filed: December 10, 2004
    Date of Patent: November 3, 2009
    Assignee: Microsoft Corporation
    Inventors: Timothy V. Fields, Brandon Cotton