Patents by Inventor Tobias Hector

Tobias Hector has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240303912
    Abstract: Implementations of post-tessellation blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
    Type: Application
    Filed: May 20, 2024
    Publication date: September 12, 2024
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Patent number: 12026828
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
    Type: Grant
    Filed: May 13, 2022
    Date of Patent: July 2, 2024
    Assignee: Imagination Technologies Limited
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Publication number: 20220270320
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
    Type: Application
    Filed: May 13, 2022
    Publication date: August 25, 2022
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Patent number: 11361499
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
    Type: Grant
    Filed: January 22, 2021
    Date of Patent: June 14, 2022
    Assignee: Imagination Technologies Limited
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Publication number: 20210142554
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading.
    Type: Application
    Filed: January 22, 2021
    Publication date: May 13, 2021
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Patent number: 10937228
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading. The blender hardware includes a cache and/or a content addressable memory and these data structures are used to reduce duplicate domain shading operations.
    Type: Grant
    Filed: April 5, 2019
    Date of Patent: March 2, 2021
    Assignee: Imagination Technologies Limited
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King
  • Publication number: 20190311529
    Abstract: Implementations of blender hardware perform both domain shading and blending and whilst some vertices may not require blending, all vertices require domain shading.
    Type: Application
    Filed: April 5, 2019
    Publication date: October 10, 2019
    Inventors: Peter Malcolm Lacey, Simon Fenney, Tobias Hector, Ian King